Well, here is one of my finest Pyro moments in TF2:
The map was Badwater (A payload map) and I was on BLU team, running up the tunnel at the start of the map. I was about half way through when an enemy soldier and medic drop down on the far side and to my horror the medic activates Kritzkreig. For anyone who doesn't know, this makes every shot by the medic's patient a critical hit, when used on a soldier, his rockets become one hit kills, if I got hit even once I was giblets.
For some reason I kept running towards this launcher of rocket propelled destruction. The soldier fired off two shot while I was still at range, but I dodged the glowing death easily as he was still at long range. However, I realised that was what he wanted as now I could not dodge the second. However, unlike many (even most) Pyros I was not using the Backburner, which has no "airblast." I was using the default flamethrower, at the last moment I hit the secondary fire of my flamethrower; reflecting the rocket! However, it was not travelling back along it's old path and back towards the soldier; instead it flew in a glorious, smoke trailing blue glow towards the soldier's medic, scoring a direct hit and reducing him to to tiny bits of red flesh.
(All this happened in under 10 seconds)
In doing this I had not only saved a good deal of my team mates from death at the hands of this deadly duo, I had also deprived the enemy of a medic (and thus healing) for 20 seconds, allowing us to move our bomb cart over the first point.
At the end of that round as our bomb cart plunged into the nuclear pit at RED's spawn I apologised to that medic.
The map was Badwater (A payload map) and I was on BLU team, running up the tunnel at the start of the map. I was about half way through when an enemy soldier and medic drop down on the far side and to my horror the medic activates Kritzkreig. For anyone who doesn't know, this makes every shot by the medic's patient a critical hit, when used on a soldier, his rockets become one hit kills, if I got hit even once I was giblets.
For some reason I kept running towards this launcher of rocket propelled destruction. The soldier fired off two shot while I was still at range, but I dodged the glowing death easily as he was still at long range. However, I realised that was what he wanted as now I could not dodge the second. However, unlike many (even most) Pyros I was not using the Backburner, which has no "airblast." I was using the default flamethrower, at the last moment I hit the secondary fire of my flamethrower; reflecting the rocket! However, it was not travelling back along it's old path and back towards the soldier; instead it flew in a glorious, smoke trailing blue glow towards the soldier's medic, scoring a direct hit and reducing him to to tiny bits of red flesh.
(All this happened in under 10 seconds)
In doing this I had not only saved a good deal of my team mates from death at the hands of this deadly duo, I had also deprived the enemy of a medic (and thus healing) for 20 seconds, allowing us to move our bomb cart over the first point.
At the end of that round as our bomb cart plunged into the nuclear pit at RED's spawn I apologised to that medic.