Halo: Reach ZP predictions thread.

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Daniel Ferguson

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Apr 3, 2010
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He might say 'at least you were (practically) forced to dual-weild' because 'that was a gimmick' or such. Or, he might not. But he probably will say that feature was fanboyish, and might even stoop to saying the fact it's gone is actually a good thing in his oppinion.

He might say 'ooh look, each spartan is shiney and colour coded so you know which one plays which role, like a team of power-armoured Power Rangers' though I doubt I'm reading him right. He'll complain about the power armour-wearing A Mercenary Is You cliche, though.

He has absolutely nothing to complain about regarding one, simple little thing, though: Halo Reach is an FPS that has COLOUR. Pretty sure he hates that they're "All seasick green, excrement brown or gunmetal grey" (or something to that effect).


As for my review...

I for one hated the system for dual-weilding. Not the idea, just the system. Thought Red Faction 2 handled it the best. I liked how the Spartan team had colours other than the iconic green (not that I mind the image of Master Chief at all - Halo was my first FPS and it holds a special place in my mind). I liked that there was a mix of genders, too - the biggest problem I had with the anime dvd was that every time a Spartan took their helmet off... Shock! Suprise! It's a GIRL!

They did this THREE TIMES. Apart from Master Chief, the only guy Spartan was Spartan 1337 (yes, that's right) and Fred (?) from the Fall Of Reach novel tie-in.

So colour and doing away with the confusing two-weapons thing are its strong points, and I should give it a commendation for making the Sabre space fighter bit seriously good fun. The ending was really powerful, I'm actually glad that it was a sad ending from a narrative point, and then you get that bonus stage at the end, which was awesome. My brother walked in at that moment and was like "Woah, that's different." Good visual effects.

And the heat-seeking plasma cannons and multi-spray Warthog turrets were cool.

It's weak point I found was the sheer shortness of the campaign. The armour customisation is cool, though kinda pointless if the parts don't have much noticable effect, if at all, so that's another.

Overall though, I thought it was by far the best Halo in the series, at least the one I liked the most since I first played the original. The sequels didn't really add a whole lot, and I'm not too fussed about playing the other two games (ODST - I mean, were they even IN the main story at all? - and the RTS one). So the fact that it gives the series one hell of a send-off is cool, and I fully agree with what Bungie said in the spoiler on here... I actually read that first, figuring the ending couldn't be anything but sad yet heroic and awesome, and that's WHY I bought the game.

So there we go. Prediction and amateur review, 2 for 1 deal.
 

Suskie

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Nov 9, 2009
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I would just like to point out that bashing a Halo game for being about armored space marines with regenerating health driving vehicles and fighting aliens is like bashing God of War for being a generic God of War-style action game.

There. Continue.
 

Donojosh

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Aug 24, 2010
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tirone231 said:
Donojosh said:
tirone231 said:
I still believe that Halo 2 had the best campaign.
Personally, best one of the seris has to be the orginal Halo. Just didn't like the dual wield mechanic
sorry, i meant in terms of the story. I'm not a big fan of the dual wielding either
Agreeded, Damn the Libarary
 
May 5, 2010
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Ugh....



Seriously, Why does the Escapist have such an embarrassing man-crush on Yahtzee? Why do you care what he says? Why can't you realize that what he says isn't even what he thinks? WHY DO YOU EVEN CARE WHAT HE THINKS IN THE FIRST PLACE?!

And to the people writing paragraph-long anylizations......Fucking really?

I mean....Really?

Just....why?
 

ultrachicken

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Dec 22, 2009
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THEJORRRG said:
Something about Fanboys, short campaign, doesn't care about multiplayer, etc
I hope he says something about not knowing who the hell is talking in a cutscene. There's like 6 dudes wearing full face masks, and I'm suppost to know who's telling me his dramatic and important character back story bit. Kinda skewed the story for me a bit.
I still dont know is Noble 6 is a mute or not.
You weren't paying attention much, were you?
First off, there were no character back stories. And the helmets were off in the cutscenes more than half the time. I did find Jun and Emile's voices difficult to differentiate between during missions, however.
 

Pegghead

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Aug 4, 2009
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He'll probably nitpick the hell out of it but at least say it's decent.

I don't really care what his opinion is, I'm sure the video itself will be very enjoyable and I already think it's a great game (but honestly, don't you think it's time he at least tried out the multiplayer for some games? He could use it to critique the game more).
 

Candidus

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Frozen Donkey Wheel2 said:
He's entertaining. Nobody- or very few of us- take what he says as gospel regarding the game he's bashing. Yahtzee isn't a reviewer, he's a critic. A damned funny one.

If you disagree, that's your taste. You're entitled to it.

Regarding something many others have said, I wonder whether he *will* talk about the shortness of the campaign. Perhaps my perspective is skewed because I completed it on legendary first, and although I didn't die a great deal (I got the no deaths helmet for my live avatar on the first level, first time) when Reach *did* kill me, it usually killed me for 30 minutes, maybe more.

The zero gravity combat is a great example of a spot that held me up for ages.

Maybe I'm completely wrong, but I'd be quite shocked if he took a swipe at the game's length. I'm already quite shocked that other players do.
 

slayer542

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May 27, 2009
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THEJORRRG said:
Something about Fanboys, short campaign, doesn't care about multiplayer, etc
I hope he says something about not knowing who the hell is talking in a cutscene. There's like 6 dudes wearing full face masks, and I'm suppost to know who's telling me his dramatic and important character back story bit. Kinda skewed the story for me a bit.
I still dont know is Noble 6 is a mute or not.
Oh common, I got to know everyones names, voices and armor in first cut scene :p Anyway, I think he'll like the game. After all, he said halo 3 was okay or "average" and it had the weakest campaign in the series, while Reach easily has the best so far.

Unfortunately, Yatzee doesn't seem to like multiplayer and that's a HUGE part of halo.

EDIT: Noble six is NOT a mute BTW. Its really not hard to notice Six talk.
 

Legendairy314

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Aug 26, 2010
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Main point: Go watch the Halo 3 review, now add in more master chiefs and try and give them some kind of actual narrative but forget about character development down the line and just focus on multiplayer after about a week. That's Halo Reach in a nut shell.
 

MrGalactus

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Sep 18, 2010
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No, no, no, you misinterpret. I can obviously hear they have different accents, I just dont know who's is who's, and yeah they have their helmets off but when they do I dont know which is which. I don't recall ever actually seeing them physically take them off.
I think he'll call it average, because it is average. Its more ODST 2 than Halo 4, honestly.
Oh shit, what did I just say?
I'm gonna go hide in a secret underground fanboy-proof bunker with Marcus Fenix to keep me safe, because he could totally beat up Master Chief.
STOP TALKING, JORG.
 
May 5, 2010
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Anoctris said:
*massive snip*
And really... a Survivor faceplam?

How dare you insinuate that I like Survivor. I hate the show, I just picked the picture with the most facepalms.

Fucking Survivor....