Have you roleplayed a character in a videogame? Tell us a story!

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BrotherRool

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I'm always impressed with the people who create distinct personalities for their characters in a game and then act them out. The people who play a travelling merchant running from the NPC in Fallout or an axe-murderer in Skyrim who collects the heads of their victims in a house, or create a backstory for themselves in an RPG/MMO.

Have you done something like that? If so tell us the story of your character or what they did!


For example, here is the story of Chris Avellone's 80's android who destroyed everything he touched and was hailed the 'messiah of disappointment'. GIG0 [http://forums.obsidian.net/blog/1/entry-164-wasteland-1-and-that-old-school-skill-set-symphony/]

G.I.G.0: Stands for �Garbage In, Garbage Out,� and his name reinforces that there's something flawed in this character's intrinsic android programming, since the last character is a zero not the letter O. I saw him as a damaged android the Rangers deem only worthwhile for reconnaissance in hazardous areas, notably because it seems like he's been damaged already (past warranty is what G.I.G.0 occasionally says, although no one's quite sure what he means when he says this - they assume its a location in the game, and who knows, they may be right).

While G.I.G.0 will respond to his name when addressed, he will remind each new speaker once that G.I.G.0. is not his original designation, which has left some inhabitants of the Wasteland to wonder what kind of nation this 'Desig' may be and if all the residents are like G.I.G.0.

G.I.G.0 wandered in from the wastes, following a radio signal being broadcast from a series of TSR-80 cultists (based on this, I assumed it might also be fun if I imagined him as occasionally stopping to have conversations with radio towers and computers in the game). He walked into the base and started communicating in Basic which the cultists understood and assumed he might be some sort of programming messiah sent by the Tandy gods and lavished praise and goods on him to encourage him to stay and guide them.

As years passed, however, G.I.G.0. became their messiah of disappointment and made them wonder if the pre-war years were more of a mess than it may have seemed from the history books to have made G.I.G.0. in the first place: Initially believing that an android gift from the wastes was a blessing, the cultists discovered the android had some series of programming flaws, and as far as compiling code and helping with repairs and programming around the base, it wasn't helpful. At all. Every computer G.I.G.0. seemed to interact with on any complex level beyond simple on/off tests created near-catastrophic failures.

After he nearly flooded the lower levels of their facility with waste after being asked to recompile the sewage treatment management code, they gave him the name Garbage In, Garbage Out, blaming whoever built G.I.G.0. for his current programming weaknesses. G.I.G.0. accepted this new designation, although he seems unable to spell it without replaced the 'O' at the end with a zero, further proof of some fundamental programming flaw.

Generally considered a pain and a burden, the cultists were tempted to send him back out into the wastes and let him roam until he found another culture to curse with his presence. Then another plan occurred to them - they'd offload him, and kill two birds with one stone. (Or two vultures with one shotgun shell, as it were.)

The cultists had a deal going with the Rangers for protection which was quite costly in terms of resources and trade goods. In a closed door meeting in the cult basement, a new plan presented itself: they disliked their Ranger contact and protector, a loud jock/bully by the name of Sergeant Donner who had a habit of self-promoting himself the more he drank and disrupting their chess games by calling them sissies and arranging their Kings, Queens, and Pawns in humiliating positions. The monks grumbled that Donner was a 4K moron in a 16K world but now his chronic moronism worked to their advantage.

While Donner knew what an android was, he didn't understand electronics, and he wouldn't realize that G.I.G.0. was a lemon. So the monks feigned that they were running out of trade goods, and as much as it pained them to do so, they asked Donner if they could trade their prized android for a 10 year contract of protection. Donner chewed it over, then said, make it a 5 year contract, and you've got a deal. The monks again feigned distress and after copious comments about them getting the worst of the deal, they sighed and agreed.

G.I.G.0. was shipped off to Ranger Center and became part of the crew bound for Highpool, the Agricultural Center, and the Desert Nomads all leading to the road to Vegas and the threat rising there.

