Halo: Reach Will Punish Quitters, Says Bungie

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Kermi

Elite Member
Nov 7, 2007
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Zhukov said:
They're going to implement a system that punishes people for quitting the game?

Uhh... that's mildly retarded.

No thanks Bungie.
People who HABITUALLY quit the game, repeatedly, within a short time frame, consistently detracting from the experience for everyone else. These people will get a short timeout, preventing them from rejoining matches for a short time. It really makes sense - if you quit five games in a row, what's the point in letting you join a sixth right away? I mean if you put your hand on a table and a dude hit each of your fingers with a hammer, would you go ahead and put your other hand on the table too?

Now people who complain about things they haven't even tried to understand? That's mildly retarded.
 

Gutkrusha

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Nov 19, 2009
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Arkhangelsk said:
I'm gonna say this right out: Bungie are douchebags now. If I'm new to Halo and accidentally get stuck in a match full of pros, should I just suck it up now? If I'm not okay with the game, I should have the right to leave. Even worse, what if your interrupted while gaming and have to go. If this happens some times, then what? First that bonus for PC gamers, now this? Thank you, Bungie, you've made me not want to buy this game.

It's true, ragequitters are a problem, but it's better off when they leave, otherwise they'll just whine and not care. I've played Halo 3 very much, and I've been stuck in impossible games over and over. It's not fun to have to quit. And I think it's my bloody right to leave the game if I'm not having fun. Shouldn't it be fun for everyone?
It's habitual quitters. They had this in the Reach Beta. You're fine as long as you don't quit 15 out of 20 games.
 

Simalacrum

Resident Juggler
Apr 17, 2008
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Kermi said:
Simalacrum said:
What, they basically ban people for not playing their game???

Rage quitting or not, this is bullshit. There is virtually no way of differentiating people who genuinely quit for legitimate reasons and those who quit just to irritate people. Such a system should most certainly not implemented.
I like the way you understand the concept here, and haven't gone off half-cocked after reading the headline. It's obviously you have a full grasp of the issues and are not at all ignorant. I bet you even read all the comments in this thread, too.
I take it your being sarcastic?

Ok, fair enough, I read the '15 minute ban' shizzle after I posted this comment, yes, but I still disagree with this whole thing. My point stands - yes, Bungie probably will consider the genuine quitters and how to avoid punishing them too, but I simply don't see any way of avoiding certain victims from this whole thing.
 

Kermi

Elite Member
Nov 7, 2007
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Volstag9 said:
Oh no! my house is on fire! i should shut off the game and get out of there, But wait! I'll get banned from Halo if i do... I think my life is more important.

Can't we just have an experience loss or something?
If your house is on fire and you have to quit, EVEN if we assume you were punished for this, your "ban" would likely be up well before you were able to play again (i.e.: within 15-30 minutes).

So you're not being punished at all.

Holy shit, logic!
 

Kermi

Elite Member
Nov 7, 2007
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Simalacrum said:
Kermi said:
Simalacrum said:
What, they basically ban people for not playing their game???

Rage quitting or not, this is bullshit. There is virtually no way of differentiating people who genuinely quit for legitimate reasons and those who quit just to irritate people. Such a system should most certainly not implemented.
I like the way you understand the concept here, and haven't gone off half-cocked after reading the headline. It's obviously you have a full grasp of the issues and are not at all ignorant. I bet you even read all the comments in this thread, too.
I take it your being sarcastic?

Ok, fair enough, I read the '15 minute ban' shizzle after I posted this comment, yes, but I still disagree with this whole thing. My point stands - yes, Bungie probably will consider the genuine quitters and how to avoid punishing them too, but I simply don't see any way of avoiding certain victims from this whole thing.
Victims will be habitual quitters, not people who have genuine need to leave every once in awhile.
 

Dyp100

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Jul 14, 2009
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Arkhangelsk said:
I'm gonna say this right out: Bungie are douchebags now. If I'm new to Halo and accidentally get stuck in a match full of pros, should I just suck it up now? If I'm not okay with the game, I should have the right to leave. Even worse, what if your interrupted while gaming and have to go. If this happens some times, then what? First that bonus for PC gamers, now this? Thank you, Bungie, you've made me not want to buy this game.

It's true, ragequitters are a problem, but it's better off when they leave, otherwise they'll just whine and not care. I've played Halo 3 very much, and I've been stuck in impossible games over and over. It's not fun to have to quit. And I think it's my bloody right to leave the game if I'm not having fun. Shouldn't it be fun for everyone?
The game has trueskill, you won't be matched up against pros. And if you were ALWAYS on easy street, the game would lack challenge, nor would you improve.

