Hardest Achievement ever in the history of EVERYTHING!

Recommended Videos

Bling Cat

New member
Jan 13, 2008
899
0
0
brass balls on bioshock. end of story. for those who dont know, (its secret so people wont) brass balls is achieved for completing the game on hard(easy enough) without dieing. now look me in the eyes? computer screen? and say that wouldnt piss you off
 

OmniRemix

New member
Mar 5, 2008
7
0
0
All of Bioshock's achievements were simple, and Dead Rising's aren't nearly as hard as everyone makes them out to be.

Y'know what's hard? Final Fantasy XI. To get 100% Achievements you have to finish an MMO. Literally. Max level every job, and finish everything.
 

VRaptorX

New member
Mar 6, 2008
321
0
0
SSBB: Defeat boss mode on Intense difficulty. Magically those guys attacks now do 200 damage a hit when on very hard they did 2. You think we could have GRADUALLY increased attack power like the first 4 difficulty levels?
 

Scolar Visari

New member
Jan 8, 2008
791
0
0
Mile High Club for COD4 seems near impossible. It's then complicated by the fact that the A.I. is of no help and that the MP5 takes way to fricken long to reload. I've gotten to the third level of the plane before my timer ran out and I've been stuck their since.
 

bmchugh89

New member
Mar 16, 2008
7
0
0
Scolar Visari said:
Mile High Club for COD4 seems near impossible. It's then complicated by the fact that the A.I. is of no help and that the MP5 takes way to fricken long to reload. I've gotten to the third level of the plane before my timer ran out and I've been stuck their since.
Its easy enough just keep trying, once you get up the stairs it becomes easier.

On topic: Orange Box: Team Fortress: "With Friends Like These..."
Okay, technically not that hard but i refuse to go back to the orange box when thats the only achievement I have left and make 7 friends, no wait, acquaintances, and play a round.

I just dislike achievments based on other peoples help/input/existence.
 

kioko9959

New member
Feb 20, 2008
21
0
0
Most of TF2's acheivements are pretty easy, and the one where you have to trick the medic to heal you, got that accidently, dumb medic started healing me so i stabbed him in the back, hehehe, then precided to backstab a bunch of ppl in the tunnel, mostly medics and heavys, but i agree that acheivement "With Friends Like These..." is a pain im probably not gonna do it unless everyone i know gets Orange box off steam :(
 

The_Dragon_Rising

New member
Jan 3, 2008
17
0
0
Not liking the one on CoD4- kill an enemy by shooting an explosive through a wall...

Seriously short of luck or cheating i cannot see this happening.
 

Nickolai

New member
Feb 22, 2008
72
0
0
I'd like to agree with the GRAW Achivements heartily. Screw them, I'm just going for the mission ones then never touching the game again, I'm not much for it.

Brass Balls in Bioshock isn't hard actually. All you do is go into options, make sure the "Disable Vita-Chambers" option says ON. Then just use that save feature like it's going out of style. Save whenever you kill a group of splicers, get a Little Sister, pick up a quest item, heal all the way, upgrade a weapon. Save, save, save.

The research ones pissed me off though. Not too much however, Bioshock is an excellent game, and I don't regret pumping so much time into it.

The "Flawless (insert insturment here)" Achievements in Rock Band are pretty insane too. It's not the difficulty, it's the mindset. You're so scared that you might screw up, that you can and will screw up. I've got the guitar and bass ones. You'd think the singing one would be easy for me, considering I sing in a real band. Ah, no.

For some reason, the "Kill five guys with an energy ball" one in Half-Life 2 is eluding me. I'll get it sooner or later.

I'm an Achievement whore, what can I say?
 

Mr. Bubbles

New member
Sep 27, 2007
142
0
0
Bling Cat said:
brass balls on bioshock. end of story. for those who dont know, (its secret so people wont) brass balls is achieved for completing the game on hard(easy enough) without dieing. now look me in the eyes? computer screen? and say that wouldnt piss you off
It wouldn't. I'd call that most games I've played. If you die, you load a previous save and, lo and behold, you get an achievement. Just like most games. Unless they somehow count those deaths too, or want you to finish the game in one sitting.

Edit: Forgot to actually answer the topic question. The Aperture Science achievement is just wrong, and I refuse to ever try Little Rocket Man ever again.
 

Jercurpac

New member
Dec 5, 2007
8
0
0
There are three types of achievements:

Gimmies: Any achievement that is naturally acquired through the course of gameplay. Nothing hard would fall into this category

Grind Achievements: Any one can earn these, but they force you to do some arbitrary and simple task a massive number of times. You may be able get a guide to help you with some of these such as finding all the orbs in Crackdown or the flags Assassin's Creed. Monumental tasks on their own, but simply a matter of time with a guide.

Others Grind Achievements require you to do something obvious but no guide can help you. "Seriously..." from Gears of War comes to mind. It requires you to kill 10,000 players in ranked matches. Keep in mind that when the game came out there wasn't a mode that allowed respawns so you were looking at the very most two, or three if you were lucky, kills per round. Even with the new mode that has respawns you're looking at a minimum of 100 hours to complete.

Skill Achievements: These are tasks that can only be completed by mastering the game. Mile High Club from Call of Duty 4 is a good example; which requires you to finish the epilogue mission on the veteran difficulty which would be relatively simple, but you have a minute to do it. It takes about twenty seconds to run through it sans bad guys so that leaves forty seconds to pause and kill the insanely accurate and deadly enemies. As tough as that is, it's not the worst.