And this is my story of a New Vegas character (taken from another recent thread)
She started off a street rat, fairly innocent and people felt the urge to protect her for that, but unaware. She had grown up around people, but not with them and was lacking even basic education. She had no concept of property or ownership and would walk into the houses of people she liked and sleep on their furniture for safety, happily pocketing anything that took her eye.

And so she was walking through the game when she suddenly ran into the Legion and it freaked her out so hard that she ran out of the town and kept on running in the wrong direction, through lonely mountains with the shadows of mutants and monsters straight to Las Vegas. (skipping a good 2/3's of the game)

And people there treated her like royalty, particularly Mr house, they wanted her favours, they gave her a bed. She put on a bonnet she found and started strutting around like she owned the place.

... and then her benefactor demanded that she walk straight into the heart of Legion territory.

She freaked out for days, walking through Vegas and not sleeping until she decided that Mr House had give her a _bed_ and this was something she had to do. The Legion were absolutely terrifying, they executed people in front of her but she tricked them and it's then that Yes Man's words begin to seep into her mind. Why should he be the one in charge of this army? Why did she need to work for anyone anymore?

And with that thought it was as good as done. She assassinated Mr House and with the help of a broken robot bound the rest of New Vegas. She had no plans, no ability to reconstruct like Mr House or unite like Caesar and she didn't even understand the democracy of the NCR. But as said before, she had no concept of other people's property, and now the world was hers.

She wasn't the leader Vegas needed, but given the petty infighting and constant wars and factionalism, she was probably the leader they deserved
 

Racecarlock

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Well, I'm playing through assassin's creed IV right now, and I swear to god I speak in a welsh accent even if I just think about the game. Also, I think I'm actually starting to learn the sea shanties.
 

Johnny Novgorod

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I used to voice Gordon Freeman as I played through Half-Life. Generally speaking I'll voice a character if it's a silent one or I'm playing co-op. Mostly this boils down to cursing or screaming in panic.
 

Thomas Barnsley

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This isn't really an interesting story, but I always gave my Xcom soldiers little gimmicks and such. I liked to imagine them interacting with other parts of the facility and each other.
The people I remember best would be my Argentinian heavy gunner man, Israeli sniper man, Chinese support man, and Canadian assault woman.

The Argentinian was a real tough guy, but more in the cuddly grizzly bear way. He liked to make a deep booming laugh. He is the most senior soldier on the base, being the last man standing during the tutorial level, and at first was often the one who took new equipment out into the field to be tested because he could hack it if things went wrong. He spent a lot of time in the barracks with other soldiers, generally playing pool. He was a classic sergeant figure; he commanded a certain authority but was always keen to get down and dirty with his comrades. Another thing he liked doing was watching the captured aliens get interrogated, often boasting about how this one was lucky it didn't cross his path.

The Israeli sniper can be summed up in one way: BADASS! He probably numbered the most kills in the whole base, that's how badass he was. This epic feat is further exaggerated by his tendency to kill scores of enemies within a single turn, using a perk called 'in the zone'. This perk explains his personality quite well too; calm and collected, following at the back of the squad with both eyes scanning for heads to pop. In the base he wouldn't talk much, he'd spend most of his off hours excersising or meditating or something appropriately amazing. In fact, we probably don't want to know...

The Chinese support man was basically a great guy with many talents. He had a perk that let him move much further than normal in a turn, so he often scouted. He also carried smoke bombs, healing kits, and occasionally stun guns. Not a bad shot either. He was always there when his friends needed him, in and out of the barracks. He was known to smile a lot and generally be nice to everyone. He also liked to chill in the command center and around other places. I don't remember whether or not he was psyonic, I'm pretty sure he wasn't but you never know.

The Canadian assault lady was probably the second biggest badass of the group. She had a VERY firey temper, especially when it came to aliens. She quickly surpassed my heavy gunner as tester of prototypes, being the one seen most often in titan armour and the flight suit, and even became the alpha female of the group. She was daring enough to be the main non lethal combatant; her job was to get right up close to the enemy and tear them to shreds, before finishing them off with a zap from the arc gun. She was also psyonic, and in the end became the super badass ultra psyonic who eventually made the ultimate sacrifice.

So yeah. They were cool soldiers. I'd write more but I don't remember much about the others.
 

