Halo is now underrated

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NBSRDan

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Aug 15, 2009
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At time of release, Halo: Combat Evolved was hyped up more than sex, and it deserved every bit of it. It was a surprise hit - that is, it didn't have a large following prior to release - but as word of it spread, it quickly became the most hyped game of the generation.
However, the Hype Machine has long since moved on. Most of those who heard of the game but were doubtful have tried it somehow, and now all I ever hear about Halo is how "overrated" it is. I hear the term so often that I doubt it can actually be considered highly rated any more.

The most common complaint I hear is the PC elitist argument, 'yes, it's the best CONSOLE shooter, but that's like being the world's largest mitochondrion.' What the haters mean if and when they say this is that console shooters are inherently ruined by the thumbstick control scheme, because it is not as accurate or fluid as a mouse-and-keyboard setup.

I say: Ridiculous. It's true that mouse control is more accurate and more dynamic than an analog stick, but it's not like a stick is impossible to aim with. In practice, the precision is determined far more by personal acclimation than hardware functionality. The ultimate god of console shooter skill will fumble embarrassingly if given PC controls, and vice versa.

Besides, good developers (like Bungie) add aim-assist to circumvent the flaws of thumbstick control; and aim-assist doesn't mean "pull the trigger and your opponent automatically dies." The system Halo uses is called "sticky-aim", meaning the reticle will snap onto an enemy and follow them if you aim close enough. You might say this diminishes the effect of player skill, but it's inaccurate if your opponent is moving, will usually fail to lock if you try to move or aim manually, and doesn't lend itself to head-shots. The only skill beneficiaries here are non-players and the low end of casual players battling eachother, which renders any point about skill moot.

Also, there is an official PC port of Halo.


Another game lost to the tides of time.
I bet no one even tried it because it used console controls.


The second most common complaint I hear is that the story is generic and stupid. Well, it is.

But remember that Halo is not Halo 2. Complaining that Halo's plot doesn't make sense is like complaining that The Transporter or Wanted aren't realistic enough. It's not supposed to be taken seriously. Master Chief is not meant to be anything more than the nameless, faceless badass in the suit, and you're not meant to feel any emotional attachment to him. The Covenant are not meant to be anything deeper than big mean aliens to kill or be killed by. It's basically just a premise to get the levels rolling, and should be judged as such, not as an interactive philosophy thesis.

Also, not everyone cares about story. I'm pretty sure most gamers couldn't care less if a game's story is embarrassingly stupid as long as it's fun to play. A bad story does not single-handedly ruin a game. Bioshock is a good example of this.


One of the most notoriously bad games ever released.
If you actually play this game, you'll have the time of your life, but it tops everyone's worst list by not having a deep storyline.


The one real complaint I DON'T hear constantly is that of repetitive level design. Of course, this only applies to the campaign, not the versus multiplayer.
Aside from this flaw, the level design is pretty much perfect, as are the controls, the health system, the weapons, the physics, the graphics, the music, the everything.
I personally would be much happier if everyone just admitted that Halo is a great game and moved on. It would finally pry a nail out of the metaphorical coffin that is the video game industry.

Since this is an open thread, I'll end on a question(s):

How do you think Halo: Combat Evolved is generally perceived (now, not at the time of release), and how much praise do you think it actually deserves?
 

Torque669

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Apr 21, 2009
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It is fantastic game but it is still overrated because everyone hyped it up to be an absolutely genius game which was perfect in pretty much every shape and form. Which is was not.

Hell its got a great multiplayer and the levels are usually quite well made and different

However I like a game with a good storyline and Halo is just missing that. Unfortunatly.
 

Legion

Were it so easy
Oct 2, 2008
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Halo:CE was a brilliant game of it's time, it is just considered low by today's standards.

I completely disagree with you about Halo's story though, as well as Bioshocks'.

