Halo: Reach Reviews Trickling In

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legion431

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FallenJellyDoughnut said:
I wanted to pre-order legendary edition but it was sold out about 4 days after it was made pre-orderable.

FUUUUUUUUUUUUUUUUUU-
I had the Legendary edition already on pre-order. But then I figured that I didn't want the statue so i just got the collectors.
 

Sacman

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I always liked Games Radar reviews... they always seem the most non biased... which isn't saying a lot...
http://www.gamesradar.com/xbox360/halo-reach/review/halo-reach-super-review/a-2010091011301903044/g-2009060110582402047
 

L4hlborg

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AjimboB said:
IBlackKiteI said:
I really like Halo, but I immediately stopped taking the 1st review seriously when they said Halo was innovative.

Ive never found Halo to be particularly good or bad, but Ive always found its multiplayer for the most part as damn fun.
But isnt that what games should be?

Also, reviews of a game from a popular dev are meaningless, even Modern Warfare got good ones, just so the reviewers wouldnt get flamed.
Halo pretty much invented online matchmaking on the consoles. It also has forge and theater mode, both of which were very new to consoles. So...yeah, I would say it's innovative. Maybe not so much in the gameplay, but definitely in the software.
Bringing a proper FPS controller layout to consoles and combat focused on recharging shields and taking cover weren't gameplay innovations?
 

Cynical skeptic

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theSovietConnection said:
IBlackKiteI said:
Halo was just the first to do it.
Couldn't you say that about any innovative game though? And really, being the first to do something is innovative, regardless of whether or not it would have been done otherwise.

Anyways, I look forward to playing Reach, and seeing how Bungie concludes their run with the series.
Well, you should receive a very firm slap upside the head for thinking stripping away functionality can ever be referred to as "innovation."

The idea that halo was "innovative" because it was a console shooter that wasn't "terrible," is also a very flawed manner of thinking.

What halo did to the industry is the exact opposite of innovation. It took what other, better games did and dumbed down their unique qualities to fit into console controls. Then, by proving this was successful, opened up a very shitty era in gaming that doesn't seem it'll end.

You think we're ever going to get new controllers that aren't retarded gimmicks? No, because no one wants to risk alienating the halo fratboys.
 

JourneyThroughHell

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Cynical skeptic said:
Well, you should receive a very firm slap upside the head for thinking stripping away functionality can ever be referred to as "innovation."

The idea that halo was "innovative" because it was a console shooter that wasn't "terrible," is also a very flawed manner of thinking.

What halo did to the industry is the exact opposite of innovation. It took what other, better games did and dumbed down their unique qualities to fit into console controls. Then, by proving this was successful, opened up a very shitty era in gaming that doesn't seem it'll end.

You think we're ever going to get new controllers that aren't retarded gimmicks? No, because no one wants to risk alienating the halo fratboys.
And what exactly did Halo, the game that you so obviously didn't play, strip away? Which qualities from better games did it dumb down?

Seriously, you can't just throw stuff like that around and expect it to fly? Halo ruined FPS for you? Too bad. Doesn't seem to be the problem for anyone else in this thread.
Cynical skeptic said:
You think we're ever going to get new controllers that aren't retarded gimmicks? No, because no one wants to risk alienating the halo fratboys.
Petty much? You just combined two things that you obviously didn't like into one despite them having really little relation.
 

StriderShinryu

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Sacman said:
I always liked Games Radar reviews... they always seem the most non biased... which isn't saying a lot...
http://www.gamesradar.com/xbox360/halo-reach/review/halo-reach-super-review/a-2010091011301903044/g-2009060110582402047
Seems they had some weird ideas on what to expect during the single player, at least as opposed to what I'm expecting personally. I know when I think of Spartans I don't think of superheroes each with varying powers.
 

Cynical skeptic

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JourneyThroughHell said:
Well, the multiplayer was a dumbed down version of TRIBES, the "story" was a bad attempt at duplicating half-life's presentation (but failing so utterly, it felt more like DOOM... 1), then the control scheme and regenerating health were present in other games that weren't hyped nearly as hard.

So the three "unique" "innovations" of halo already existed in other games. Basically, in order to say halo is innovative, you have to add the modifier "for a console shooter." You'd also have to ignore all of PC gaming up to that point.

Also, it doesn't matter if I liked it or not. The game was utterly derivative in every way possible. Whether or not [random guy] on the internet liked it doesn't change this.

