Has Goldeneye aged well?

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Rylot

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It hasn't aged very well for me due to the inferior controls. Just no where near the level of control I've come to expect. But it will forever hold a place inside my heart.

Miumaru said:
If they just PORTED the origonal with some slight upgrades to XBLA and PSN,, that would also make lots of money. Why not just do that? This Wii Exclusive, Danial Craig as Bond remake just makes me want to do horrible things to people.
I have to agree. It just doesn't make sense to keep at as a Wii exclusive and I'm not even going to go into the whole Danial Craig thing since I don't think I can articulate anything better about it then just typing obscenities.
 

Vern

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Yes it has, I still love playing it. The control scheme works well, using the joystick to move and the c buttons to strafe. The R aiming seems extremely accurate, and the game has a built in auto-aim, especially on lower difficulty levels to compensate. Perfect Dark also still plays extremely well in multiplayer. I still dust off the N64 for some GoldenEye and Perfect Dark when my brother visits, and it's a hoot. The graphics aren't great, but the gameplay is fun. When we finally get to the point where we need to decide the match, it's always pistols in the archives with license to kill. It's nostalgic, but at the end of the night after a match, one of us says "pistols in the archives". I found the controls in the updated Perfect Dark on 360 don't work nearly as well, the dual analog is alright, but the precise aiming is off. The joysticks are too sensitive, so I end up having my crosshair go all over. I still like the N64 setup though, I think it actually worked quite well, but the games required fewer buttons. You didn't have to have a set button for crouching, or throwing grenades. Turok did freelook well, the joystick moved your view, the c buttons moved the character, and you had A and B for selecting weapons, z for firing, r for jumping, and l for the map. The N64 didn't age badly, neither did the SNES or the NES, people just aren't accustomed to them anymore.

Edit: I still don't understand why people hate people playing as Oddjob. I've always found that in multiplayer the autoaim will automatically aim at the center mass. On Oddjob, the center mass happens to be his head since the game doesn't really seem to differentiate based on height, so it's always been easier to kill him. I prefer Trevelyan, his dark grey clothing tends to blend in when you're in a dark area.
 

Treefingers

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Probably just change the control scheme and get over it. You can use the C buttons just like a left thumbstick. It's not perfect, but it's not that bad and it hasn't aged terribly.
 

dragonslayer32

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No, modern controls have ruined modern games, not classic ones. Goldeneye has aged very well, I can still pick up my N64 controller and rock but as soon as I pick up a PS3 controller, I suck. The N64 layout was a bit questionable for certain games, but Goldeneye was not one of them. All you need to do is make sure that auto aim is turned on, your gun turns to the enemy.
 

Squilookle

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Furburt said:
every time I go to play it, I fall in love with it over again. The controls aren't really a problem.
Trogdor1138 said:
it's still more entertaining than any FPS on modern systems.
Vern said:
On Oddjob, the center mass happens to be his head since the game doesn't really seem to differentiate based on height, so it's always been easier to kill him.
dragonslayer32 said:
No, modern controls have ruined modern games, not classic ones. Goldeneye has aged very well.
Midnight Crossroads said:
The control scheme is fine to me. The N64 had a beautiful controller.
Guys, if we all had Perfect Dark on XBLA I'd be friend requesting you all so fast right now...
 

psychic psycho

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Interestingly enough, I didn't like the game when I was younger. It wasn't because I sucked at it either; I finished the story mode. I didn't finish all the levels on the highest difficulty, though.

I did go back to it a month ago, along with several other N64 games, and now I think it's awesome. The control schemes work really well. I even finished the game twice on the hardest difficulty using both control schemes. So I guess the game has aged well. I wasn't under effects of nostalgia and still enjoyed the game.

The game does have flaws. The biggest being enemies going through death animations (some of them very long) were one-way shields that protected enemies from your bullets, but did not protect you from theirs. I'm not sure if it was design choice or not. It was still playable and it didn't make the game TOO difficult, but it' kinda stupid. The game also had bad framerate problems.

Quick note: Does anyone remember the control scheme that used two controllers? It allowed players to have two control sticks, much like today's shooters. It was extremely awkward though.
 

Shameless

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nope, the only N64 game that has aged well is Conker's BadFurDay and it has a an Xbox remake.
 

Funkiest Monkey

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Thrust said:
nope, the only N64 game that has aged well is Conker's BadFurDay and it has a an Xbox remake.
N64 Games That Aged Well That Aren't Conker's Bad Fur Day: Ocarina Of Time, Majora's Mask, Mario Kart 64, Banjo Kazooie, Banjo Tooie, Lylat Wars, Paper Mario, Ogre Battle 64, Sin And Punishment...

One N64 Game That Hasn't Aged Well: Goldeneye 007.
 

