You know, when I first saw the "GW2 is innovative, TSW is not" comment, I was all prepared to wade in and defend TSW, because that was fairly nonsensical. But as I've read through this thread, it's YOUR position that is standing out as polarizing and unreasonable.Metalhandkerchief said:Math presents TSW as the better game, I guess it's time to see if Funcom really are incompetent. But this time there's a real game director (Ragnar Tørnquist) pulling the strings, not some newly graduated Ultima player who thinks he can lift the world on his pinky finger (Gaute Godager)
I'm really getting tired of reading this kind of crap every single time a new MMO is announced and released. Maybe it's the sub fees that cause this unique psychological bullshit to keep occurring, I don't know, but there's something about MMOs that turn their fanbases into zero sum lunatics. Every time with this "there can be only one" crap. Why can't they both be good? Why can't they both be innovative? You're counting developers and claiming "math presents TSW as the better game", and it's so wrong headed it's making me want to drive my face into my palm hard enough to break my nose.
I'm pretty interested in TSW, but if you want to talk about pedigree, why don't we talk about Funcom and their ability to launch a functional MMO? Do you really see Tørnquist turning that all around on his own? Are you going to hype the many merits of the AoC engine? This is some crazy shit, yo.
I'll be buying GW2 on release because Arena.net has proven they have the ability to launch and maintain a stable, playable product. Maybe it'll knock my socks off, maybe it won't, but the lack of a sub fee gives it lots of time to develop into something worth playing even if it launches rough.
I will NOT be buying TSW on release until it's been good and proven to me that Funcom has not SHIT THE BED AGAIN. I *want* the game to be excellent, because I *love* some of the new ideas they're bringing to the table, but OH MY GOD am I ever skeptical, and you should be too.