Hideo Kojima's Death Stranding New Video (JAR BABIES!)

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Lufia Erim

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Ezekiel said:
Okay, so it's weird. So what? Why is being weird and edgy Kojima's selling point now? Once again, his trailer barely tells me anything. These cutscene trailers don't do anything for me, partly because Kojima's stories haven't impressed me since the PS2 era and partly because I'm sick of cutscenes in general. Just show me some gameplay.

The expensive Mads Mikkelson and Norman Reedus could just result in more characters barely speaking and making things awkward, like Snake in MGSV.
BabyfartsMcgeezaks said:
Ezekiel said:
The expensive Mads Mikkelson and Norman Reedus could just result in more characters barely speaking and making things awkward, like Snake in MGSV.
FYI, Snake not talking much in MGSV wasn't because Kiefer Sutherland was too expensive, that's just stupid hearsay. It was a design choice for several reasons.

Lufia Erim said:
Hey! Hey guys! Remember No mans Sky? That was just a couple of months ago! Geez gamers have short attention spans.

Until i get 3 reviews, 2 let's plays and 1 demo, I'm not touching this with a 10 foot pole.
So people can't be excited for something anymore just because of No Man's Sky? It's Hideo Kojima we're talking about, the man have never disappointed me so excuuuuuuuuuse me for getting excited.
This, this right here is why there is so many problems in the gaming comunity. How can you imply that NO man sky was the only game to pull bullshit like this.Dude, go nuts. Buy the game. Hell preoder it. While you're at it preorder two copies and the season pass. But don't you dare whine and complain of the game turns out shit.

The problem with the gaming industry isn't publishers or devs it's the gamer themselves. You know literally, LITERALLY nothing about the game, but you are excited by a NON gameplay trailer...

Geez. I can't take the game industry or gamers seriously anymore.
 

Neurotic Void Melody

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Zhukov said:
Meh.

I once heard a saying along the lines of, "Genius strives for clarity while pretension takes refuge in the vague".

I'm just seeing a whole lot of imagery being thrown at the screen and nothing coherent.

If it wasn't riding on the name of a man who impressed a lot of twelve year olds back in the day nobody would give a shit.

Oh, and apparently it has TV actors in it. Because ditching David Hayter and bringing in Keifer Sutherland to mumble all over MGSV sure improved the shit out of that game, right?

lol this pretty much sums up the latest from Kojima. The thing that saved MGS the last couple entries is the quirky yet solid (no pun) range of depth and quality of game play. His further striving to be a film director has only made gamers more weary of what's to come. Death Stranding could very well be the tell tale game where his unrestrained vision either rears its ugly head or shines like a beacon of brilliance. But so far with no game play to show, it's kinda looking like the former.
 

Fox12

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So more of the fake intellectual Mumbo jumbo he's become known for? Well, I'm glad he's got work I guess.

I never understood why people took him so seriously, and I still don't. He doesn't seem like much of a game designer to me. Still, if it makes people happy, good for them.
 

Gordon_4_v1legacy

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erttheking said:
Well, I'll give it credit. I want to know what the fuck is going on.
I had the exact same reaction to the trailers I'd seen for Metal Gear Solid V and I bought the game because of it. Wasn't disappointed either.
 

Erttheking

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Lufia Erim said:
The problem with the gaming industry isn't publishers or devs it's the gamer themselves. You know literally, LITERALLY nothing about the game, but you are excited by a NON gameplay trailer...
Being excited by a concept isn't allowed. Gotcha. Also, let's not act like this is equivalent to No Man's Sky. No Man's Sky wasn't made by a three decade veteran of the industry, one who got the funding of Sony. Be cautious in regard to this? Fine. But acting like people aren't allowed to be excited about Kojima making a game where he can do whatever he wants? Come on...
Lufia Erim said:
Geez. I can't take the game industry or gamers seriously anymore.
And lighten up.
 

Mcgeezaks

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Zhukov said:
Oh, and apparently it has TV actors in it. Because ditching David Hayter and bringing in Keifer Sutherland to mumble all over MGSV sure improved the shit out of that game, right?
That had nothing to do with the actual performance, you know that, right? Kiefers voice is soothing and actually fits Big Boss's charismatic nature. If Hayter voiced Snake in TPP I don't know if I'd even like the game, his voice is just so forced and silly.

