Highlander Reviews Aliens versus Predator - PC, PS3 and Xbox 360 (Video Review)

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Zer_

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Feb 7, 2008
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Awesome review, mate. Makes me wish I actually had a computer to play the game.

How's the free-look with the mouse, anyways? Is it responsive a-la id Software style? Nothing's worse than an FPS that has horrible free-look. :(
 

Quickening666

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May 7, 2008
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Free-look with the mouse is perfect. I know what you mean, a lot of games seem to have this feeling that the mouse is in a sense "jumping" to appropriate targets, usually as a result of a console port where some kind of auto-aim was previously in place to make up for the lack of accuracy with a control pad. I don't know how good the controls are on the PS3 and Xbox 360 versions but the PC version controls like any PC exclusive FPS.
 

tiredinnuendo

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Jan 2, 2008
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I do enjoy your reviews. In this particular case, I don't really agree with you at all, but nevertheless you did a good job expressing your opinion of the game.

- J
 

Zer_

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Feb 7, 2008
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Quickening666 said:
Free-look with the mouse is perfect. I know what you mean, a lot of games seem to have this feeling that the mouse is in a sense "jumping" to appropriate targets, usually as a result of a console port where some kind of auto-aim was previously in place to make up for the lack of accuracy with a control pad. I don't know how good the controls are on the PS3 and Xbox 360 versions but the PC version controls like any PC exclusive FPS.
Sweet.

I know that I used to play HL1 and was fine with it, but now that I'm so used to Q3's input code, I can barely play any HL1 mod decently. I mean, I find the input so terrible. At least with Q3 you can change mouse accel, sensitivity and even change the input code from Direct Input, 3rd Party Driver, or Q3's own input code. Each has their own distinct feel.

Aahh if only games were still with competitive play in mind.
 

Chris Sharka

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Feb 15, 2010
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After several reviews, especially including this one, I'm starting to believe playing the multiplayer demo for the 360 was a mistake. It really left a bad taste in my mouth.

Thankfully, renting is an option.
 

Inquisitor Slayde

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Jan 17, 2009
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An excellent review well made and spoken, however, I must respectfully disagree.

I am a huge fan of both franchises and pre-ordered a Hunter Edition copy. When it released I raced home to play only to be deeply disappointed.

Now, I haven't actually finished any races campaign, but that's because I stopped playing them out of disinterest. I don't want to get into a whole thing with lists and bullet points and all that but I felt it just made bad design choice after bad design choice and I have yet to have a good experience with the multiplayer. The first two PC games were much better.

I'm glad you enjoyed it and I'm sure others will too, but personally I regret buying it.
 

Quickening666

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Inquisitor Slayde said:
An excellent review well made and spoken, however, I must respectfully disagree.

I am a huge fan of both franchises and pre-ordered a Hunter Edition copy. When it released I raced home to play only to be deeply disappointed.

Now, I haven't actually finished any races campaign, but that's because I stopped playing them out of disinterest. I don't want to get into a whole thing with lists and bullet points and all that but I felt it just made bad design choice after bad design choice and I have yet to have a good experience with the multiplayer. The first two PC games were much better.

I'm glad you enjoyed it and I'm sure others will too, but personally I regret buying it.
Yeah I knew a lot of people were disappointed with the game but all I can do in any review is give my honest opinion of it. One of the reasons that I might have enjoyed the game more than others is that as I stated in my video I'm not really into multiplayers generally anyway and the multiplayer side of things is definately the most flawed. On the other hand, I would be interested to hear what you didn't like about the single player if you're up to it. Most of the time I can see how people might not like a game but in this case not so much aside from the fact that it's undeniably far too short. I haven't seen anyone explain exactly what they didn't like, I just kind of assumed they were really attached to the style of the previous games.
 

Inquisitor Slayde

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Jan 17, 2009
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Quickening666 said:
Inquisitor Slayde said:
An excellent review well made and spoken, however, I must respectfully disagree.

I am a huge fan of both franchises and pre-ordered a Hunter Edition copy. When it released I raced home to play only to be deeply disappointed.

Now, I haven't actually finished any races campaign, but that's because I stopped playing them out of disinterest. I don't want to get into a whole thing with lists and bullet points and all that but I felt it just made bad design choice after bad design choice and I have yet to have a good experience with the multiplayer. The first two PC games were much better.

I'm glad you enjoyed it and I'm sure others will too, but personally I regret buying it.
Yeah I knew a lot of people were disappointed with the game but all I can do in any review is give my honest opinion of it. One of the reasons that I might have enjoyed the game more than others is that as I stated in my video I'm not really into multiplayers generally anyway and the multiplayer side of things is definately the most flawed. On the other hand, I would be interested to hear what you didn't like about the single player if you're up to it. Most of the time I can see how people might not like a game but in this case not so much aside from the fact that it's undeniably far too short. I haven't seen anyone explain exactly what they didn't like, I just kind of assumed they were really attached to the style of the previous games.
Alright, I'll see if can I lay out some things I didn't like about it. This is going to get long though, so while it contains no actual spoilers, I'll spoiler it.

I didn't plan ahead very much when writing this and I didn't want to spend a lot of time on it, so it's pretty rough and all over the place, sorry.

If you want to skip my wall of text, the 1up [http://www.1up.com/do/reviewPage?cId=3177998&p=4] review addresses some of the reasons I didn't like it but those aren't the points I'll be talking about so maybe you'll want to read both?

