It's not really possible to be scared by a video game if you look at it logically. Pixels and bit sounds can't hurt you.
I remember Call of Cthulu! Only game where I can remember finding ammo and no means to fire it -.-BENZOOKA said:Heey, I've played that game and remember that part. Had completely forgotten about it. It was exciting and well scripted.piinyouri said:First time I ran through this section of the game I was so panicked that I couldn't operate my controller well enough to do save my ass.
I generally dislike horror movies/games and so on. Scary things can be implemented and they might improve the whole, but I lose interest if something is scary just for the sake of being scary; horror movies.
I love video games, trust me. Have spent most of my life playing any I can get my hands on. But why be scared of pixels? Same reason horror as a movie genre doesn't scare me. I love watching them out of morbid curiosity, lol. But they aren't scary.TheSniperFan said:Are you serious?Grey Day for Elcia said:It's not really possible to be scared by a video game if you look at it logically. Pixels and bit sounds can't hurt you.
I agree with the latter half of your post, but the first half is ****.
I know people that think like this. They generally have a problem with games/movies/books, because they aren't even trying to immerse into the story. They aren't experiencing adventures. No, they are just sitting in front of a screen/book.
Grey Day for Elcia said:It's not really possible to be scared by a video game if you look at it logically. Pixels and bit sounds can't hurt you.
[robotic voice]I have no idea what you are talking aboutGabanuka said:Grey Day for Elcia said:It's not really possible to be scared by a video game if you look at it logically. Pixels and bit sounds can't hurt you.
Really? Dude are you a cylon? I check because I'm worried for you/
Amen to that. Everyone's brave while the lights are on and you might have to hit the pause button when real life intrudes.teqrevisited said:I tried to get through Doom 3 properly once. Properly meaning headset on, at a time past midnight and with no lights on. All I remember is that pounding door, throwing the headset off, mashing the lamp switch and looking around the room.
I had the exact same sensation fighting boba fett's ship, especially when the first stage with boba is quite easy to begin with. The boss fight music and Dash's shrieks when he does get shot repeatedly is quite unnerving.Ronmartin said:When I was young and more of a wuss, this happened to me in [i/] Star Wars: Shadow of the Empire [/i] (N64). Specifically, the Boba Fett level. After like fifty tries, I finally managed to beat him up (I wasn't that great at games back then, either), only for him to get in his ship and face me again. His ship, the Slave 1, looked like a giant evil floating elephant head, and I had to fight it with conventional weaponry. Five minutes into my first encounter with it, I had to pause and put down the controller because of just how hard my heart was pounding. Damn thing was hard to kill, okay?
Actually, looking back, the thought of trying to shoot down the Slave 1 with a rocket launcher and a jetpack sounds much more cool than scary.
More recently, I had a moment like this in [i/]Silent Hill 2[/i], which I just finished a few months ago. There's a point where the game lets you open a door, on the other side of which is pure, dead silence, and like three feet of visibility. You listening? Dude turns toward the camera and screams at something = not scary. Dude dropped without warning into silence and uncertainty = scary. I went back inside immediately, to the comparative comfort of groaning zombies. Took me a while to build up the courage to go back out there.
I like that rather than consider the idea you may just be scared over nothing, it has to be me not immersing "properly." Which is a pretty funny thing to say to a fairly hardcore roleplayer.TheSniperFan said:Just like I said:Grey Day for Elcia said:I love video games, trust me. Have spent most of my life playing any I can get my hands on. But why be scared of pixels? Same reason horror as a movie genre doesn't scare me. I love watching them out of morbid curiosity, lol. But they aren't scary.
You aren't able to immerse properly. I know someone like you. He doesn't run down a corridor. He presses the "W-Key". He doesn't fight enemies. He clicks the left mouse button...
That's a personal thing. It doesn't apply for others and therefore:
"[...]But they aren't scary."
should be:
"[...]But they aren't scary for me."