RJ 17

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Nov 27, 2011
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During one playthrough of Skyrim, I was playing as the Troll Skull Burglar. I plagued the cities of Skyrim with a massive crime spree of breaking into people's houses and snatching up all their goods and valuables. My calling card would be a big ol' troll skull left in place of the most valuable item I found in a shop or a store. The most baffling thing about the Troll Skull Bandit was that in some cases, he wouldn't steal anything at all! He'd just break into a home or shop and move a bunch of items around. A potion that was setting on the counter would be put up on the shelf, a cup on the table would be moved to the nightstand, an iron mace that was stored in a chest would be stuffed into a sack in the basement. Still, though, the owners of the shop or house would find a smelly old troll skull sitting on their shop counter or kitchen table when they woke up the next morning.
 

Sarah Kerrigan

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After beating Call of Duty Ghost I had a really crazy idea that 'hey, what if you didn't know the gender of Logan Walker, and by the end of the game, you found it Logan was a woman this whole time!' So I made a roleplay account for a female Logan Walker and surprisingly, alot of the CoD people accepted it and thought it was a great idea. It made me really have just to see people embrace my stupid idea.

Also when I went on a cruise in 2013, I had played Far Cey 3 the same year and any island we went to I felt a little nervous. I think it was because I sunk over one hundred hours into that damned game. Didn't help XD
 

FPLOON

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Back when I first played Portal, I would be speaking out loud the inner monologues of Chell, despite at the time not actually knowing her name... and then, my cousins introduced me to Freeman's Mind and realized I was basically doing what that series was doing... only I made Chell to be this very intelligent women who was almost willing to trade her life for the companion cube since she fell in love with "him" the more they seem to worked together... (I also gave her a sassy black voice...)

At the time, I did not fully grasp the concept of how "romances" usually work... or that she was actually a women the first time I played it, so... yeah... *awkward chuckle*
 

Hero in a half shell

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Johnny Novgorod said:
I used to voice Gordon Freeman as I played through Half-Life. Generally speaking I'll voice a character if it's a silent one or I'm playing co-op. Mostly this boils down to cursing or screaming in panic.
I'd always interact with the Command and Conquer cutscenes like I was in them when I was younger. "Why yes Kane, I will not fail you.", or "I'm right here Comrade General" etc.

Also there was the time I decided to roleplay Skyrim as an agoraphobic khajit, and got as far as the first mine near Riverwood. The 3 times I tried to leave the mine I got savaged by stuff the instant I left the cave (the door guard, then the wolves and finally a random fire daedra thing that somehow spawned from some bizarre mod conflict) Each encounter nearly killed me, and I had to run back into the cave for safety, so after the damn fire daedra I just decided "because of the intense trauma from the attacks reinforcing his mental condition he never left the cave again" and started a new character.

Currently, after several months of Skyrim hiatus I've just started a High Elf (Altmer)character who is unapologetically homicidal towards both the Thalmor and undead, due to some 'domestic' incidents in her early life, and has no opinion of the Empire/Stormcloaks.

To my amusement I discovered that the supposed anti-Empire beginning of getting questionably executed actually plays with the Empire in quite a sympathetic light when you play as an Altmer, because the guy at the beginning says something about you possibly being Thalmor, so your unethical execution attempt by the Empire becomes more of a regrettable execution of a Thalmor spy or collaborator.
And since my High Elf hates the Thalmor to a mentally unstable degree, she frigging loves the Empire now for their brazen anti Thalmor policy.
I can tell this playthrough is going to be a lot of fun.
 

Johnny Novgorod

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Thomas Barnsley said:
This isn't really an interesting story, but I always gave my Xcom soldiers little gimmicks and such. I liked to imagine them interacting with other parts of the facility and each other.
The people I remember best would be my Argentinian heavy gunner man, Israeli sniper man, Chinese support man, and Canadian assault woman.