As for the last part you clearly didn't understand, what was once an attempt to shoehorn FPS gameplay into the very limited controls of consoles, is now the mold all console controller design must conform to. Meaning apart from desperate pandering to the 'non-gaming' demographics, we're not going to see any further advancement of controller design.
 

SovietSecrets

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Wishing I hadn't read the reviews for it, because now I am just more pumped up and can't wait these 2 damn days.
 

JourneyThroughHell

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Cynical skeptic said:
Also, it doesn't matter if I liked it or not. The game was utterly derivative in every way possible. Whether or not [random guy] on the internet liked it doesn't change this.
Umm, yes, it does, actually. Whether or not a lot of [random guys} liked it and deemed it innovative actually has a significant impact on it being worthy as a game.

I can go out and say "it doesn't matter whether I like SoTC, that game is boring and whether or not people liked it doesn't change this". But that's not a particularly strong argument.

But I should probably more specific.
Cynical skeptic said:
Well, the multiplayer was a dumbed down version of TRIBES
It was. But it went its own way and what you call "dumbing down" can easily be called "refining". Sure, multiplayer in CE was not that good, but it was great in Halo 2.
Cynical skeptic said:
the "story" was a bad attempt at duplicating half-life's presentation (but failing so utterly, it felt more like DOOM... 1)
So, the "story" was attempting to copy another games presentation... Does not compute.

Even it it did, you clearly misplaced Half-Life here, because the presentation in those games is about as different as they get in FPS games.

Also, Halo didn't actually have health regen in the traditional sense of the word, but that's neither here nor there.

I'm not saying Halo is particularly innovative, but it's not derivative either. It refined the console shooter control scheme, encouraged heavy use of vehicles in multiplayer (something not particularly common before Battlefield 1942). Oh, and it was very polished, atmospheric and enjoyable, far more so than it pretty much every other console shooter of that time, save for maybe Time Splitters.
Cynical skeptic said:
As for the last part you clearly didn't understand, what was once an attempt to shoehorn FPS gameplay into the very limited controls of consoles, is now the mold all console controller design must conform to. Meaning apart from desperate pandering to the 'non-gaming' demographics, we're not going to see any further advancement of controller design.
Why should we? Is there any advancement in the PC FPS controls? None that I know of.

The fact that this is the design that became standard doesn't mean Halo is derivative or that it sucks, it just means that it fits really well and people don't have a problem with it.
 

Cynical skeptic

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JourneyThroughHell said:
Well, since all you really did was quibble and say "people liked it!!" I guess I can't say much, so I guess you win! Hooray for you!

But please, look up "refining." You essentially said the exact same thing I did, except with an extremely positive spin.
 

JourneyThroughHell

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Cynical skeptic said:
JourneyThroughHell said:
Well, since all you really did was quibble and say "people liked it!!" I guess I can't say much, so I guess you win! Hooray for you!

But please, look up "refining." You essentially said the exact same thing I did, except with an extremely positive spin.
I guess so. I also guess that there is no way to argue about stuff like that, because if you really think the presentation in Halo is similar to Half-Life, there is no way I can prove you wrong.

Also, refined =/= derivative. Similar? Yes. The same? No.
 

kintaris

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Anyone else being an absolute dick like me and buying the extra-special Halo themed 360 on the night?

In my defence, I'm not even that gigantic a Halo fan, I just needed a new 360 and bizarrely the special edition one works out cheaper than the standard...
 

Woodsey

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Uh, these are what the forums are gonna be like for the next week aren't they? xD

I don't see why everyone's saying, "these reviews are affirming my decision to buy it." It's Halo, dare I say it doesn't get the scores it does for actually being the best of the bunch.
 

Ridgemo

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kintaris said:
Anyone else being an absolute dick like me and buying the extra-special Halo themed 360 on the night?

In my defence, I'm not even that gigantic a Halo fan, I just needed a new 360 and bizarrely the special edition one works out cheaper than the standard...
My mate who has been constantly slagging off Halo Reach for the better part of about six months turned around to me the other day and said he was getting the Halo Reach console. Ohhh how i laughed.

Nowt wrong with getting the console, i want the Halo Reach Console but i think getting that and the Legendary edition might be going abit to far, no?

On a side note in regards to reviewers, i pay about as much attention to them as i do to the lammposts in my street. Reviews on the internet are so drenched in bias that they have no value. Any major game title is going to get lavish praise, and somehow games like Kane and Lynch 2 will get good scores.

Then you have people like Yahtzee who just rip the games to shreds. Funny yes but you shouldn't listen to him for advice on whether the game is worth a damn or not.