Lufia Erim said:
Ezekiel said:
Okay, so it's weird. So what? Why is being weird and edgy Kojima's selling point now? Once again, his trailer barely tells me anything. These cutscene trailers don't do anything for me, partly because Kojima's stories haven't impressed me since the PS2 era and partly because I'm sick of cutscenes in general. Just show me some gameplay.

The expensive Mads Mikkelson and Norman Reedus could just result in more characters barely speaking and making things awkward, like Snake in MGSV.
BabyfartsMcgeezaks said:
Ezekiel said:
The expensive Mads Mikkelson and Norman Reedus could just result in more characters barely speaking and making things awkward, like Snake in MGSV.
FYI, Snake not talking much in MGSV wasn't because Kiefer Sutherland was too expensive, that's just stupid hearsay. It was a design choice for several reasons.

Lufia Erim said:
Hey! Hey guys! Remember No mans Sky? That was just a couple of months ago! Geez gamers have short attention spans.

Until i get 3 reviews, 2 let's plays and 1 demo, I'm not touching this with a 10 foot pole.
So people can't be excited for something anymore just because of No Man's Sky? It's Hideo Kojima we're talking about, the man have never disappointed me so excuuuuuuuuuse me for getting excited.
This, this right here is why there is so many problems in the gaming comunity. How can you imply that NO man sky was the only game to pull bullshit like this.Dude, go nuts. Buy the game. Hell preoder it. While you're at it preorder two copies and the season pass. But don't you dare whine and complain of the game turns out shit.

The problem with the gaming industry isn't publishers or devs it's the gamer themselves. You know literally, LITERALLY nothing about the game, but you are excited by a NON gameplay trailer...

Geez. I can't take the game industry or gamers seriously anymore.
I didn't, you implied. I will buy the game and I will probably pre-order it, and if I don't think it's worth my money, I'll return it. But I obviously won't pre-order it until I know more about it.

What's wrong with being excited by this? People can change their minds when more information becomes available, you're acting like peoples opinions about this game is set in stone. I bet it's fun to let other people think for you before you get excited by something.

Then I don't know why you're affiliating with us, by all means, leave.

Ezekiel said:
BabyfartsMcgeezaks said:
Ezekiel said:
The expensive Mads Mikkelson and Norman Reedus could just result in more characters barely speaking and making things awkward, like Snake in MGSV.
FYI, Snake not talking much in MGSV wasn't because Kiefer Sutherland was too expensive, that's just stupid hearsay. It was a design choice for several reasons.
I get it. You're Snake. But it was still awkward AF seeing him say nothing back. Almost never having any form of dialogue with Kaz and walking and riding mute in a truck with Skullface for fifteen minutes as the villain speaks and speaks. It was all so awkward. I'm sure it had more to do with costs.
What MC1980 said.

Also it makes sense, remember MGS3? Big Boss uttered maybe three words to Volgin and not a single word to any of the other bosses in the game. He says like one sentance to Ocelot when he first meets him, then he tells him his name in the ends, that's it. Funny enough, noone complains about that. Big Boss almost only talks through the codec in MGS3, just like he almost only talks through cassette tapes in TPP.
 

Zhukov

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BabyfartsMcgeezaks said:
Zhukov said:
Oh, and apparently it has TV actors in it. Because ditching David Hayter and bringing in Keifer Sutherland to mumble all over MGSV sure improved the shit out of that game, right?
That had nothing to do with the actual performance, you know that, right?
Uh, no, I don't know that. Because the mumbling delivery was the performance. Presumably Sutherland was directed to perform in that manner, but that doesn't make the end result any better.

Not that his performance was the only problem. The writing was fucking awful too. A shit performance of a shit script in a mostly shit game.

Kiefers voice is soothing and actually fits Big Boss's charismatic nature.
"Charismatic"?

That fucking horse mumbling was supposed to be charismatic?

Phht.

If Hayter voiced Snake in TPP I don't know if I'd even like the game, his voice is just so forced and silly.
Eh, I'm no big fan of Hayter's performance either. I agree that it's silly. But it's also become iconic to the character and Sutherland was even worse anyway.
 