Also, if someone on your team quits first, then you can quit all you want, although, they said they was considering to make it significantly easier for a team with less players. (Maybe one less flag cap, maybe less kills to achieve, you get my drift?)

Also, why are you angry over people playing on PC? They did what they could for Halo 2, if you played on that, you got a visual flair, and they CAN'T detect Halo 1 play because Halo 1 didn't have live. Also, you WILL be getting armour if you played Halo 3, and ODST, but you can't say that for 2 or 1, can you?
 

DCMan

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Dec 24, 2008
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I can see lawsuits coming lol. When I used to play Halo 3 I would quit a fair amount because I always seemed to get in games with MLG people, or people that would camp with dual maulers, and it is just not fun. So I want to know how they are going to treat people who exploit the game like that. I will be punished for leaving games like that, but a kid can camp in a corner with 1 hit kill weapons? who is worse for the community?
 

Eldarion

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Sep 30, 2009
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generic gamer said:
Do not want!

I abruptly leave games when I get bored or when something more important comes up, I game to have fun but there's plenty in my life more important than computer games and I prioritise my life over them.
I agree. And if people do quit your game online, just find a new one its not a big deal.
 

Vrex360

Badass Alien
Mar 2, 2009
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BloodSquirrel said:
What? I'll be punished for selfish behavior that ruins other people's games? The hell, Bungie?

What if I'm in a game that I'm not enjoying? I should be able to quit and leave seven other people playing a game that they're not enjoying. It's not like they're real people who also want to enjoy themselves as well.

Or what if something comes up? What if I regularly start games in an enviroment where I will be called away in a few minutes? I work at the DMV, and I'm always been called away from my games to do something for some jerk who needs a driver's liscense or something. What am I supposed to do, only start a match when I know I'll have the 15 minutes required to finish it? That's insane!

Or what if I have a really bad connection? I shouldn't be the only one to suffer, everyone who plays with me should suffer as well!
As others have pointed out, you won't get banned outright for leaving one single game. Only if you leave lots of games in a short time frame repeatedly will you then be given a TIME OUT that can last about fifteen minutes. It actually seems quite fair if you ask me, Bungie are aware of things like connection problems so they won't flat out perma-ban people just for leaving one single game. That would be ridiculous.

I mean no offence to anyone involved but seriously, this is OLD NEWS. This was going on in the beta and it is nowhere near as bad as people are clearly making it out to be.
 

Lucane

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Mar 24, 2008
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matrix3509 said:
Okay I just gotta ask this one very straightforward question: Online games are still struggling with this?

Seriously, the original Starcraft figured out how to handle this twelve years ago: If you leave the game before the match is done, a loss is automatically recorded in your win/loss column. Thats all you need to keep people from quitting. And if they don't care about a single loss, they can quit anyway. How hard is this to understand?
But you can't join a Starcraft match late.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Kermi said:
Zhukov said:
They're going to implement a system that punishes people for quitting the game?

Uhh... that's mildly retarded.

No thanks Bungie.
People who HABITUALLY quit the game, repeatedly, within a short time frame, consistently detracting from the experience for everyone else. These people will get a short timeout, preventing them from rejoining matches for a short time. It really makes sense - if you quit five games in a row, what's the point in letting you join a sixth right away? I mean if you put your hand on a table and a dude hit each of your fingers with a hammer, would you go ahead and put your other hand on the table too?

Now people who complain about things they haven't even tried to understand? That's mildly retarded.
I understand this just fine.

They have no way of knowing why people are quitting a game. Lag, hackers, connection problems, phone, doorbell, teenagers with headsets... there are many reasons I might decide to quit several games in a row. You're telling me they have a system that can tell the difference?

And even if they did, I find the idea of punishing people for quitting a Halo match to be ridiculous, regardless of how many times they do it or their reasons for doing so.

I maintain my previous judgement. Mildly retarded.
 

Vrex360

Badass Alien
Mar 2, 2009
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T-Bone24 said:
Yep, I love when games deny me access to content I paid for. That's so considerate. /sarcasm

It's honestly a dick move, I have a right to leave. We'll have to see how many times you quit before you're denied access, but I have a feeling this will not be taken well.
If you just leave one time you won't get penalized in any way. You only get punished if you quit repeatedly, like five times in thirty minutes or something, and even then it's just a thirty minute suspension. This was actually featured in the beta and no one even noticed as there weren't a whole string of complaints about it. The ban is not a permanent one.
 

oppp7

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Aug 29, 2009
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And once again Guild Wars fucks up my opinion...