I speak, of course, of the one achievement to rule them all. Something so dastardly that Nastrodamus predicted its coming with more fear than his visions of the earth's eventual end. Now That's Impressive on Guitar Hero III. Ot requires you to score 750,000 or more on a song. The kicker? The only (non DLC) song it's possible on is the finger-f**k that is Through the Fire and the Flames. As hard as some achievements are can they claim to have been bested by only about thirty people? Your mastery of the game has to be so complete and utter, you need to be able to crack walnuts with each finger individually, you need to eat, sleep, and breathe falling colored orbs. Even then you'll still probably come up short. They've since released a DLC song that it's possible on as well, but it's a blisteringly hard song and you have to get 100% of the notes as well as use your star power in the perfect spots to get that score. Now That's Impressive? You're goddamn right it is.
 

richasr

New member
Dec 13, 2007
353
0
0
There are some that you would think are ridiculously difficult, yet you'll unlock it while minding your own business during a game.

This is not an achievement but a challenge in Call of Duty 4's multiplayer;

"Kill an opponent by shooting through a wall and hitting his explosive device."

Something like that anyway, that would require some extreme luck to do it purposefully.

There was this one achievement in BioShock also, collecting all the audio diaries. Now this sounds simple but when I got to the last audio diary, I never got the achievement, a bug? who knows but I checked many times if I had collected every diary and theres no explanation as to why I didn't get the achievement. Frustrating!
 
Nov 28, 2007
10,686
0
0
Personally, I hate any "collection" achievements, like "collect all the agility orbs" in Crackdown. As far as difficulty goes, though..."Kick the Bucket" achievement in Guitar Hero II for me. I don't suck at the game, but there is no way I'll ever beat that song.
 

chris100185

New member
Nov 21, 2007
8
0
0
I prefer achievements that expand gameplay or otherwise have you do stuff you wouldn't normally do. The one in Crackdown where you have to climb to the top of the agency building and jump off into the water was a blast.

Games are supposed to be fun, not a chore. I see no fun in ripping my hair out over it.
 

Copter400

New member
Sep 14, 2007
1,813
0
0
Surggical_Scar said:
The Gunslinger Achievement in The Darkness. Man, that's a bastard to do.
On the subject of Darkness achievements, an interesting one is called 'Ghandi', received under strange circumstances.

In the game, you were meant to talk to this drug lord guy, most likely before killing him. I went to his hideout, where I was told that he was away but would be back if I waited a while. So I started to watch TV with the thugs. After a while they shot me, and the bright lights in the place rendered me defenseless. Damnation.

When I reloaded, I this time talked to the guy running the hideout while the drug lord was gone. He got on the phone with the lord and said that I was at the hideout and wanted to see him. It's around this time I received the 'Ghandi' achievement. To no avail; the moment the guy put down the phone he riddled me with bullets. Damnation.

When I reloaded again, the first thing I did when I walked in was shoot the circuit board to submerge the place in the black abyss and got my Dark on in order to kill every jerk in that place. Good times.
 

Shintenma

New member
Mar 18, 2008
6
0
0
Super Metroid doesn't have any official achievements but the fact that it kept track of your time played and your item collection precentage made me come up with a couple of my own. Once I saw the item collection % at the end of the game I said to myself I must get them all and I did....and so did every other gamer out there. So what? I got 100%. Big deal. Hmm...something different. How low can I go? 30%? Lower. 25%? Lower. 20%? gah. 21% is the best I could do. I just couldn't do it with less than that. Anyone else ever try this?
 

ComradeJim270

New member
Nov 24, 2007
581
0
0
Bling Cat said:
brass balls on bioshock. end of story. for those who dont know, (its secret so people wont) brass balls is achieved for completing the game on hard(easy enough) without dieing. now look me in the eyes? computer screen? and say that wouldnt piss you off
It wouldn't, and it didn't. Easy as hell, like all the other achievements in that game.
 

The Potato Lord

New member
Dec 20, 2007
498
0
0
7-day survivor on Dead rising is too hard. you have to play the entire seven day period on infinity mode(unlimited time but your health is constantly draining) continously(no saving whatsoever and it takes over 12 hours real time. Surviving isn't too hard, staying awake and aware long enough is.
 

ComradeJim270

New member
Nov 24, 2007
581
0
0
The Potato Lord said:
7-day survivor on Dead rising is too hard. you have to play the entire seven day period on infinity mode(unlimited time but your health is constantly draining) continously(no saving whatsoever and it takes over 12 hours real time. Surviving isn't too hard, staying awake and aware long enough is.
Exactly. I could get this one, sure, but sitting around for 12 hours to do it? Fuck that. There are better things I can do with my time, most of which won't have such an impact on my power bill.
 

Heroic One

New member
Aug 29, 2007
189
0
0
chris100185 said:
I prefer achievements that expand gameplay or otherwise have you do stuff you wouldn't normally do. The one in Crackdown where you have to climb to the top of the agency building and jump off into the water was a blast.

Games are supposed to be fun, not a chore. I see no fun in ripping my hair out over it.
I agree wholeheartedly. I also don't mind achievements for completeing the game normally, but they should be used in conjunction with this.