Agreed. Most of the games have great backstories but the actual plot of the game only hints at it(GeOW)If they involve the player in the event of the backstory it would make much more solid plotDarth Marsden post=9.74835.848237 said:No, I enjoyed it as well. I still think the first is weakest, but that's solely due to the combat.
Some games do have great stories, but they're rare. Off the top of my head, I'd say the System Shock series, Deus Ex and Bioshock all had really 'amazing' stories, but to be honest, it may be more with how the story was presented rather then the actual plot itself. You raise an interesting point.
Adventure games used to have really good stories, but now that they've turned into episodic affairs, that's sort of died out in favour of short, self-contained stories. It's a bit of a shame, really, but if it means we get more Sam & Max, then it's a sacrifice I for one am prepared to make.
The issue with excellent as compared to amazing is that it is a subjective measure. What about comic books / graphic novels? What about music? All have the potential to incorporate a story.asacatman post=9.74835.847889 said:There have been loads of games with excellent (not really amazing) stories, off the top of my head I can think of MGS and Final Fantay... will video games reach the level of books and films? Does it really matter, is it all about gameplay? Or do you think their stories are already as powerful as films and books? Your thoughts.
Comparing games to the Lives of Others? Now be fair. That film is exceptional.asacatman post=9.74835.848257 said:I define great as something that if the comparable level of storyness (because game's atmosphere and occasionally interactivity can add to story) was shown to most movie critic they'd say 'That was absolutely amazing and thought provoking, about as much as the lives of others!'
I probably should have put that in my first post (adressed to you) but I was lazy.
Well, I've always felt it's not necessarily what the story is about but how it's told and presented. Also, a story, no matter how convoluted and intricate, has no chance of being compelling unless it has interesting, believable, and lovable/hate-able characters. Consider one of the best and most famous fantasy tales every written. The Lord of the Rings. When you do a quick summary of the plot it basically boils down "average guy sets out on quest, faces evil without and within, discovers true destiny, saves the world". However, the way it's told, the characters involved and the whimsical settings combine to make it a shining example of just how a fantasy tale should be written (and of which has be emulated, copied, and ripped off for decades). My point is, just because a story seems to have a very simplistic or cliched plot don't discount it. Some of the best novels ever written have been about the most simple and mundane things.Tattaglia post=9.74835.850062 said:Half Life 2 didn't have the best plot, just fantastical characters. It's pretty standard for your average FPS - evil aliens take over world, only one bad-enough-dude to save it. And yet it was still awesome... God bless Valve.