Who cares if she's attractive or not?! She's not a giant spider, and that's just wrong! Arachnapobists, the lot of ya'!
Not a bug. This is a perma-death mechanic to make you have to think about shit instead of ramming into something until you win.Zhukov said:Also apparently the game deletes your save if you die too many times. Which is just fucking dumb.
Hopefully these things get fixed soon. I really do want to like this game.
I didn't say that bit was a bug. I said it was fucking dumb. Which it is.CritialGaming said:Not a bug. This is a perma-death mechanic to make you have to think about shit instead of ramming into something until you win.Zhukov said:Also apparently the game deletes your save if you die too many times. Which is just fucking dumb.
Hopefully these things get fixed soon. I really do want to like this game.
Exactly. Bad enough that it can screw up your entire save beyond recovery if you miss a torch.CritialGaming said:Jim's thing is just that he fucked up and the autosave is bad.
But it is totally a statement about mental illness! Or something...Zhukov said:It doesn't even accomplish what you say it's supposed to. If someone fails and gets their save deleted then their only choice is to start over. That is to say, to ram into the game until they win. (Or, y'know, say, "Fuck this, I'm off to play a better designed game.") Except this way will waste a ton of their time for no good reason.
Some folks tested it and apparently there isn't a save-delete feature, so either they lied about to get the player to be more cautious, or those people encountered a bugZhukov said:I didn't say that bit was a bug. I said it was fucking dumb. Which it is.CritialGaming said:Not a bug. This is a perma-death mechanic to make you have to think about shit instead of ramming into something until you win.Zhukov said:Also apparently the game deletes your save if you die too many times. Which is just fucking dumb.
Hopefully these things get fixed soon. I really do want to like this game.
It doesn't even accomplish what you say it's supposed to. If someone fails and gets their save deleted then their only choice is to start over. That is to say, to ram into the game until they win. (Or, y'know, say, "Fuck this, I'm off to play a better designed game.") Except this way will waste a ton of their time for no good reason.
Exactly. Bad enough that it can screw up your entire save beyond recovery if you miss a torch.CritialGaming said:Jim's thing is just that he fucked up and the autosave is bad.
Whether you call that a bug or not is merely a matter of semantic. Either way, it's potentially game-breaking.
Turns out that the game never deletes saves and only tells you this to instill a sense of fear into you for failure. It's part of the mental health theme I guess.Zhukov said:I didn't say that bit was a bug. I said it was fucking dumb. Which it is.CritialGaming said:Not a bug. This is a perma-death mechanic to make you have to think about shit instead of ramming into something until you win.Zhukov said:Also apparently the game deletes your save if you die too many times. Which is just fucking dumb.
Hopefully these things get fixed soon. I really do want to like this game.
It doesn't even accomplish what you say it's supposed to. If someone fails and gets their save deleted then their only choice is to start over. That is to say, to ram into the game until they win. (Or, y'know, say, "Fuck this, I'm off to play a better designed game.") Except this way will waste a ton of their time for no good reason.
Exactly. Bad enough that it can screw up your entire save beyond recovery if you miss a torch.CritialGaming said:Jim's thing is just that he fucked up and the autosave is bad.
Whether you call that a bug or not is merely a matter of semantic. Either way, it's potentially game-breaking.
Ugh.Gethsemani said:As for its' take on mental illness, my money is still on Depression Quest being the better mental illness simulator.
I didn't play Dragon Quarter but I heard it was made pretty clear that reaching 100% was a bad thing. I could be wrong.gsilver said:Yeah. This reminds me of the Breath of Fire game on the PS1 where it had a counter that ran up to 100%. I didn't know what it was and was intentionally running it up as quickly as possible, to try to get whatever ability activated when it reached 100%.
What happened when I reached it? Instant death.
I never played the game again after that.
Jim did mention this in his new review. He said that it's not really an issue, but he said he couldn't say why because of spoilers.Zhukov said:Also apparently the game deletes your save if you die too many times. Which is just fucking dumb.