The Argentinian was a real tough guy, but more in the cuddly grizzly bear way. He liked to make a deep booming laugh. He is the most senior soldier on the base, being the last man standing during the tutorial level, and at first was often the one who took new equipment out into the field to be tested because he could hack it if things went wrong. He spent a lot of time in the barracks with other soldiers, generally playing pool. He was a classic sergeant figure; he commanded a certain authority but was always keen to get down and dirty with his comrades. Another thing he liked doing was watching the captured aliens get interrogated, often boasting about how this one was lucky it didn't cross his path.
As an Argentinian I fully endorse this character, even though military types aren't very popular in the country owing to all those pesky dictatorships.
 

EyeReaper

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I do this with every game I play really. My favorite was when I played Guild Wars 2 though. I was the hunter class, and, since this particular game isn't held back by most naming conventions (no size limit, can use spaces, etc) My adorable Asuran was thusly titled "The Mighty Woodsman!" and, when all on the Mic chat with my buddies. I would use my best Gaston impersonation, and only speak in third person (The Mighty Woodsman shall conquer this mob! The Mighty Woodsman needs healing! No one tames wild Flamingos like the Mighty Woodsman!) It was fun times.

I was actually thinking about starting a webcomic based on an Idea like this, basing all of the characters on characters I've created in different video games such as Fire Emblem: Awakening, Shin Megami Tensei 4, and Dragon Age: Origins. Of course, my artistry skills still need much more improvement before that happens.

Of course, I also used to roleplay video game characters in a certain... 18+ forum, but I don't know if I can talk about that here (gotta keep the site safe for the kiddies and all)
 

BathorysGraveland2

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I did RP a few characters in Skyrim. Probably the most notable was an Argonian warrior (who I have forgotten the name of). He was a veteran member of an Argonian guerrilla unit fighting the Dunmer in Morrowind. The unit was ambushed, however, while scouting south of the city of Blacklight and during the chaos, he was separated from his unit and fled west, into the mountains. He spent about a week there, surviving the elements and the wildlife, growing weaker. Daring not to re-enter Morrowind in this state, he traveled to Skyrim to regroup and resupply. His mission was to recuperate and return to Morrowind, in time for a possible conquest of Blacklight.

This all changed however when, in the early hours of morning, he was taken by surprise by Imperial troops at Darkwater Crossing. Bound and gagged, he heard the sounds of battle erupt shortly afterwards and knew he was a victim of circumstance. The rest of that story is obviously well known.

He spent the next while doing some odd jobs for money and food, equipping himself and training in preparation for a return to Morrowind, all the while avoiding any Dunmer he came across (only after cursing them, of course). Of course, after he slew a dragon and met the Greybeards, he came to realise that his purpose was greater than the war in Morrowind, and so he abandoned his mission and focused on his exploits as dragonborn instead, eventually even overcoming his hatred of Dark Elves. Unfortunately, I never got much further with the character due to all my mods causing incompatibilities and shit.

Another Skyrim character I RP'ed as was an Altmer mage who was a part of the resistance in Alinor. After her unit was destroyed by the Thalmor, she fled to Valenwood as a stow-away on a ship. She then fled north, through Cyrodil and into Skyrim, passing by Falkreath. Her mission was to assist the Stormcloaks, and then help set up a three-way alliance between Skyrim, Hammerfell and High Rock against the Aldmeri Dominion (by that point, Cyrodil would be a non-issue), as well as have allies with the Valenwood and Elsweyr rebels. She'd face fierce opposition however in gaining the trust and respect of the Stormcloaks, being both Altmer and mage.

I never got far with her either, unfortunately, again due to technical issues. They are my two most interesting characters, anyway.
 

UnluckyObserver

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I'm on my first playthrough of Fallout 3 and have been RPing as a young man named Mordecai who is basically just coming to terms with the world after leaving the Vault.

I know this sounds pretty boring or obvious even, but to me it's a way different way of playing a game as I was used to becoming the equivalent of a god (alla Dragonborn that's also leader of DB, Thieves Guild, College of Winterhold, etc). I actually will make choices based on what Mordecai thinks, not what I think would be a better outcome in terms of gear or levelling.

It's been super satisfying and I'm loving it so far. Already keen to do a more adventurous playthrough on the next run (possibly a sadistic sociopathic cannibal, but that'll have to be after I come to terms with the fact that no matter who you are or what you look like, you'll still be a 19 year old Vault dweller).
 