Complaining that Halo's plot doesn't make sense is like complaining that The Transporter or Wanted aren't realistic enough. It's not supposed to be taken seriously. Master Chief is not meant to be anything more than the nameless, faceless badass in the suit, and you're not meant to feel any emotional attachment to him. The Covenant are not meant to be anything deeper than big mean aliens to kill or be killed by. It's basically just a premise to get the levels rolling, and should be judged as such, not as an interactive philosophy thesis.
Master Chief is meant to be seen as much more than that actually. He is the last hope of the human race who has been fighting a race more advanced than them for over 20 years. He is faceless because we are not supposed to sympathise with him as a person, but rather what he is. Kidnapped at the age of 6, brainwashed into following orders and never losing, forced through painful physical procedures and a man with all of humanities hope resting on his shoulders.


The Covenant resemble the Crusades, a religious group intent on wiping out all non-believers for the sake of reaching their promised land. They will stop at nothing to destroy all those that stand against them with no mercy shown.

Humanity has been fighting for over 20 years against a collective army which is years ahead of them in technology, they can never win a battle in space unless they outnumber them by at least three to one and even then they always sustain heavy losses, they have to sacrifice their ships including everyone on them to stop their enemy capturing them, or else the location of earth could be discovered.

They have to put all their faith into one man because the rest of the Spartans were all thought to be killed and so he is the only one with the ability to turn the tide of the war.

I'd say that has much more depth than a lot of other games stories, even Half Life's, the thing is that Half Life just portrays theirs a lot better and so people think it's actually got more depth.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
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The first game was great.

The second game was great for the first hour or so. Then it turn to crap.

The third game was Bungie's aducate apology for the second game.
 

necromanzer52

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Mar 19, 2009
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I've always thought halo has one of the best storylines in games.
Anyway I think it's a great series but is beginning to outstay its welcome and should probably end after halo:reach.
 

Jandau

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Dec 19, 2008
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NBSRDan said:

One of the most notoriously bad games ever released.
If you actually play this game, you'll have the time of your life, but it tops everyone's worst list by not having a deep storyline.
I actually don't like Super Mario World, I find it one of the crappier Mario games and Yoshi is the one of the worst things to have happened to the franchise...

Having said that, most people who hate Halo do so for one of three reasons:

1. It's on the consoles and others like it, so they hate it to be cool. Non-XBOX console players also apply. It's not the first game to suffer this, it's not the last. People bash others to make themselves feel better about their own choice of platform.

2. It's the cool thing to hate right now. If you yell "Halo SUXXORZ" on an Internet forum, you're likely to get patted on the back or at the very least agreed with. People like others polishing their e-peen so they parrot stuff they know will get them accepted.

3. Yahtzee told them to. Indigenous to these forums mostly, I doubt it needs further explanation.

The actual number of people who dislike Halo:CE and have actual reasons to do so are fairly small in number. Also, a lot of people hate Halo 2 and/or 3, so they have to hate Halo:CE by association. And finally, many just hate the game's fans who tend to be of the dipshit category, especially on X-Box LIVE.

Personally, I played the PC version of H:CE and had a good amount of fun. It was an enjoyable experience and I've seen far crappier games recieving far more praise.
 

Nifty

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Sep 30, 2008
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I can't even begin to see how one of the most popular games in recent years could even be considered remotely underrated.

Lot's of people who have their heads screwed on will know that the game at it's best and, incidentally, it's worst was just mediocre.
 

Captain Pancake

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May 20, 2009
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Wow... that was very well written, thought out... you obviously put a lot of effort into it. Personally, I never hated halo. It was ingenuitive at the time, in a way it took the classic videogame hero (Bionic commando, bomberman) And put him in a modern technological output. The problem is, Gamer's tastes change invariably. the things they look for in a game, the things i look for no less, change from time to time. Nowadays, the main demand from us gamers seems to be a good storyline, emboldening the narratologists out there. but if you look back down the ages, you'll see that during the times of frogger and space invaders, storyline was a tertiary goal at best. Be what it will, tastes will change again in the future, and thus so will peoples opinions of seemingly established classics.
 