There's no one thing I can point to and say "That there, that's why I don't like this game." It's more a conflagration of little things that constantly suck all the fun out of the game for me. Please note that while it will probably read like it, I don't consider the following statements of fact. They are opinions and I am well aware that many will disagree. Anyway, onwards with the complaining.

I think the addition of the rock/paper/scissors melee dynamic is the worst offender. It just takes me out of the game every time I'm forced to use it. I mean, blocking the attack of a leaping alien with my rifle then knocking it over as a marine puts a real dent in the feeling of menace the aliens should convey. Why should I be afraid of something I can stop from hurting me then swat away? If I attempt to avoid using this move I spend the entire campaign walking forwards, then running backwards then walking back to where I was and that is just irritating. The Predator is a little more credible pulling that move off, but it still lessens the impact of the Alien threat.

It hurts the other races too, but in the opposite way. Every time an alien blocked my wrist blades, which on the highest difficulty setting happened a lot, I was mentally yelling "Come on! What the hell?" at the screen. It should just shear right through their arm into their face.

It makes melee as both the Alien and Predator less visceral and brutal and much more obviously a game mechanic. One I do not care for. I gave up on the Predator campaign at the point where I was trying to fight four or five Aliens and they were blocking every light attack, forcing me to either play blocksies with them and hope I'm not shredded as I kill the one I've knocked over or try to time the completion of a heavy attack with a rush forward so it actually lands on something. The block mechanic just makes melee combat much less fun for me. I liked it better the old way. If you let something get close to you as a Marine, you got ripped apart. If you got close to something with the Alien/Predator you ripped it apart.

Why didn't I just blast those Aliens that made me quit with the plasma caster you ask? Because it has to be recharged after two or three charged shots, that's why. The plasma caster got a pretty roughly treated in the PC AvP 2 (it was all but useless in multiplayer on the Alien players) and at first I was pleased to see that it now functioned much better. That feeling didn't last. As soon as I found out how quickly it is depleted I realised it was still pretty useless. I couldn't even get one whole Alien encounter out of it.

Which brings me to the other weapon I didn't like. The Pulse Rifle. The single most iconic weapon of the franchise. Oh the treatment it gets. I have hit aliens with a direct grenade launcher hit only for them to keep coming at me. Not to mention how weak it is as a pure assault rifle. I can kind of see how they might have come to 'balance' the pulse rifle this way as it holds 99 rounds, which is very high for a FPS rifle and it has no real muzzle climb or recoil, however that does not alter the fact that it takes all day to kill anything with it. It just feels weak and weak weaponry is not fun.

The sentry guns bothered me too. Why can I not wreck them? Why do I have to smash the control console behind them? The first time I saw one I emptied my plasma caster at it to no effect before I used the nearby ledge to get around it. Why can't the Alien leap attack them too? It seems stupid that all you have to do to get past them it climb up to the roof. They would be more of a threat if you had to work your way from cover to cover in the walls and ceiling to get into jump attack range.

Also, Tequila was irritating as hell. Putting aside what I consider an extremely poor choice for her name, why does she have to constantly berate me when I don't go from mission point to mission point without stopping to explore? I'm looking for audio diaries and ammo god dammit, shut up! I couldn't even keep moving while listening to the ones I found because she would inevitably butt in with a completely pointless "Hurry up Rookie" line and cut off the recording.

Playing the alien was always my least favourite part of the AvP games so I won't talk much about that except just say that it was less fun and harder to control than it was in both of the earlier PC games.

It's not a terrible game. It looks good and it has some fun moments but for me it is just constantly dragged down by these little issues and missteps in the feel and tone of it until I didn't want to play it any more. I will go back to it eventually, if only to grind through so some of the locked achievements stop laughing at me from my gamer card and hopefully I'll be able to get over all the things getting in the way of my fun, but I'm not optimistic.

I haven't played it in about a week (Heavy Rain came out and Mass Effect 2 drew me back in.) so I am probably forgetting things but I hope that helped a little anyway.
 

Cilliandrew

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Jul 10, 2009
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I am enjoying the game. The singleplayer seems to have a fairly steep learning curve (at least on normal? I was surprised how tough the aliens were to kill right off the bat!), but it's enjoyable, and the multiplayer has been a blast so far.
 

lapan

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Jan 23, 2009
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Cilliandrew said:
I am enjoying the game. The singleplayer seems to have a fairly steep learning curve (at least on normal? I was surprised how tough the aliens were to kill right off the bat!), but it's enjoyable, and the multiplayer has been a blast so far.
Really? I thought they were pretty predictable and easy to kill as marine, even on hard with a pistol. They always do the same attack routine, are easy to outrun and keep getting stuck on various objects. Now those Cyborgs were a different story....
 

Cilliandrew

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Jul 10, 2009
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lapan said:
Cilliandrew said:
I am enjoying the game. The singleplayer seems to have a fairly steep learning curve (at least on normal? I was surprised how tough the aliens were to kill right off the bat!), but it's enjoyable, and the multiplayer has been a blast so far.
Really? I thought they were pretty predictable and easy to kill as marine, even on hard with a pistol. They always do the same attack routine, are easy to outrun and keep getting stuck on various objects. Now those Cyborgs were a different story....

Hmm, that may be the case. I have to admit that so far i've only done the early stages of the marine campaign, and in parts like that club sequence i just hunkered down in one corner and let the Aliens come to me.

With my experiences with the multiplayer, though, i am learning and more and more about how to more quickly identify the positions of aliens (and heck ANYONE) and lay the hurt on.

The more i play the multiplayer, the more fun it gets. I'm still pretty ineffective as an Alien, but i'm having alot of fun with the Marines and the Preds.