Outright Villainy

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I think it's aged reasonably well. Not as much as Perfect Dark though, which I think surpassed it in every way, bar a few classic multiplayer levels in Goldeneye. Still had complex and temple though, which was the important thing!
 

Shameless

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Funkiest Monkey said:
Thrust said:
nope, the only N64 game that has aged well is Conker's BadFurDay and it has a an Xbox remake.
N64 Games That Aged Well That Aren't Conker's Bad Fur Day: Ocarina Of Time, Majora's Mask, Mario Kart 64, Banjo Kazooie, Banjo Tooie, Lylat Wars, Paper Mario, Ogre Battle 64, Sin And Punishment...

One N64 Game That Hasn't Aged Well: Goldeneye 007.
nope none of them aged well, all of them are outdated by today's standards and Conker was released at the last days of the N64 and it was a whole new game and modern design and not a sequel to a another N64 game (MM).
 

Trogdor1138

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Squilookle said:
Furburt said:
every time I go to play it, I fall in love with it over again. The controls aren't really a problem.
Trogdor1138 said:
it's still more entertaining than any FPS on modern systems.
Vern said:
On Oddjob, the center mass happens to be his head since the game doesn't really seem to differentiate based on height, so it's always been easier to kill him.
dragonslayer32 said:
No, modern controls have ruined modern games, not classic ones. Goldeneye has aged very well.
Midnight Crossroads said:
The control scheme is fine to me. The N64 had a beautiful controller.
Guys, if we all had Perfect Dark on XBLA I'd be friend requesting you all so fast right now...
I wish I had it :( I've never got into the downloadable title thing (I feel like an old man whenever I talk about games) and never hooked my 360 (now broken as of long ago, fucking Microsoft) up to live, there's a heap of games I would get if it was, Perfect Dark would be the first purchase I'd make (followed by Monkey Island Remake, Joust, Mortal Kombat games, Castlevania just to name a few).

Luckily we can keep the spirit alive by playing it with friends.

Protip: When you're unarmed in multiplayer opponents auto-aim goes off, use it for several advantages.
 

Funkiest Monkey

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Thrust said:
Funkiest Monkey said:
Thrust said:
nope, the only N64 game that has aged well is Conker's BadFurDay and it has a an Xbox remake.
N64 Games That Aged Well That Aren't Conker's Bad Fur Day: Ocarina Of Time, Majora's Mask, Mario Kart 64, Banjo Kazooie, Banjo Tooie, Lylat Wars, Paper Mario, Ogre Battle 64, Sin And Punishment...

One N64 Game That Hasn't Aged Well: Goldeneye 007.
nope none of them aged well, all of them are outdated by today's standards and Conker was released at the last days of the N64 and it was a whole new game and modern design and not a sequel to a another N64 game (MM).
Sure, most of them aren't on par with most games nowadays from a technological standpoint. But you think these games are no longer playable? ...Seriously?
 

Shameless

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Funkiest Monkey said:
Thrust said:
Funkiest Monkey said:
Thrust said:
nope, the only N64 game that has aged well is Conker's BadFurDay and it has a an Xbox remake.
N64 Games That Aged Well That Aren't Conker's Bad Fur Day: Ocarina Of Time, Majora's Mask, Mario Kart 64, Banjo Kazooie, Banjo Tooie, Lylat Wars, Paper Mario, Ogre Battle 64, Sin And Punishment...

One N64 Game That Hasn't Aged Well: Goldeneye 007.
nope none of them aged well, all of them are outdated by today's standards and Conker was released at the last days of the N64 and it was a whole new game and modern design and not a sequel to a another N64 game (MM).
Sure, most of them aren't on par with most games nowadays from a technological standpoint. But you think these games are no longer playable? ...Seriously?
Lol outdated doesn't mean it's unplayable dude.
 

Funkiest Monkey

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Thrust said:
Funkiest Monkey said:
Thrust said:
Funkiest Monkey said:
Thrust said:
nope, the only N64 game that has aged well is Conker's BadFurDay and it has a an Xbox remake.
N64 Games That Aged Well That Aren't Conker's Bad Fur Day: Ocarina Of Time, Majora's Mask, Mario Kart 64, Banjo Kazooie, Banjo Tooie, Lylat Wars, Paper Mario, Ogre Battle 64, Sin And Punishment...

One N64 Game That Hasn't Aged Well: Goldeneye 007.
nope none of them aged well, all of them are outdated by today's standards and Conker was released at the last days of the N64 and it was a whole new game and modern design and not a sequel to a another N64 game (MM).
Sure, most of them aren't on par with most games nowadays from a technological standpoint. But you think these games are no longer playable? ...Seriously?
Lol outdated doesn't mean it's unplayable dude.
Huh, good. :)