Legion

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The only game I have completely done it with was Skyrim.

I played a Dunmer who was searching for Daedric artifacts. She was entering Skyrim to obtain them and was captured by the Imperials alongside the Stormcloaks by sheer bad luck. Her reason for searching was due to the belief that they are too dangerous to be in mortal hands and need to be removed for peoples safety.

In-game I basically left the intro, grabbed some supplies and went and completed all of the Daedric Artefact quests. I didn't have shouts or do any of the main quests. I did the occasional small quest to help with levelling (Some quests require being a certain level) but otherwise it's all I did.

It was quite fun and I have considered playing a pure Thief build, but I cannot see it having much longevity. I guess I could see how large a board I could gather and stick it all in a home using Hearthfire.
 

The Wykydtron

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Every single game of Antimage I play in DOTA 2 (read: every game of DOTA 2 full stop because I only start up that game because I feel like playing Antimage) I usually end up roleplaying him in chat.

[sub][sub]Truth compels me![/sub][/sub]

How could I not? He's a total bellend whose entire existence is designed to ruin everyone's fun then take all the fun he's ruined and kill them with it.


Also I did roleplay some New Vegas characters but never to completion. I would just hit a point where I think their character has hit a perfectly good stage and leave them there.
 

Not Matt

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during my first playthrough of skyrim i was Remus Morsmelk. A young, naive, newbi mage dark elf who dreams of becoming an evil overlord. He was an overanalytical and clumsy guy with a dragon-phobia and was an empire sympathizer. some times i would just let him stand there and look at whoever he had been talking to while i sat there in my office chair rambling freeman's mind style. One of the most fun ways I've ever played a game before, i didn't get any better at skyrim and i didn't get very far but i had more fun than i thought just by acting like a complete idiot.
 

waj9876

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I can't even remember what I named him, but I once had a high elf ranger who wanted immortality. A thousand years was not enough for this guy, he wanted to live forever. And he took one look at the condition vampires live in, said "It'll do." and intentionally went after vampires so he could contract vampirism. Let's just say he stayed away from altars until it fully set in.

He was...different. He had his own sense of honor that I actually struggled to keep up with. He would leave bandits alive if he could help it, but if something was in his way, nothing was going to stop him from killing it. He was good friends with Uthgerd the Unbroken, whom was his follower for a while. He sympathized with her to the point of making her his steward after building himself a home. He eventually gained another follower, Borgakh, a female orc, and went on zany adventures with her. He eventually married her, and adopted one child.

He didn't do any of the main quest. At all. I intentionally ignored it and had him do other quests. He became good at smithing, and didn't join a side in the civil war. He was also neutral when it came to the Thalmor. He didn't really care which side won, and killed quite a few Thalmor with his own sense of morality. He would save the people being taken by groups of Thalmor, kill them all, and then shoot the Talos worshiper in the back to rob him.

Eventually he did the Dawnguard DLC, and of course, him being a vampire, he sided with the vampires and became a vampire lord. From then on, Serana was his permanent follower, and it worked. A mage and a ranger/vampire lord, most melee enemies never got close enough to do much damage.

His favorite weapons were enchanted bows. Usually enchantments that dealt frost damage. But he also carried around a few soul trap bows just in case.

I did commentary as if I was him, mostly in my head, but sometimes I would say something outloud. He wasn't like most high elves, and he really only cared about those that fell into four groups. Himself. Power. His friends/wife. And money/gems.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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FPLOON said:
Back when I first played Portal, I would be speaking out loud the inner monologues of Chell, despite at the time not actually knowing her name... and then, my cousins introduced me to Freeman's Mind and realized I was basically doing what that series was doing... only I made Chell to be this very intelligent women who was almost willing to trade her life for the companion cube since she fell in love with "him" the more they seem to worked together... (I also gave her a sassy black voice...)

At the time, I did not fully grasp the concept of how "romances" usually work... or that she was actually a women the first time I played it, so... yeah... *awkward chuckle*
Speaking of Chell, Gordan, the Companion Cube, and Romance...ever wonder what it would be like if Chell actually met Gordan?