Mcgeezaks

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Zhukov said:
BabyfartsMcgeezaks said:
Zhukov said:
Oh, and apparently it has TV actors in it. Because ditching David Hayter and bringing in Keifer Sutherland to mumble all over MGSV sure improved the shit out of that game, right?
That had nothing to do with the actual performance, you know that, right?
Uh, no, I don't know that. Because the mumbling delivery was the performance. Presumably Sutherland was directed to perform in that manner, but that doesn't make the end result any better.

Not that his performance was the only problem. The writing was fucking awful too. A shit performance of a shit script in a mostly shit game.

Kiefers voice is soothing and actually fits Big Boss's charismatic nature.
"Charismatic"?

That fucking horse mumbling was supposed to be charismatic?

Phht.

If Hayter voiced Snake in TPP I don't know if I'd even like the game, his voice is just so forced and silly.
Eh, I'm no big fan of Hayter's performance either. I agree that it's silly. But it's also become iconic to the character and Sutherland was even worse anyway.
I disagree with everything you just said. Lets leave it at that.
 

Casual Shinji

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Phoenixmgs said:
Do people actually forget the games Kojima has made? Because they aren't artsy, pretentious, or vague. Metal Gear Solid 2 while the most complex plot is told to the audience as completely as possible, it's not open for interpretations by any means. The MGS games are campy as fuck so I don't get the artsy or pretentious complaints. Heck, any comment saying Kojima's work is pretentious is itself pretentious.
It's not so much the games themselves, it's the way he teases the games that's pretentious.

Although both MGS2 and 5 are pretentious, shitty games either way.
 

stroopwafel

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BabyfartsMcgeezaks said:
What's wrong with being excited by this? People can change their minds when more information becomes available, you're acting like peoples opinions about this game is set in stone. I bet it's fun to let other people think for you before you get excited by something.
Don't fret, people here are too miserable to enjoy anything. :p

Anyways I think MGS5 is a masterpiece when you play it on it's own terms. I'm glad Kojima stepped away from the cheap sentimentality and melodrama of MGS4 in favor of a more thematically distinct and original plot. Like MGS2 it might make the game more difficult to connect to but it does explore themes that don't immediately pull at the heartstrings in some cheap way but do provide insight on further reflection. Like the theme in MGS5 being 'loss of identity' with both Venom Snake, Skull Face, ''the man who sold the world'' and the vocal cord parasites as clever story tools. The game explores highly intriguing concepts like if you're still the same person if your memories are stripped and when you're made to believe someone you're not and what the destruction of language would do. The story and Venom Snake in particular carried a very powerful message even if it was fairly indirect. It's a game that made me stop and think which is something similar what MGS2 did.

Not only that but MGS5 is also the best open-world stealth shooter ever made with complex interacting systems and a degree of polish that borders on immaculate.

As for this 'pretentious' I wonder if people even know what pretentious means. Modern art is pretentious. Counter culture is pretentious. Pseudo-science is pretentious. All these things 'pretend' to be something they're not. Kojima's games however are as straight and authentic as it can get. Sure there is a high degree of abstraction in his trailers but in the final game he always delivers. Again it's Kojima's style of creating something one of a kind and original. But I guess everything that isn't spoon fed sentimental garbage that doesn't have low octave noises interspersed with sad piano tunes and 'down to earth' manly grief is considered 'pretentious' by the dorito eating internet mob.
 

Casual Shinji

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stroopwafel said:
But I guess everything that isn't spoon fed sentimental garbage that doesn't have low octave noises interspersed with sad piano tunes and 'down to earth' manly grief is considered 'pretentious' by the dorito eating internet mob.
Assuming a lot there. 'People don't like it, so they must be morons who only want things spoon fed.' I don't really see anyone here criticizing others for liking it, just that they don't.
 

stroopwafel

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Casual Shinji said:
stroopwafel said:
But I guess everything that isn't spoon fed sentimental garbage that doesn't have low octave noises interspersed with sad piano tunes and 'down to earth' manly grief is considered 'pretentious' by the dorito eating internet mob.
Assuming a lot there. 'People don't like it, so they must be morons who only want things spoon fed.' I don't really see anyone here criticizing others for liking it, just that they don't.
The condescending replies to anyone who liked the trailer tells me otherwise.
 

