Now, you guys might have remembered me when I made my last review of halo wars where 85% percent of people made like a Brotherhood of nod fanatic And blew me to oblivion and due to my utter naivety, I?m back.
Now halo wars
(this is far more of a rant, but this is my opinion)
Story -
All clichés are in effect to the Genocidal aliens to the Uber Power armored hero that lived through the MANY Gunfights he faced without a simple scratch. I?m rambling partially but I don't like unoriginal copy and paste story, however this is an RTS and the first one to bring the Boring concept to the RTS waters, so it doesn?t get in the way of the game like it does in an FPS where you get déjà vu.
Time to actually talk about halo wars. The main problem here is the fact that the story is presented horribly. You play the game which doesn?t quite seem to be connected to the story, or you watch the cut scenes and lose sight of the game. Games like all other forms of Art is meant to beautifully mesh like a band hearing the brass beautifully in sync while the flutes play without overshadowing, but I ramble like an old man
also, would it kill them to bring in say a new faction. There?s flood, Reaper seven- whoops sorry the "Covenant" against Steel tal- I?m sorry "UNSC" because all the good human factions require acronyms (nitpick)
Game play -
The factions play pretty basic. no bribing, infiltration, mind control, stealing, or stealth available (I'm not counting the elite honor guards cause there ONLY good against infantry) meaning that the only way to fight is use straight up units. this is a very basic idea, but for the Hardcore?s who played Kane?s Wrath and Red Alert, nothing is very notable and not many units require the skill and finesse to master that can slaughter others in seconds (Cultist)
this, however does make things very easy for new players to come in and play, but it does the runescape problem that they new players as if they were gods and kicking them out of the clouds once they get good enough making online mediocre.
Many players rush a lot, even in unranked which weren?t a real problem since C&C 3 when you can expect all sorts of rushes from loads of bikes to flame tanks that can turn invisible. Halo Wars doesn?t do anything new
Halo Wars also attempts to make players diverse by making the pick one of 6 generals (3 per faction) picked straight from Generals except far less varied.
So far the game play part was not multiplayer mainly due to the fact that RTS's naturally have relied on having good multiplayer, BUT!!! professional RTS's also have a good story for some balance, like Kane?s wrath having 90 solo missions via Kane?s challenge and the campaign, while Red Alert 3 let you play as all the different factions from their perspective allowing you the ability to rule the world with the faction you like. Halo wars has an "okay" campaign, but could be better.
Innovation -
The weak point. The weak point that if a laser painter was aimed at it, a bark could shatter all of bungee.
Most ideas are picked from EA's counter parts. from the freezing support power reminiscent to cryo-gedden to the idea of picking generals to the upgrade ideas stripped from V&C 3
the game never does anything unique no special thing that makes Halo wars "Halo Wars" it had so much opportunity and possibility.
Controls -
This is where it shines because it really makes things easy for newer players. You can control many forces with such ease that micro can be used very well. While it may be second to the command stick interface, it's solid enough that it really feels accessible to any idiot. For those who say that RTS and console compatibility was doomed from the start can die slowly and painfully in the worst possible way. I don't want to shell out thousands for a top end PC to play one genre.
Now For the extremely necessary disclaimer that will be ignored by at least 5 noobs.
Don't bash me for this review by saying I never played it or me being a basher because it's not that I hate the game for no reason, it's that I don't like it for being too boring and safe.
Bet 20$ that 1 of the first 5 posters don't read this
In the end really, recommended rent only if you haven't played an rts before
Now halo wars
(this is far more of a rant, but this is my opinion)
Story -
All clichés are in effect to the Genocidal aliens to the Uber Power armored hero that lived through the MANY Gunfights he faced without a simple scratch. I?m rambling partially but I don't like unoriginal copy and paste story, however this is an RTS and the first one to bring the Boring concept to the RTS waters, so it doesn?t get in the way of the game like it does in an FPS where you get déjà vu.
Time to actually talk about halo wars. The main problem here is the fact that the story is presented horribly. You play the game which doesn?t quite seem to be connected to the story, or you watch the cut scenes and lose sight of the game. Games like all other forms of Art is meant to beautifully mesh like a band hearing the brass beautifully in sync while the flutes play without overshadowing, but I ramble like an old man
also, would it kill them to bring in say a new faction. There?s flood, Reaper seven- whoops sorry the "Covenant" against Steel tal- I?m sorry "UNSC" because all the good human factions require acronyms (nitpick)
Game play -
The factions play pretty basic. no bribing, infiltration, mind control, stealing, or stealth available (I'm not counting the elite honor guards cause there ONLY good against infantry) meaning that the only way to fight is use straight up units. this is a very basic idea, but for the Hardcore?s who played Kane?s Wrath and Red Alert, nothing is very notable and not many units require the skill and finesse to master that can slaughter others in seconds (Cultist)
this, however does make things very easy for new players to come in and play, but it does the runescape problem that they new players as if they were gods and kicking them out of the clouds once they get good enough making online mediocre.
Many players rush a lot, even in unranked which weren?t a real problem since C&C 3 when you can expect all sorts of rushes from loads of bikes to flame tanks that can turn invisible. Halo Wars doesn?t do anything new
Halo Wars also attempts to make players diverse by making the pick one of 6 generals (3 per faction) picked straight from Generals except far less varied.
So far the game play part was not multiplayer mainly due to the fact that RTS's naturally have relied on having good multiplayer, BUT!!! professional RTS's also have a good story for some balance, like Kane?s wrath having 90 solo missions via Kane?s challenge and the campaign, while Red Alert 3 let you play as all the different factions from their perspective allowing you the ability to rule the world with the faction you like. Halo wars has an "okay" campaign, but could be better.
Innovation -
The weak point. The weak point that if a laser painter was aimed at it, a bark could shatter all of bungee.
Most ideas are picked from EA's counter parts. from the freezing support power reminiscent to cryo-gedden to the idea of picking generals to the upgrade ideas stripped from V&C 3
the game never does anything unique no special thing that makes Halo wars "Halo Wars" it had so much opportunity and possibility.
Controls -
This is where it shines because it really makes things easy for newer players. You can control many forces with such ease that micro can be used very well. While it may be second to the command stick interface, it's solid enough that it really feels accessible to any idiot. For those who say that RTS and console compatibility was doomed from the start can die slowly and painfully in the worst possible way. I don't want to shell out thousands for a top end PC to play one genre.
Now For the extremely necessary disclaimer that will be ignored by at least 5 noobs.
Don't bash me for this review by saying I never played it or me being a basher because it's not that I hate the game for no reason, it's that I don't like it for being too boring and safe.
Bet 20$ that 1 of the first 5 posters don't read this
In the end really, recommended rent only if you haven't played an rts before