They called it Hugo's disease for the first known victim. The plague started in South America spreading over boarders and on planes. It burned over an entire world before any sort of containment could be put in place. The plague affected 98% of people, more than any that came before it. Hugo's screwed with your D.N.A. somehow changing it in wild ways. Mostly this killed people instantly in the most gruesome way possible. People were found half dissolved or transformed into something that couldn't survive for more than a few seconds. 2% of the infected survived their mutations. Some were minor, an extra finger, slight retardation. Others were not quite so lucky turning into the monsters of our nightmares. Even some animals were affected which lead to beasts and monsters that roam the lands. With only 2% coming out of the nightmare unscathed society collapsed overnight. People gathered in towns and villages that looked more like their medieval counterparts than anything that people would recognize today. Every town had walls and the person with the most guns and followers ruled. Others just hit the road and never stopped. But to travel on your own would be suicide so these nomads banded together. These road gangs would sometimes be peaceful, looking for work and trade between towns. Others formed into mercenary bands, while others of a less scrupulous nature became bandits. We are the Hollow Heads, we travel from town to town picking up work and sometimes moving goods.
as a gang we have:
1 truck with a 50 caliber MG in the back 15 rounds of ammo at present, 200 hp engine under the hood
1 van with a air cannon turret on top made to launch just about anything that will fit in its 4cm barrel and a 100hp engine
1 truck with a 50 caliber MG in the back 15 rounds of ammo at present, 200 hp engine under the hood
1 van with a air cannon turret on top made to launch just about anything that will fit in its 4cm barrel and a 100hp engine
no god modding or just general being an A$%. You can die in this game so if you do something stupid you probably will. but if you are doing things smart you might still die. if you are downed don't worry to much you can be healed after the battle and being downed doesn't mean i hate you, but if you die from extreme stupidity you die permanently. when in a fight or a conversation with an NPC that matters post your action and i will post the results
I will use mine as an example
Name: Ian Finnegan
Appearance: 6'6 250 red hair in a mohawk and mutton chops. massively muscular he draws attention when he walks in a room. wears a dented sheet metal breast plate with leather underneath(you can have a bit of armor but it has to be simple and accessible in a post apocalyptic world)
Weapons:AK-47 60 rounds(2clips)(starting weapons have to be simple AK or M16 for assault rifles an unscoped hunting rifle for sniper sorts or a pistol of just about any kind. one gun only unless you are carrying pistols only then you can have two)
combat knife(no swords or anything and no knife only characters, do not bring a knife to a gun fight)
Skill:mechanic
Mutation:none(you can have a SMALL mutation if you want but nothing drastic)
Bio: Ian was born in a bad time. it was about five years after the world fell apart and it had not quite reformed yet. there was no one that knew anything about medicine in his town and because of it his mother died from giving birth to him. He grew up with his father George in a small village somewhere around where Pennsylvania used to be. His father had been a mechanic before the plague and continued to be one after expanding his trade to be a general tinker. Ian grew up learning the job from his father who expected him to take over the trade when he was older. but the small little village bored Ian and when he got old enough he joined a passing merchant gang and ran away. Ian has been drifting around for years doing different jobs and at one point was a mercenary. Through his travels he has learned his way around and is known in several towns.
Name: Ian Finnegan
Appearance: 6'6 250 red hair in a mohawk and mutton chops. massively muscular he draws attention when he walks in a room. wears a dented sheet metal breast plate with leather underneath(you can have a bit of armor but it has to be simple and accessible in a post apocalyptic world)
Weapons:AK-47 60 rounds(2clips)(starting weapons have to be simple AK or M16 for assault rifles an unscoped hunting rifle for sniper sorts or a pistol of just about any kind. one gun only unless you are carrying pistols only then you can have two)
combat knife(no swords or anything and no knife only characters, do not bring a knife to a gun fight)
Skill:mechanic
Mutation:none(you can have a SMALL mutation if you want but nothing drastic)
Bio: Ian was born in a bad time. it was about five years after the world fell apart and it had not quite reformed yet. there was no one that knew anything about medicine in his town and because of it his mother died from giving birth to him. He grew up with his father George in a small village somewhere around where Pennsylvania used to be. His father had been a mechanic before the plague and continued to be one after expanding his trade to be a general tinker. Ian grew up learning the job from his father who expected him to take over the trade when he was older. but the small little village bored Ian and when he got old enough he joined a passing merchant gang and ran away. Ian has been drifting around for years doing different jobs and at one point was a mercenary. Through his travels he has learned his way around and is known in several towns.
My character as the leader of the gang will be giving orders to your guys that must be followed. everyone has some freedom but we will not just walk up to a building and all do our own thing, we will have a plan. I will need an in game lieutenant in case we split up. they will need genuine leadership and planing skills. say something if you want to be the lieutenant, if you post it on your own that will automatically disqualify you from playing. Also have two positions that need to be filled, medic and demo. probably going to need about 4 more players maybe 5
The Fifth: Ian Finnegan
Mechanic
AK-47 Combat Knife(60/30)
No Mutation
Pyroguy86: Jason Cole
Recon
2 CZ75 9mm Pistols Combat Knife(58/13/13)
Sprint
ta2ce: Terry 'Ace' Amper
Sniper
Parker-Hale M82(15/3)
Eagle Eye/Farsighted
KipKommander: Milton 'Milkman' Calico
Demo
2 Colt 1911 45cal pistols Baseball Bat 2 Homemade Grenades(40/8/8)
No Mutation
Captain Pirate: Isaac Siles 'Smiles'
Infantry
Remington 870 Machete(25/4)
Alertness/bright eyes
Pandalisk: Mai Nicole(40/8)
Medic
Colt 1911 45cal pistol
Brain Damage
Mechanic
AK-47 Combat Knife(60/30)
No Mutation
Pyroguy86: Jason Cole
Recon
2 CZ75 9mm Pistols Combat Knife(58/13/13)
Sprint
ta2ce: Terry 'Ace' Amper
Sniper
Parker-Hale M82(15/3)
Eagle Eye/Farsighted
KipKommander: Milton 'Milkman' Calico
Demo
2 Colt 1911 45cal pistols Baseball Bat 2 Homemade Grenades(40/8/8)
No Mutation
Captain Pirate: Isaac Siles 'Smiles'
Infantry
Remington 870 Machete(25/4)
Alertness/bright eyes
Pandalisk: Mai Nicole(40/8)
Medic
Colt 1911 45cal pistol
Brain Damage