Idsertian said:
Dirty Hipsters said:
Of course, this doesn't even count all that people who blatantly do network manipulation and lag-switch.
I've heard of these things, but not actually seen them (to my knowledge), or know what they are. Bungie make a big thing about "network manipulation" in Halo 3, but I'm stuffed if I know what either of those things are. Could you possibly enlighten me? Unless the mods would frown on it, in which case, forget I asked.
EDIT: Or PM me.
It's pretty simple. When a game is played peer to peer (like everything on xbox live) the game is run through a host console. One person is the host and everyone else connects to them. Each player's input is sent to their console, then that console sends the inputs to the host console, which then reads them, and then from the host's console sends all of the inputs back to the other player from the perspective of the host (this is a super basic explanation). This means that everything is actually running off of the host's console, which is why in game sometimes you'll get shot when you were behind a wall, because your input to the fact that you had run behind the wall had not yet gotten to the host's xbox before he shot you, meaning that on his screen you were still visible, and since he is the host, his xbox is always right.
Now the way a lag switch works is it slows or interrupt's the host's connection to the internet periodically (this can be done in a number of ways, the most common is by attaching a physical device to the Ethernet cable). This way the host's inputs are read by the game (since the match is running off of his xbox), but everyone else's inputs aren't. This makes it so that the host can kill people who are not moving on his screen, or who are moving very slowly. To everyone else the host will seem to be teleporting, and it will be impossible to get hit registration on him while in that state.
This can normally be mitigated by the game's ability to change hosts if the host's connection becomes too bad, but good lag switchers are able to fool the game into thinking that they are just having random lag spikes.