Hitman Vs Deus Ex: Which game design do you prefer?

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hanselthecaretaker

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Which is more your game? (Let's just say we're comparing the latest releases of each, since they both seem to represent the most advanced mechanics even though Mankind Divided technically isn't finished yet)

I think from purely a gameplay perspective Hitman is more enjoyable. Deus Ex does have more depth in terms of features, but to me they get bogged down and even the story interferes too much with simply playing the game.

The thing I like about Hitman is that you only pick your starting equipment, then the rest is up to you. No upgrades to fuss over, tedious hacking, reading emails to find door codes, etc. The gameplay is more pure in the vein of a Souls game or STALKER, but with much less monotony.
 

DefunctTheory

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Hitman has a tighter design, so it ends up doing what it does really well. However, because of how tight it is, it's only enjoyable to the people who like what it offers. I, personally, am not a fan of Hitman because it's just not my thing.

Dues Ex, on the other hand, has a lot of stuff, which appeals to a lot of different kinds of people when it comes to gameplay. However, the stuff you don't like sometimes can get in the way.

Hitman is like a nice fried chicken dish - If you like fried chicken, fantastic, but if you don't, eww. Dues Ex is a buffet - There's something for everyone, but sometimes getting up and working your way around the hot trays can be a hassle.
 

Saelune

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....Which ones?

Hitman Blood Money is a masterpiece. The rest vary.

I'm less knowledgeable about Deus Ex, but from what I understand, its similar, where the first is gold, the rest are...eh.
 

B-Cell_v1legacy

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Deus Ex easily.

Original DEus Ex has best level design ever in history. Hitman has great design (not absolution) but cant match deus ex.
 

DoPo

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Erm, should I really be the first one? OK, then:

This is an exceptionally odd question. The two games aren't really comparable - they have different design goals that are implemented in different ways. I don't really see how the two can be compared and contrasted, given that they are also of different genres, have different gameplay options and are not really similar aside from "has stealth" and "has action" being two statements that can generally apply to either.

hanselthecaretaker said:
I think from purely a gameplay perspective Hitman is more enjoyable. Deus Ex does have more depth in terms of features, but to me they get bogged down and even the story interferes too much with simply playing the game.
That's not really "game design". That's very much "I like this approach over that". Which has little to do with, you know, the design process and implementation and everything to do with your personal preferences. I'm not saying having an opinion is wrong, however, using the two things interchangeably definitely is.
 

hanselthecaretaker

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DoPo said:
Erm, should I really be the first one? OK, then:

This is an exceptionally odd question. The two games aren't really comparable - they have different design goals that are implemented in different ways. I don't really see how the two can be compared and contrasted, given that they are also of different genres, have different gameplay options and are not really similar aside from "has stealth" and "has action" being two statements that can generally apply to either.

hanselthecaretaker said:
I think from purely a gameplay perspective Hitman is more enjoyable. Deus Ex does have more depth in terms of features, but to me they get bogged down and even the story interferes too much with simply playing the game.
That's not really "game design". That's very much "I like this approach over that". Which has little to do with, you know, the design process and implementation and everything to do with your personal preferences. I'm not saying having an opinion is wrong, however, using the two things interchangeably definitely is.


Yeah I realize there was a pretty subjective angle to this topic. Replaced "better" design with "preferred".
 
Oct 22, 2011
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Well, i can only compare them when it comes to stealth mechanics... and on these grounds Hitman wins.

Samtemdo8 said:
I think the correct comparison is Deus Ex vs Thief (The first 2 games)
There's no comparison because Thief eats both of these games on breakfast:^)
 

hanselthecaretaker

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MrCalavera said:
Well, i can only compare them when it comes to stealth mechanics... and on these grounds Hitman wins.

Samtemdo8 said:
I think the correct comparison is Deus Ex vs Thief (The first 2 games)
There's no comparison because Thief eats both of these games on breakfast:^)

I've heard this quite a bit. Is Thief the best example of a stealth game? I'm simply curious as to what makes it so much better than anything else?
 

stroopwafel

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hanselthecaretaker said:
Which is more your game? (Let's just say we're comparing the latest releases of each, since they both seem to represent the most advanced mechanics even though Mankind Divided technically isn't finished yet)
Ehmmm..technically the game is finished(I believe the game had gone gold end of july) though we have to wait 2 more weeks for it to be released. :p

Anyways it appears Mankind Divided is pretty similair to Human Revolution as far as gameplay goes, so if we compare the most recent Hitman with HR I must say I enjoy HR quite a few bit more. I really enjoy Hitman as well but it's really a pure stealth-game with a lot of ''load your last save'' trial and error gameplay. Hitman really doesn't leave a lot of room to improvise b/c once you alarmed the guards the game stops being fun. The game is like a clockwork puzzle where you really need to figure out the path the designers intended step by step. Figuring out this puzzle is fun but I like to have the option of an 'offensive' mode as well as to have multiple options and not just rely on stealth.