Vrex360

Badass Alien
Mar 2, 2009
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I think it deserves a lot of praise still for being one of the few console FPS's to get it right most FPS's I encounter still screw things up. I agree with a few of your points, that it's really become underrated and mass reviled by the elitists and other console fanboys and now the entire mainstream seems to hate it yet they still walk around saying it's overhyped. I agree with that, but I do think the Halo story is actually well done. Take into consideration the character 'The Arbiter' and how it switches views to the alien side to show them in a more human and relatable light and you start to see that story wise Halo is above the status quo. In fact when stacked up as a trilogy I have to say I like it as a descent stroy telling trilogy with action and epicness. I just like the story because....

Machines Are Us said:
Halo:CE was a brilliant game of it's time, it is just considered low by today's standards.

I completely disagree with you about Halo's story though, as well as Bioshocks'.

Complaining that Halo's plot doesn't make sense is like complaining that The Transporter or Wanted aren't realistic enough. It's not supposed to be taken seriously. Master Chief is not meant to be anything more than the nameless, faceless badass in the suit, and you're not meant to feel any emotional attachment to him. The Covenant are not meant to be anything deeper than big mean aliens to kill or be killed by. It's basically just a premise to get the levels rolling, and should be judged as such, not as an interactive philosophy thesis.
Master Chief is meant to be seen as much more than that actually. He is the last hope of the human race who has been fighting a race more advanced than them for over 20 years. He is faceless because we are not supposed to sympathise with him as a person, but rather what he is. Kidnapped at the age of 6, brainwashed into following orders and never losing, forced through painful physical procedures and a man with all of humanities hope resting on his shoulders.


The Covenant resemble the Crusades, a religious group intent on wiping out all non-believers for the sake of reaching their promised land. They will stop at nothing to destroy all those that stand against them with no mercy shown.

Humanity has been fighting for over 20 years against a collective army which is years ahead of them in technology, they can never win a battle in space unless they outnumber them by at least three to one and even then they always sustain heavy losses, they have to sacrifice their ships including everyone on them to stop their enemy capturing them, or else the location of earth could be discovered.

They have to put all their faith into one man because the rest of the Spartans were all thought to be killed and so he is the only one with the ability to turn the tide of the war.

I'd say that has much more depth than a lot of other games stories, even Half Life's, the thing is that Half Life just portrays theirs a lot better and so people think it's actually got more depth.
.... what he said. Kinda beat me to the punch actually, but again my two cents to add to this are the Arbiter and indeed the schism of the Arbiter and the elites versus the Brutes. The ideas of heresy and religious and political struggle and indeed the realisation of the truth and rebellion are great themes in the game, especially clear in Halo 2 because that's when Arby was going through a journey of self discovery to seeing the truth. I also liked the alliance with the humans and elites in Halo 3 because there was clearly still tension that was slowly lessing as they came to rely on each other.
In conclusion I agree with the point Machines here made about how Halo has depth it just isn't presented as well as other games so it's more subtle with them.
I think that Halo still deserves respect as a franchise and less than just:
"RAAAAAARGH I'M JOOBNOOK AND HALO SUX!!!"
In the near future.
 

Arkhangelsk

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Mar 1, 2009
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The first one deserves praise for the innovation, but the rest stick to the old formula too much. The other two weren't much to have. They were better than most FPS's, but they could have done more.
 

obex

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Jun 18, 2009
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How in any way is it underrated? I think most peoples problem with it is that by 3 it was old apart from a few game additions like weapons and the ability to jack vehicles it was the same shit with lots of bloom. Also the story really got full of itself by the third game considering how shallow the plot was this was annoying in the first game the plot was the plot linked the game together but by the third game bungie thought the had some kind of masterpiece on there hands. Also halo 3 is fan boy tastic and everyone likes provoking the fans
 

LongAndShort

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May 11, 2009
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It was good, it just wasn't as good as everyone said it was. I found it like any solid FPS
 

maddawg IAJI

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Feb 12, 2009
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Halo is considered overated becuase of a few factors.