Last time it was their 'stay online to play the game' thing making Ubisoft's AC2 DRM seem like a minor thing, now it's their multiplayer setup also having a 'punish quitters by keeping them from playing' thing. It's not that I agree with them, just that I've gotten so used to them that I see everyone else as whiners.

Anyways, even if Guild Wars hadn't desensitized me to it, I still think this is a step in the right direction. Perhaps they should have a way of detecting bad connections, allow a certain number of quits every so often for emergencies(if you have an appointment coming up don't start a game you can't finish), and not have it penalize if the score is very uneven, like 1-10. Hopefully this will curtail the number of people ragequitting because their team didn't get the first kill.

Edit: Also, as Vrex reminded me in the above post, it should be a suspension, not a ban(just like in Guild Wars).
 

T-Bone24

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Dec 29, 2008
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Vrex360 said:
T-Bone24 said:
Yep, I love when games deny me access to content I paid for. That's so considerate. /sarcasm

It's honestly a dick move, I have a right to leave. We'll have to see how many times you quit before you're denied access, but I have a feeling this will not be taken well.
If you just leave one time you won't get penalized in any way. You only get punished if you quit repeatedly, like five times in thirty minutes or something, and even then it's just a thirty minute suspension. This was actually featured in the beta and no one even noticed as there weren't a whole string of complaints about it. The ban is not a permanent one.
Okey doke, I understand now. That's nothing too harsh.
 

Gutkrusha

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Nov 19, 2009
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Lucane said:
Fenolio said:
...The amount of knee jerk reactions in this thead sadden me.
As has been mentioned before.
IF YOU QUIT OCCASIONALY YOU WILL NOT BE PENALISED.
IF YOU QUIT TEN TIMES IN A ROW WITHIN HALF AN HOUR(give or take) YOU BE GIVEN A 15 MINUTE TIMEOUT.
THIS WILL EXTEND OR DECREASE DEPENDING ON IF YOU CONTINUE TO QUIT.
LEARN TO MANAGE TIME PROPERLY. IF YOU THINK YOU MIGHT BE INTERRUPTED IN THE NEXT 15 MINUTES DONT START A RANKED MATCH.

Also to quote bungie:
"If you quit because of an internet problem we wont ban you. If it happens multiple times in the same day/couple of day, then maybe you should contact your internet provider while waiting for the ban to be up"
Not that I don't believe you (or will be affected since not getting Reach) but, where in the article or source we're these details mentioned?
Bungie went over this quite a long time ago, about a week into the Reach Beta. It's on bungie.net. If you go to http://www.bungie.net/News/content.aspx?cid=18303 and scroll down to the question by "xX itZ b4Nh4mM3r v2 Xx" the system is explained.

Zhukov said:
I understand this just fine.

They have no way of knowing why people are quitting a game. Lag, hackers, connection problems, phone, doorbell, teenagers with headsets... there are many reasons I might decide to quit a game early. You're telling me they have a system that can tell the difference?

And even if they did, I find the idea of punishing people for quitting a Halo match to be ridiculous, regardless of their reasons.

I maintain my previous judgement. Mildly retarded.
If you have to leave a game every so often, by all means do it. But if you quit over half your games, you deserve your 10-15 minute recess. Lag would be understandable, but if you have that many games with lag in them, it's probably your connection. There aren't any hackers in Halo, well at least not Reach. COD has many controller mods, and i'm not sure if they work in Halo: Reach.. so.. lets just add a 'yet' to my previous statement.

Like it's been stated, occasionally quitting from games won't cause anything to happen to you. If you quit repeatedly, you're ruining other people's experiences. If you're getting phone calls every 20 minutes, or someone is knocking on your door constantly, stop playing for a little while and wait for it to stop. And if there's a really loud annoying kid, push the back button, scroll to his name, and push X; you'll never hear the little bastard again.
 

Velocirapture07

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Jan 19, 2009
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Greyfox105 said:
One would have to assume that Bungie's tools take into account things like connection issues and other legitimate reasons that people might abruptly leave a game
Exactly what I was thinking.
One of the most annoying things I found about Halo 3's matchmaking was that if you quit/disconnect, you lose exp.
So, if you really have to leave for some reason, you get punished. Or if your internet connection sucks, you get punished.
Those people who had to suffer through just losing exp before, will now lose the ability to play online?
Me thinks that an asshole thought this little thing up. Well done Bungie, always good to listen to assholes. Makes you really popular, doesn't it?
Totally agree with you man. My internet isn't the best and perhaps the stupidest thing is having to tell people to wait on you cause you don't want to be punished when you quit a Halo match. I'm worried about this as well...