Have you ever beaten a game without dying once... on the first try?

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Mike Richards

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Nov 28, 2009
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Technically I'd gotten a maybe a third of the way into each on the Gamecube, but I got all the way from the start of Metroid Prime 1 to just before the end of MP2 without dying on the Wii versions.
 

Cheesus333

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Aug 20, 2008
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I was scared of Bioshock the first time I played it, so I tentatively did so on Easy difficulty. Yeah... it lives up to its name.
 

Ushiromiya Battler

Oddly satisfied
Feb 7, 2010
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Any RTS that involves the possibility of going all defensive, seriously, I'm probably the most defensive player out there. I never attack!

Fallout New Vegas and most games these days, as, well, they're really easy, no matter what difficulty I use.
 

PhoenixKing

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Mar 31, 2010
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Well, I beat the Starcraft 2 campaign on hard difficulty first time without ever dying properly. Well, except in one mission where I got bored (Because I had played SC2 6 hours straight) and decided at the beginning I was going to rush the enemy base with everything I have including SCV's. But I don't count that as that was just out of boredom.
 

Riddle78

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Jan 19, 2010
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SUpreme Commander. All three campaigns. No losses. How? Well,as an RTS,there's a surefire,two step way to never lose.

1) Secure as many resources as possible. In Supreme Commander,resources come in as Mass (extraced from key positions on the map) and Energy (produced from Reactors,which are built by the Engineers and ACUs). Expand quickly,take the resources,and go to step two.

2) Turtle up. In SupCom,you're given immediate access to defensive structures to help defend your primary base and earlier outlying assets. By the time you hit Tech 2 (Usually within five minutes for me,which is fast in SupCom time) you can build Shield Generators,which block a significant amount of incoming fire,so long as it isn't a Strategic Missile (Nukes).

To make this even more viable,there are Tech 2 Point Defenses (anti-surface) and Tech 2 Tripple A (Anti-Aircraft Artillery),and Tech 3 SAMs (Surface-to-Air Missiles). And,as a key feature to SupCom,resources stream. You get income per second,and you can run for profit,or drain. If your economy is strong enough,you can build everything in the game for profit.

Utilizing my two-step plan for domination,I turtled up,made artillery (Tech 2 and 3),and made armies of 200+ land units,supported by bombers,fighters,and gunships of near equal numbers. For navy,either flotillas of 50+ subs,or a cohesive armada (25-35) of subs,cruisers,destroyers,battleships,and gunships (which are seperately 30-50).

However,the challenge of the campaign is doing this while your enemies are already well-established. And then defending the outlying outposts without mobile forces. It's a nightmare,especially since Mass Fabricators are EXTRORDINARILY eniffecient (Tech 1 requires around 100 energy per second to pump out a pathetic one mass per second. The Tech 3 verisons are more efficient,at 1500:24)

Also,shields eat up a lot of power to run,artillery takes power to fire,and for heavier pieces,to acquire a target. The main challenge of the first game's campaign is surviving long enough to get a good economy rolling.

TL;DR: SupCom 1's "Victory Equation" is Econ and Turtle to Steamroll,often with Experimentals (Insane Superweapons)
 

Valdsator

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May 7, 2009
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Fable. There were so many potions, so it was rather easy. I have no idea what the game over screen looks like.
 

Ruwrak

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Sep 15, 2009
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Fable III? Fable II? Fable I?

Seriously... There is nothing interesting going on there..
In every game I tend to die at least once due to some stupid mess up. I.e. OMGIFELLINTOAPIT!
And then died. Any other games? Uhm... Red Dead Redemption is another one. Assassins Creed II is another one (seriously, how can I die with 15 medicines and patience enough to counterattack?)

Needs more challenge like Ninja Gaiden, Ninja Gaiden II, Demon's Souls (hopefully Darks Souls too!) and the 200% difficulty on Oblivion
 

Sampler

He who is not known
May 5, 2008
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StarWing on the N64 - though I guess I had played the SNES version to death so was kinda trained?

Other games I've not actually bothered finishing if shit's that easy.
 

DementedSheep

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Jan 8, 2010
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I don?t know, the only one I actually remember is Primal...oh and POP (2008) I guess but I count being save by Elika as ?death? it?s just instead of loading a save they have her take you to the last safe ground. Also some puzzle games that you can't lose or die in so they don't count.
 

dickywebster

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Jul 11, 2011
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Fallout 3 is the only one that springs to mind off the top of my head, oh and most ff games.

Nearly did it with resident evil 5, until that final boss which was just annoying...
 

KaiserKnight

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Jul 2, 2011
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Silent Hill 1,2,3, Resident Evil Code VERONICA, Parasite Eve 1, Bioshock 1, Super Mario World, FF8,9, Breath of Fire 3, Binding of Isaac, Sonic Adventure 1, and Metal Gear Solid. Many where because I did not have a memory card back then so while playing normal settings (got bored on easy, reset to normal) so I just took my time and would baby step many parts.
 

the spud

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May 2, 2011
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Yes, lots of times.

Terranigma.
Several of the Zelda games.
Bioshock (there are health kits everywhere).
And I only died twice in FF6.
 

lokiduck

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Jun 5, 2010
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Pfft. World of Goo which is a game where you don't die.

I will die if there is a way. Peaceful mode in Minecraft I've died...

Even one of the submachine games I died. There will never be a game with an option for dieing that I will never not die in...
 

Maclennan

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Jul 11, 2010
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Mass effect 2, really a lot of non-shooter sequels since I tend to get the basics down in the first one the second one plays the same.