1. Halo is usally an Xbox exclusive with if I remeber correctly 2 of it's 3 games ported to the PC. Many PS3 fans often bash Halo for being repetive. You go in, Kill some grunts or Jackals or Brutes or Elites or whatever you find and then run back to heal. Then you run back in and repeat. PC fans hate it becuase when compared to everything they normally play it lacked story. Pre-Gen Console players hate it becuase it was the start of the FPS reign.

2. Halo 2. When compared with the orignal it was huge letdown. The game hardly changed from what it was before. Besides a new coat and Dual wield hardly anything changed. The biggest letdown was the loss of the Halo:CE pistol. That really disappointed a few people.

3 (And this is my reason.) The Multi-Player. Playing with a few friends can be fun but throw in random asses and you'll regret it. Even in the latest one the orginalty in level design seems to be diminishing. Sure they all have there own atmosphere but the design themselves are looking simalar to past games.

Vallahalla=Blood Gulch. Guardian=Lockout. Avalanche= Avalanche. Cold storage=(To a map from the orginal I can't thing of the name though.) Assembly =Midship. Blackout=Lockout. Standoff=Beaver Creek Last Resort IS Zanzibar.

When half your maps are practically remakes then you got a problem.
 

wooty

Vi Britannia
Aug 1, 2009
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I agree, I dont think it got the praise it deserved, admittedly I only first played Halo:CE when it got ported to PC, but it made a welcome change from other FPS at the time. It stood out from the ranks of shooting Germans, shooting Germans, shooting Germans and shooting Germans in a different coloured unform. Though that still is fun
 

Hamster at Dawn

It's Hazard Time!
Mar 19, 2008
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Halo is a great FPS. It doesn't do anything particularly special but it does it well. I still play Halo3 for the multiplayer because it's FUN. I never really took any of the Halo games that seriously but I always enjoyed playing them and that's what matters.
 

Zefar

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May 11, 2009
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NBSRDan said:
The one real complaint I DON'T hear constantly is that of repetitive level design. Of course, this only applies to the campaign, not the versus multiplayer.
Aside from this flaw, the level design is pretty much perfect, as are the controls, the health system, the weapons, the physics, the graphics, the music, the everything.
I personally would be much happier if everyone just admitted that Halo is a great game and moved on. It would finally pry a nail out of the metaphorical coffin that is the video game industry.
Level design perfect? :/ I think that's a bit to much for the game. I barely remembers them but I remember level designs from Unreal and Half-Life much better. Which means they did a better job on catching your attention than Halo did.

Controls where ok but controls are fine for pretty much most shooters out there.

Health system worked and was fine but claiming it's perfect means nothing could top it.

Weapons? Ok, this is to much to claim they are perfect. You barely used some weapons because they where useless. Most looked rather silly. Shotgun+Pistol combo FTW thou.
When you ran out of ammo for it you picked up the bigger soldiers pew pew rifle. To only use that till you find your next shotgun/pistol.

Physics? The game had physics? If you mean running around and jumping like you are on the moon and how the vehicles handles? Then no, it's not perfect. Jumping around felt pretty slow and I'm sure it was to compensate for the Console. Vehicles where ok but like most games they are ok there too.

Graphics. I honestly don't remember it pushing any boundaries so it doesn't get any high scores here either. I also don't remember it being that visually good when I first played it.

Music. I can only think of the main team as a good song. Other than that I have forgotten rest of the songs.

Everything else? Sorry but the game was just a run and gun. If something had to be pushed/activated you let that AI of yours do the work. Story wasn't that impressive either.
The game is far from perfect. It's still good but not perfect.

The only real reason it gets so high praise is because it was the first successful FPS on the console that loads of people loved.


As for the Super Mario World comment. I honestly haven't seen it top anyone list due to it's story. It's Mario and story is the last thing we care about in it. It was thou pretty fun.
 

Xeno264

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Aug 12, 2009
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necromanzer52 said:
I've always thought halo has one of the best storylines in games.
Anyway I think it's a great series but is beginning to outstay its welcome and should probably end after halo:reach.
It is ending with Reach. At least Bungie's involvement is, after that the IP is left to Microsoft, who'll probably milk it for all it's worth.