First off, let's avoid turning this into a 'DERR what did you expect, Halo is over-hyped etc etc' thread. I'm looking for civility and peoples' opinions on something specific here, not a flame war.
I've been playing Reach a lot over the past few days and despite the game being immensely fun, I'm starting to dislike a few of the maps.
What I'm finding as that the verticality coupled with the winding, maze like structures make for some annoying games. For example, today me and some buddies played on Countdown and literally spent 3/4 of the game just trying to find each-other. Too many floors, too many corridors and too much samey looking stuff. Sword Base is even worse.
Now don't get me wrong, I'm having a lot of fun with the game and enjoy some of the more simple maps like Powerhouse, Spire and Reflection but it seems that all of the best, most fun maps are the ones being made by the community in Forge World. But hey, there's only so much green and grey I want to look at!
The best fun I've had on the game so far has been Rally on the huge open field and Slayer on the COD4 Shipment remake that myself and a buddy made.
It feels to me like Halo 3 had better map design to be honest, it encouraged fast, frantic gameplay, not the wondering around multiple samey looking corridors of Countdown, Boardwalk, Cage, Sword Base.
What do you guys think? Do you like the maps or feel they were better in previous games?
I've been playing Reach a lot over the past few days and despite the game being immensely fun, I'm starting to dislike a few of the maps.
What I'm finding as that the verticality coupled with the winding, maze like structures make for some annoying games. For example, today me and some buddies played on Countdown and literally spent 3/4 of the game just trying to find each-other. Too many floors, too many corridors and too much samey looking stuff. Sword Base is even worse.
Now don't get me wrong, I'm having a lot of fun with the game and enjoy some of the more simple maps like Powerhouse, Spire and Reflection but it seems that all of the best, most fun maps are the ones being made by the community in Forge World. But hey, there's only so much green and grey I want to look at!
The best fun I've had on the game so far has been Rally on the huge open field and Slayer on the COD4 Shipment remake that myself and a buddy made.
It feels to me like Halo 3 had better map design to be honest, it encouraged fast, frantic gameplay, not the wondering around multiple samey looking corridors of Countdown, Boardwalk, Cage, Sword Base.
What do you guys think? Do you like the maps or feel they were better in previous games?