Has there ever a game with a really amazing story?

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implodingMan

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The medium of gaming doesn't lend itself very well to the traditional style of story employed by novels. One of my favorite books, Fifth Business, has a great story that involves guilt, revenge, love and all that fun stuff, but the only action scenes it has are a brief war scene and then a single fight between two characters. There is no way that this could work as a video game. Press x to lose faith in modern religious figureheads!
 

Gormers1

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Half life 2 and the episode stories is good too, but, I was blown away by PoP: Sot`s and Lost Odysseys story.
Dreamfall may be the game that had the most moving story that kept me thinking about it long after I finished the game. Even though the storyline is flawed, it created emotions and gave me thoughts I hadn't thought about before.

About moving stories: The only games/movies that has made me shed a tear as far as I can remember was the lion king (I was seven years old), and Lost Odyssey and Dreamfall (just one tear though for those to, Im no pussy dammit). I guess there are other movies too.
 

Gormers1

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Spartan Bannana post=9.74835.848618 said:
Halo's story is incredible...yeah, didn't think anyone would laugh, but it was worth a shot
... Its really really far from being the worst out there, thats for sure.
PersianLlama post=9.74835.848833 said:
indyfan post=9.74835.848209 said:
Good stories: Bioshock, Metal Gear Solid 1 and 3, Killzone, Some Final Fantasies, Half Life 2, Halo, Silent Hill 1 and 2
Elaborate please.
While you didnt care so much for the characters themselves, halo had a good story. (in my opinion). (see longer up this thread for my pics)
 

LiquidSteel

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I would say one of the best story is Silent Hill. Not only was is it mentally scarring (for at least a week), it was a weird, confusing yet wonderful storyline, that only makes sense when you look out from behind the pillow you hide behind.
 

Xaryn Mar

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I would say that Another World would make a good-looking film with a decent story (good story game-wise) but I do not think that any game I have played beats Planescape: Torment in rivalling a novel.

The KotOR games are good stories and would likely make for some good star wars films although not great films (I would see them of course).
 

AceDiamond

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MGS3
Halo (the entire series as a whole, and not so much the characters as earlier mentioned)
Deus Ex
KOTOR 1
Star Wars: The Force Unleashed (well ok, I liked it)
Homeworld
Homeworld Cataclysm
Mass Effect
 

jamesworkshop

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Icewind and baldurs gate series mostly the stories given to magic items and other such lore
http://www.sorcerers.net/Worlds/FR/8.php
*nice exsample
 
Mar 26, 2008
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Darth Marsden post=9.74835.848308 said:
One other game that I feel should be mentioned is 'The Nomad Soul', which was pretty bloody immersive - the plot literally had you, the player, swapping souls with a being from another dimension through your PC. And it only got more bizarre from there. Not that great a game, but very compelling and a good example for the original question.
Agreed. While that game had some flaws, it was adventurous and had a great story. It also had David Bowie.

Braid has a brilliant story. What it doesn't tell you is just as powerful as what it does tell you, leaving you to fill in the gaps with your own thoughts and theories.
 

Vigormortis

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asacatman post=9.74835.847889 said:
There have been loads of games with excellent (not really amazing) stories, off the top of my head I can think of MGS and Final Fantay. There have, I think, been a lot of games on the pc, but I Don't play that much.

But games never have reached the level of a lot of films and books. I recently saw 'the lives of others' and 'Good bye Lenin', and they both have really powerful, amazing stories that make you think. Oryx and Crake, a little known novel by Margaret Atwood, made me think about the direction the world is taking with it's apocalyptic view of the future.

But video game stories never rose to this level. If a story is not cheesy, but a decent story, mabye with a few cool twists, then it's lavished with praise. In the other entertainment industries, this level of story would be so-so, nothing special.

will video games reach the level of books and films? Does it really matter, is it all about gameplay? Or do you think their stories are already as powerful as films and books? Your thoughts.
I think some (and I do mean a very small few) video game stories are just as powerful, indepth, and thought provoking as any film or book. It's just that video games have a very different way of telling their story, just as movies differ greatly from books. Video games, in some cases, allow the player/viewer/reader to literally experience the story from the characters point of view and in many cases, influence what actually transpires. Take one of my personal favorites, Half-Life. Within the series, you never once view or experience anything within the tale that does not specifically pertain to the main character, Gordon. You only see what he sees. What I mean is, if there's some dastardly devious plot taking place between a few characters in some far flung corner of the story, you don't know about it unless you either get swept up in the plot or some other character, who is already privy to that devious plot (through some means) tells you about those other characters. This is drastically different from films and books where in you are presented the story from an almost God-like view. Plot points are presented to you as they become relevant, no matter what point of view the author/director is presenting the story in. Some games do follow the film/book like structure, and many seem poorly written in doing so, but every once in a while a developer does it right and creates a game that, while presenting many plot points and character interactions through cutscenes, also presents many elements of the story and moves it forward through the actual gameplay and level design. One of the best examples I can think of is Pyschonauts. Were one to yank out the gameplay elements and replace them with more cutscenes, you'd have yourself one hell of an expertly written animated film. While the gameplay did have it's faults, the sheer depth, complexity, and level of character interaction with witty dialog more than made up for it.

In the end, I think video games, in some cases, provide a new, refreshing, interactive way to present a story. They're not the same as film or books, but that doesn't mean they can't be just as artistic and expertly written.