Casual Shinji

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stroopwafel said:
The condescending replies to anyone who liked the trailer tells me otherwise.
What condecending replies? I don't see anyone here getting snubbed for liking the trailer. I see people snubbing Kojima at best.
 

IamLEAM1983

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erttheking said:
Silentpony said:
What's the line from the Nostalgia Critic?
Ask me what it means! Ask me what it means!

Seriously though, good to see the bad guy from Dr. Strange got himself a new career in the space Nazis recycling enforcement division. Can't have those plastic toys killing the Aryan turtles, can we?
Well to be fair, some of the symbolism seems to be fairly obvious. Dead sea life everywhere with a combination of blasck goop? Seems like a fairly obvious allegory for the damage oil spills cause on aquatic eco systems. The whale organs all over the tank probably extend it to how we're willing to poison the world to fuel war machines.

No idea what's up with the babies, Nazis, cords or the guy at the end though. So your point still stands.
I like to think the babies represent innocence, and that the "birth" metaphor is extended to the soldiers and their umbilicals connecting them to Mikkelsen. Remember the first trailer? Reedus picks up a baby he's inexplicably tethered to, only to have said baby vanish, leaving his hands covered in black goo.

Another interesting thing concerns the fact that the soldiers connected to Mikkelsen have skulls for heads, and that the weaponry on offer is fairly eclectic, going from modern tanks with organic or whale bits strewn on them, to M1 Garand rifles. I like to consider Mikkelsen's character as a kind of allegory for war as being something that births or breeds death, that's all-consuming and inconsiderate of its environment.

Del Toro having a lapel pin with an outline of America on might set his character as being some sort of American politician. He's seen reconnecting with his baby-pod-thing, so maybe he's trying to preserve his innocence, if my own metaphor still holds.

I don't really get the sense that this is particularly cryptic, Kojima's never been terribly subtle in his messaging. So far, he seems to be treading the same ground he's been walking on ever since the last two MGS games. The horrors of war, its dehumanizing effects and how it destroys the environment, crude oil as a metaphor for greed, wanton aggression or carelessness, etc...

For all of his Army Porn nonsense, Kojima's always more or less reduced his works to "War sucks, amirite?"
 

stroopwafel

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Casual Shinji said:
stroopwafel said:
The condescending replies to anyone who liked the trailer tells me otherwise.
What condecending replies? I don't see anyone here getting snubbed for liking the trailer. I see people snubbing Kojima at best.
Perhaps, but it adds absolutely nothing of value to the discussion. I'm not the biggest fan of The Last of Us or Mass Effect but you won't see me shitting on people's parades every time those games are brought up.

Ezekiel said:
I don't think MGSV is that special.[...]
Well, you definitely made some fair points I can't really disagree with since it's all so subjective. Different people get different things out of games I guess. I still regularly return to MGS5 and I never had that with any other game in the franchise so for me that says enough how much I enjoy it. I can't really disagree with the story criticism either since the lore was already a convoluted trash heap way before Phantom Pain was released. That is why I also don't really get hang up on continuity issues or the ending. Kojima really pulled it off making Phantom Pain contained as it's own game without really being dragged down by it's legacy. He could have gone the easy route and make it more emo crap like MGS4 and predictably give the fans exactly what they wanted but the fact is that he didn't..rather he took the experimental route of infer don't tell and make the story really about Venom Snake and the theme of identity loss that is central to this game.

Still though, I believe MGS5 is also a clash between Kojima wanting to explore different themes and concepts and Konami wanting more Metal Gear games. Kojima had to work within these constraints which is really obvious in the game. With Death Stranding atleast he can now fully realize his vision with probably an unlimited bag of cash from Sony.
 

crypticracer

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Johnny Novgorod said:
Just make a fucking movie already you pretentious twat.
I don't get these kind of comments. Kojima loves movies for sure, but he uses game mechanics in ways that no one else does. I don't care for metal gear solid 2, but a lot of the basic ideas behind it only work because it is a game. He breaks the 4th wall, and uses meta elements to explore interesting game play ideas in everything he does. He makes experiences that only work as games.