I had great fun with the maps released for the newest Hitman game so far but when all is said and done the most recent Deus ex games are much better suited to my tastes. Still they are very different games though.
 

Saelune

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Well, since the topic has been altered some...

I only did the tutorial of Deus Ex, but I plan on getting to it eventually, but I really love Hitman: Blood Money's openness in each level. I like figuring out the best way to get the job done, but also being able to freely mess around and find perhaps better ways, or ways that aren't better, but more fun or elaborate.

I like that it is "So, kill this guy aaaaaaand....go". I like open level design.
 

hanselthecaretaker

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stroopwafel said:
hanselthecaretaker said:
Which is more your game? (Let's just say we're comparing the latest releases of each, since they both seem to represent the most advanced mechanics even though Mankind Divided technically isn't finished yet)
Ehmmm..technically the game is finished(I believe the game had gone gold end of july) though we have to wait 2 more weeks for it to be released. :p

Anyways it appears Mankind Divided is pretty similair to Human Revolution as far as gameplay goes, so if we compare the most recent Hitman with HR I must say I enjoy HR quite a few bit more. I really enjoy Hitman as well but it's really a pure stealth-game with a lot of ''load your last save'' trial and error gameplay. Hitman really doesn't leave a lot of room to improvise b/c once you alarmed the guards the game stops being fun. The game is like a clockwork puzzle where you really need to figure out the path the designers intended step by step. Figuring out this puzzle is fun but I like to have the option of an 'offensive' mode as well as to have multiple options and not just rely on stealth.

I had great fun with the maps released for the newest Hitman game so far but when all is said and done the most recent Deus ex games are much better suited to my tastes. Still they are very different games though.
That's a good point about the "load your last save" aspect which definitely pertains more to Hitman over DE. I do like how once you're in DE there are many more ways to react and adapt when things go wrong. It would just be better IMO though if the game as a whole didn't rely so much on narrative and scripting. It just makes the gameplay itself feel less significant.
 

stroopwafel

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hanselthecaretaker said:
That's a good point about the "load your last save" aspect which definitely pertains more to Hitman over DE. I do like how once you're in DE there are many more ways to react and adapt when things go wrong. It would just be better IMO though if the game as a whole didn't rely so much on narrative and scripting. It just makes the gameplay itself feel less significant.
Yeah, you're right indeed that the gameplay in DE is really broken up with story bits, much more so than in Hitman which just has some voice-over intro scene. However I personally really love the story and themes and atmosphere in DE so it's part of the game's appeal to me. If you're not really into the story I can understand the game can get somewhat boring.
 

hanselthecaretaker

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slo said:
hanselthecaretaker said:
I've heard this quite a bit. Is Thief the best example of a stealth game? I'm simply curious as to what makes it so much better than anything else?
Just generally does stealth well.
The level design the gameplay and your tools and abilities are all focused on stealth, exploration, avoiding danger and nicking stuff.
Unlike, say, Deus Ex, where the stealth option is limited to just line of sight detection, you're actually aware of how visible you are and how much noise you make and you can manipulate environment to your advantage.
Unlike Hitman, you are encouraged to actually explore the environment instead of just hitting your target and leaving. Granted, you can explore in Hitman too, but one working scenario is usually all you need.

Hmmm you make it sound pretty interesting. So it is almost like a stealth simulator, but still gamey enough to be fun.
The first two are the best then? Guessing the most recent is another example of a blemish on a classic franchise from what I remember of the reviews.
 

B-Cell_v1legacy

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Ezekiel said:
Couldn't get into Hitman. I regret buying the collection.

Deus Ex has been pretty hit and miss with me. Tried twice to get into the original. Found Human Revolution tedious the first time, enjoyable the second and an unplayable chore the third. I'm not gonna be picking up the next game until it's cheap. Pretty disappointed about the lack of changes after five years.
Come on. Deus Ex is a milestone in video game franchise. its citizen kane of video gaming.

original Deus Ex was ahead of its time. HR was masterpiece too. only bad deus ex game was invisible wars. and that did really really suck.
 

B-Cell_v1legacy

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Ezekiel said:
B-Cell said:
Ezekiel said:
Couldn't get into Hitman. I regret buying the collection.

Deus Ex has been pretty hit and miss with me. Tried twice to get into the original. Found Human Revolution tedious the first time, enjoyable the second and an unplayable chore the third. I'm not gonna be picking up the next game until it's cheap. Pretty disappointed about the lack of changes after five years.
Come on. Deus Ex is a milestone in video game franchise. its citizen kane of video gaming.

original Deus Ex was ahead of its time. HR was masterpiece too. only bad deus ex game was invisible wars. and that did really really suck.
I kind of doubt you've seen Citizen Kane. You're always making these dramatic statements. It wasn't as impressive a movie as I expected. Deus Ex may have been ahead of its time, but I don't like it. HR isn't a masterpiece.
I dont like citizen kane too. romantic melodrama is not my thing. i refer it because people consider it greatest of all time.

HR has flaws but it was last game that make blew me away and never played any game to this date that is as good as HR since 2011. mankind divided will break it.