Hitman: Absolution 17 minutes gameplay

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Rock Beefchest

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Dec 20, 2008
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I am so excited after seeing this. From what I see there were many paths available to 47 and they show only one such possibility. I don't get a linear feeling like people are complaining of from this video until you get to the helicopter portion.
 

Knusper

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Sep 10, 2010
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I admit I don't like what I saw. The best part of Blood Money was no one knew you were there and you could get in, stage an accident and out again with no one being any the wiser about an assassin. I also quite liked having funny ways to knock people out, like when you put horse tranquilizer in a girl's underwear in that safehouse level - this seems much more gritty and serious.
 

Corven

Forever Gonzo
Sep 10, 2008
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Jumping to conclusions is all the internet is good for these days it seems, especially on gaming forums. "Oh no it's heavily scripted!" of course its heavily scripted this piece of the gameplay was carefully chosen by the devs to show off the new features in the game to the public, which I may add it is completely up to the player whether or not to use them, I know I sure as hell won't be using the "detective mode" or whatever its called because I like the extra challenge, so of course they would choose a part of the game with a variety of scenarios within to showcase the different situations where they would be useful.

People also should take into account that the devs can manipulate the game into doing certain actions like alerting different phases for the purposes of a gameplay trailer or demo. This may not be the case and I may be proven wrong when the game is released, but maybe instead of being linearly scripted, when we get our hands on the game the video above is one of many different outcomes for this mission which changes by the actions we take, and the scenes we see will look scripted as well.

Who knows, does this game even have a release date yet, what we see now may be vastly different in the months to come. Or maybe not, maybe the game is this heavily scripted and whatnot, I'll be sad to see one of my favorite stealth franchises moving in a different direction, and if this is the case hopefully the devs actually listen to fan feedback after that game is released and any future titles will go back to form, and if they don't listen to the fans they'll surely listen to the low sales figures.
 

SomebodyNowhere

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Dec 9, 2009
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after he didn't steal the uniform of the first guy he killed and walk out the front door like it was nothing I stopped believing it was a hitman game.
 

Michael Hirst

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May 18, 2011
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Warning Purist here.

What did I just watch, I hope this was just some scripted tutorial level and not a mark for the entire game. the X ray vision is very very silly, he's just a hitman, a very good one but he doesn't have psychic powers and stealth games work better when you can't see everything the enemies are going to do before they do it.

I'll also echo a popular opinion, looks very much like Splinter Cell Conviction, an attempt to "Appeal to wider audiences" by turning it into just another cover based shooter. The Hitman series always stood out to me as a niche in gaming to play a type of game I couldn't find anywhere else, naturally I don't want it to lose what makes it a unique series.

very nice graphics I have to say, impressive lighting effects too. I'm not too sure about what everyone is calling AI, they all look scripted to me.

I want to see more levels before completely bringing down the hammer of judgement though, this may just be a tutorial mission to let people learn the mechanics of the game.
 

setting_son

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Apr 14, 2009
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I have a question:

Why are the metropolitan (i.e London, England, UK) police speaking with American accents?
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
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lunncal said:
Then again, this level could be a one-off type of thing like the final level in Blood Money*, or there might even be more options than there appears to be, so I'm going to keep my hopes up.
Or, as everyone else has said, the first level of BM. Remember the amusement park? Scripted events and linearity everywhere. That is what I am hoping happens here.

OT: Love that they kept the humor in tack, even if they made the graphics a bit darker and grittier looking. As long as this is just a simple press release tech-demo thing or tutorial mission, a la Blood Money, and they still give you the open levels with a wide variety of ways to complete objectives, I will be fine.

Also, to all the people complaining about the bat-vision thing: Is not using the feature that hard or something?
 

GothmogII

Possessor Of Hats
Apr 6, 2008
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BristolBerserker said:
I preferred his old voice. It sounded more swathe and sophisticated.
Yeah, it's been a while back now that IO dropped David Bateson as 47's vo. There's a petition to bring him back, but it seems a lost cause at this point.

That said, gameplay didn't look -too- bad, and the music, despite Jesper Kyd not composing was pretty decent from what little I heard. As for 47's voice in general, it's got far too much of an American accent to it. Though, some people are commenting that he was possibly putting the accent on in order to fool that cop at the end.

However, -if- that is his accent, it does kind of make me a little disappointed. 47 being a clone of several different men (yeah combined), he's supposed to be nondescript, including his voice, which in the previous games sounded not American, nor European nor British but kind of a weird amalgamation that you couldn't place. (At least that's how I felt about it.)
 

LookingGlass

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Jul 6, 2011
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It looks like a modern console-based stealth-shooter, for better and worse.

The ability to read minds and the x-ray/heat vision thing are strange additions... assuming they're additions. I haven't played a Hitman game since Hitman 1, many years ago. I have Hitman 2 and Blood Money waiting for me on Steam at the moment though... good times are ahead.
 

Wayneguard

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Jun 12, 2010
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lunncal said:
*As an aside, has anyone ever actually completed that level on the hardest difficulty? I've completed all the levels before it about 5 times, but when I reach that last level I just get shot to pieces in less than 5 seconds, and even when I don't I just run out of ammo and die. Eventually I just decided it was impossible.
If you can make it out of the building, you should be home free. The trick is to run into the little garden shed thing behind the main building and pick the guards off as they come running at you. They can't cross the threshold into the shed and just stand there getting shot. Sure it's an exploit but you'll be thankful for it when you're running for your life with a sliver of health left.