Hardcore gaming is dead forever...

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AdamRBi

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Feb 7, 2010
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I like how your example of a "Hardcore" game had a feature that automatically entered bullet time to help make the game easier. Is "Hardcore" just your version of "Cool," "Awesome," or "Extreme?" You know, there was a time that "Extreme" games died off too and that was when people stopped using it as a slang for something exhilarating. Even then it was all a matter of opinion.

If "Hardcore" means hard then maybe you should try an activity that doesn't involve pushing a series of buttons in rapid succession. If you really want a challenging game though, try "Simon." Unless that's too casual for you.
 

Cid Silverwing

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Jul 27, 2008
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"Hardcore" = anything that is very clearly rated T or over, gritty, realistic and if it's an FPS, cover-based health regeneration with chainsaw bayonets mounted onto gattling cannons.
 

6_Qubed

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Mar 19, 2009
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It occurs to me that if hardcore porn was like hardcore games, nobody would buy it because it would be too frustrating.

No I do not know how I reached that conclusion.
 

tacotrainwreck

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Sep 15, 2011
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Dude. No it isn't. You just need to look beyond the mass-market labels. In the indy realm, you will still find plenty of hardcore gaming.
 

Gralian

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Sep 24, 2008
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The Binding of Isaac is the most hardcore indie title i've played in a long while.

Still haven't finished it once despite there being a total of what? Six levels?

Damn roguelikes...
 

RatRace123

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Dec 1, 2009
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"Hardcore gaming" will never die, because there will always be a market for it and there will always be developers who want to make those games.
Don't worry the "evil casual menace" won't overtake the industry, I promise.
 

C95J

I plan to live forever.
Apr 10, 2010
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Just one question, an honest question:

What does "Hardcore gaming" actually mean? What qualifies a game to be "Hardcore", give me some examples.
 

Vegosiux

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May 18, 2011
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C95J said:
What does "Hardcore gaming" actually mean? What qualifies a game to be "Hardcore", give me some examples.
It's usually an expression people use when they want to go "Stop having fun guys, the only right way to play games is the way I play them". I wouldn't lose sleep over it, really.
 

C95J

I plan to live forever.
Apr 10, 2010
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Vegosiux said:
C95J said:
What does "Hardcore gaming" actually mean? What qualifies a game to be "Hardcore", give me some examples.
It's usually an expression people use when they want to go "Stop having fun guys, the only right way to play games is the way I play them". I wouldn't lost sleep over it, really.
Ah right, I was gonna say, I just buy games that interest me, then play them. Mostly for the fun (that's what games are for really) but also for competing online. Mostly for the fun though :)
 

eastofeastside

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Nov 14, 2011
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hardcore game = gameplay > presentation ( a game that emphasizes gameplay over presentation)

mainstream game = presentation > gameplay ( a game that emphasizes presentation over gameplay)



Vanquish, Dark Souls, Demon Souls and Bayonetta are all perfect examples of hardcore games. A hardcore game isn't just a game that is "hard" it's a game that is skill based and technically deep that, while it may be accessible on a beginner level, is difficult to master with a steep learning curve.

Contrast a technically deep, single-player only TPS with a short campaign, Vanquish, to Gears and Uncharted which are shallow bullet sponge fests with no technical depth and tons of cinematics. The selling points of those games are their presentation--lavish production values and lengthy cinematics. Singe-player experiences of those games are really weak and they have to count on online multiplayer to add depth to the experience as their is little to the singe-player game beyond the inital 8 hour first play to complete them. The "hard" modes are harder, but arbitrarily so, and don't require mastery of complex technique.

To futher make the distinction, there can be such a thing as a 'mainstream hardcore game'. Street Fighter is an example. SF is an incredibly popular franchise with mainstream appeal but it retains the technical depth of gameplay and steep learning curve to mastery of a hardcore game where an expert player would destroy any button mashing beginner.

Hardcore gaming is dead existing only as a tiny niche segment of the overall market today. It died when arcades died and gaming went mainstream. The market for hardcore games is inherently smaller and rarely commercially viable today.

Hardcore gaming belonged to another era when gaming's dedicated core audience was socially withdrawn and obsessive geeks and nerds.