Have your preconceptions ever clouded your judgement of a game?

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Mike Richards

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Nov 28, 2009
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I recently finished the last DLC for Alan Wake, a game I loved to bits. Beautiful presentation, solid action and best of all a truly unique and original story that was well written and well told.

However, looking back on a lot of comments and opinions people have given for the game, a large portion of the complaints seem to stem in one way or another from one single fact, one that I feel was a bit of misinterpretation. It wasn't scary.

My response is: it wasn't supposed to be. It says right on the box that considers itself a 'psychological action thriller'. Every bit of the gameplay is clearly balanced with the idea that you have just enough power to survive, not necessarily win but survive at least.

And yet the story is deeply rooted in a particular subset of fantasy that is probably best labeled as horror, so obviously people expect that it wants to scare the crap out of us and then don't like it when it doesn't.* And that's where things stop making sense for me.

Last year I went back and re-watched all three Matrix movies, and discovered quite interestingly that Revolutions wasn't actually as universe bendingly terrible as I remembered it was. Was it as good as the first two? (I actually thought Reloaded was OK) Absolutely not, but it wasn't really what I could call bad and did its job capping off the series.

The first time I played Chrono Trigger I got about ten minutes in before I stopped, being extremely put off by age, old RPGs being one of the few old genres I had a problem with, and its Japanese origins. I know how incredibly unfair that last point sounds, I simply mean that I've never found a non-western anime or a Japanese game that acted too for-want-of-a much-better-term 'Japanese' that I liked. But then recently after I got on a bit of an old RPG kick I went back to tried it again and fell head over heels in love with unexpectedly workable combat and surprisingly intricate-for-its-time story.

My point that I am desperately trying to get to before this goes on for too much longer is that expectations can color our experiences in ways that we don't often expect or sometimes aren't even aware of. Whether this means hating something we should like or liking something we should hate the end result is pretty bad in either case. So I put the question to you Escapist, have you ever let your preconceived notions interfere with your enjoyment of a game, only to correct those opinions later? Or for that matter are there things right now that you are comfortable letting your preconceptions rule and have no desire to check and see if they are really accurate?

Topic open, answer at will.

*(I happen to think that horror games don't actually have to be scary as long as they have other elements that can hold them up. Probably due to the fact that I have never been scared by a game, even though I love quite a few that clearly try. Where or not that's an OK thing for the genre is a discussion for another day however.)
 

Korovashya

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Sep 21, 2010
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I try not to, but it is inescapable. I basically look badly on anything from Nintendo's old franchises like Mario, sonic or Zelda or something. I know they could be perfectly good games, but I still groan every time I hear about a new one.
 

thedeathscythe

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Aug 6, 2010
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Wow, wall of text...you separated it well but maybe make a TL;DR because that's why I assume almost no ones replied.

I actually didn't think I'd like Fallout 3. At all, I rented it because the reviews were good but I was really critical of it but then I realized that I had sunk about 30 hours into it in the first week and I really didn't feel like I wasted a single minute. I judged that game too critically at first but it turns out it's one of my favorite games.
 
Sep 14, 2009
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i played every single call of duty, first to last, and i thought they were all super average and boring, and for some odd reason, my friend convinced me to try modern warfare (didn't try it out when it came out since i remembered how much i didn't care for the other ones) i got extremely addicted to it for a while and i literally had dreams of strategies for a couple weeks on end as i was that into it. i haven't played it in months but man that game got me hooked to fps games again for a while. (mw2...not so much. turned me away from them if anything)
 

Razhen3

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Oct 31, 2010
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I have to say yes. Except for a few select games (New Vegas being the most recent) I tend to read reviews heavily before I consider buying a game. Thus, when I pick up a game which I have heard only praise about, my expectations are usually much higher than the game can deliver. So I start out playing the game enjoying every aspect of it, only to realize halfway through the story I do not care at all about what is happening or the game is nowhere near worthy of the praise it received.

The only example I can think of right now is Bioshock. I know everyone says it is an amazing game (go ahead and start flaming) I found it to be one of the worst FPS I've played. I thought the story was bland and the combat mechanics horrible, although I did enjoy the enviroment, it just didn't hold up to the hype and expectations.

Oh, and the Uncharted series. I've played and beaten both, but I fail to see anything special with either game. They aren't bad, don't get me wrong, (I disliked Bioshock very much, Uncharted was mediocre) but the combat mechanics and platforming were just subpar with the story being well written but unoriginal.
 

oplinger

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Sep 2, 2010
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I'm sure I've done it once or twice, but I can't recall any off hand.

I generally play a game with absolutely no expectations, as I ignore game previews, comments, news (barring release dates) I don't care about what they -want- the game to be and how they show it off. I care about the game itself :p and the only way I'll see what that's like is to play it.

I've been really excited to -get- a game only to be let down though...does that count? Even if nothing was colored?
 

bismarck55

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Mar 1, 2010
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Our preconceptions affect our judgment (positive or negative) of every game we play, we just don't always realize it.
 

coolguy5678

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Apr 1, 2010
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Whether this means hating something we should like or liking something we should hate the end result is pretty bad in either case.
How exactly is liking something you "should" hate a bad thing? If it causes you to enjoy something you otherwise wouldn't, is that not a good thing? I put "should" in quote marks since I can't think of situations in which anyone should dislike (as in, disliking it will lead to positive consequences) anything. Unless you want to argue for statements like "we should dislike Activision games because they're evil."

More relevantly, I can't stand head-clickers (a.k.a. "realistic" FPS) so I have preemptively decided that I dislike MoH, BF, CoD etc. (especially the latter, after countless hate-threads on the Escapist). I have no intention to actually play them, and if I did I'm sure I wouldn't be able to judge them fairly anyway.
 

Bakuryukun

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Jul 12, 2010
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Very rarely, because I revise my opinions on things all the time. and I revisit games I haven't liked in the past, just to see if I just wasn't in the mood for it the first time or whatever. I used to hate Halo , but since then I've come to enjoy it for instance.
 

Vault101

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Sep 26, 2010
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this is why I avoid yahztees reveiws on a game im interesting in though usually I can;t help myself and end up watchign them anyway much to my own detriment
 

dogenzakaminion

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Jun 15, 2010
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I didn't buy MW2 for almost 6 months after it came out because eveyrone was talking shit about it. I finally decided just to try, and I can't tell how much fun me and my buddies have had playing versus or taking turns online. I know it's very unbalanced and a single signal bar below full reuslts in horrible lag, but it managed to create old school multiplayer fun, somthing I haven't had since the Goldeneye days.
 

merman

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Jul 15, 2010
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The Half Life games. First time I played the original, I was expecting all-out action and lots of shooting, and suddenly I'm hit with what appears to be someone commuting to work. But I was quickly drawn in. The same with the sequel, I'd not read reviews and so wasn't prepared for the opening section with the guards. Happy to say that I enjoyed both games in the end.
 

Mike Richards

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Nov 28, 2009
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coolguy5678 said:
How exactly is liking something you "should" hate a bad thing? If it causes you to enjoy something you otherwise wouldn't, is that not a good thing?
The best example I can think for that is liking something just because you feel you should. For instance, a part of you may secretly feel the new game in a franchise you have always loved is terrible, but you refuse to admit it to others or yourself because you feel an obligation to defend said franchise.

Or liking something just because it's popular without bothering to form your own opinions on the subject.