Pair of ion blasts, halberd beam and an attack drone mark II with max shields and upgraded engines. And stealth. How the fuck do you win without stealth. Maybe a defence drone II. Still it was an awesome fight.
I wouldn't say it's mandatory. It certainly makes it a lot easier. All you need is level 1 stealth. Just pay attention, a cloak once you hear those missles pop or those damn multi-drones show up. It'll save you a lot of hull points.The Wykydtron said:Cloaking must be 100% mandatory to beat it I swear.
See, you're proving my point. This isn't about nostalgia goggles. It's about people getting so used to winning at games that they see anything short of seeing the credits roll as a waste of time and effort. This is a game where every little step forward is a victory in itself, and I can promise you luck has less to do with it than you're thinking. It's not about what the game throws at you so much as what you do with it -- making the right decisions, and ultimately minimizing the effects of that randomness. Sure, it's possible for the RNG to throw a situation at you where you just up and die on the second jump. But by the time you're a couple sectors in, dying is less the RNG's fault, and more yours. I'm not a good enough player yet to beat the game (at least on normal, haven't even bothered with easy), but just about every time I die, I can pick out what I did wrong that lead to that death, which lets me learn from it, which makes me better at the game.GabeZhul said:I would say you have a serious case of nostalgia goggles. Sure, I would also love to sink dozens of hours into the game, but I am not in elementary school anymore (hell, I can barely even remember what it was like) and I just don't have the free time. So yes, I have cheated too. In fact, I wrote an entire Cheat Engine script for the game that let me modify most of the game variables, including weapon reload times, and I STILL found it ridiculously luck-dependent.Owyn_Merrilin said:This thread amuses me. Mostly because of all the people admitting to cheating just to beat the game. Not because of anything personally against cheating in (singleplayer) games, but because of certain modern attitudes about finishing and cheating at games. I remember playing 8 and 16 bit games as a kid, knowing I'd never see the end of the majority of them, and knowing that was fine. Actually beating one of them without cheating (and I did cheat on a few titles just to see the end) would have netted me playground bragging rights for life, with good reason. Then somewhere around middle school, game design started to shift, until by the time I was in highschool, the average gamer was bragging about how they beat absolutely every game they bought. FTL, on the other hand, is a very old school game, it's the kind of game that you're really not /supposed/ to beat, or at least not without hours and hours of practice. Which is why I find people cheating on it hilarious -- I'd wager that by and large, these are the same gamers that like to brag about finishing every game they own, and the minute they get one that isn't designed to allow just anyone to see the end, well...
Me, I've got 14.5 hours logged (all on normal) just since buying it last weekend, and I still have yet to get to sector five, let alone beat the boss. But that's okay, because every run that gets me a little bit farther is a victory in its own right, and it's amazingly /fun./
I guess what I'm saying here is, "darn kids with their new fangled easy games, get off my lawn!"![]()
Actually, my favorite trick was freezing the rebels' progress. It is a really simple cheat, and it let me actually EXPLORE the systems instead of just running through them on full speed. It was a lot more fun than my first few standard playthroughs.
That said, I have yet to legitimately beat the game, but mostly because whenever my ship gets destroyed, I feel I wasted all the time I took to get that far, and so I always shelved the game away for a few days/weeks.
You A. need to upgrade your engines so it misses more shots (they will miss more than half of everything fired at you at the highest level) and B. get a cloak. As soon as the drones appear, cloak, and the second (and third) phase becomes trivial.RatherDull said:Even on easy difficulty I can't do it.
That second phase just rips me apart with those drones.
You can just download a save game that has all the ships unlocked already. That's what I did. It's kinda cheating but who gives a fuck.lacktheknack said:implying I can even even get to the last sector on easy
I don't know if I'm just approaching the game wrong, or if the stars simply haven't aligned. If nothing else, anyone wanna tell me how to get more than just a Kestrel and Engi ship? I'd like to try a new ship, if nothing else.
I pretty much agree with this. The point of a game like this is not to win, so much as it is to enjoy the impossible odds and learn to laugh at the multitude of ways that you will meet your untimely demise. I bought the game for a friend and the most fun is swapping stories on how we got screwed by any number of ways. Did you run into a ship that took out your door controls letting fire spread and kill your team before you could vent it into space? Did you make the mistake of trying to jump to one more star and end up facing the rebel fleet in sector two? What about losing your top gunner when you tried to help stop the alien spider invasion leaving you alone to pilot the ship? And I hope I'm not the only one that has diverted energy from o2 only to forget to power it back up and killed everyone on board. You could argue the 'waste of time and frustration oh i have a real life and can't be bothered' except an average playthrough is an hour and a half. You don't have to beat the game but if you want to cheat to do it that's no sweat off my back it just seems like this isn't the game for you in the first place. So you beat the game while cheating and you're rewarded to . . . a couple of sentences and the credits. But if you play normally and learn from your mistakes and have a little luck you will eventually take down that bastard flagship and it will be glorious. All hail the crew of The LebrominatorOwyn_Merrilin said:See, you're proving my point. This isn't about nostalgia goggles. It's about people getting so used to winning at games that they see anything short of seeing the credits roll as a waste of time and effort. This is a game where every little step forward is a victory in itself, and I can promise you luck has less to do with it than you're thinking. It's not about what the game throws at you so much as what you do with it -- making the right decisions, and ultimately minimizing the effects of that randomness. Sure, it's possible for the RNG to throw a situation at you where you just up and die on the second jump. But by the time you're a couple sectors in, dying is less the RNG's fault, and more yours. I'm not a good enough player yet to beat the game (at least on normal, haven't even bothered with easy), but just about every time I die, I can pick out what I did wrong that lead to that death, which lets me learn from it, which makes me better at the game.GabeZhul said:I would say you have a serious case of nostalgia goggles. Sure, I would also love to sink dozens of hours into the game, but I am not in elementary school anymore (hell, I can barely even remember what it was like) and I just don't have the free time. So yes, I have cheated too. In fact, I wrote an entire Cheat Engine script for the game that let me modify most of the game variables, including weapon reload times, and I STILL found it ridiculously luck-dependent.Owyn_Merrilin said:/
I guess what I'm saying here is, "darn kids with their new fangled easy games, get off my lawn!"![]()
Actually, my favorite trick was freezing the rebels' progress. It is a really simple cheat, and it let me actually EXPLORE the systems instead of just running through them on full speed. It was a lot more fun than my first few standard playthroughs.
That said, I have yet to legitimately beat the game, but mostly because whenever my ship gets destroyed, I feel I wasted all the time I took to get that far, and so I always shelved the game away for a few days/weeks.
That's all a digression, though. The real point is that going in to this game expecting[footnote]which is subtly but significantly different from hoping or intending[/footnote] to actually get to the end is going at it all wrong. The real point of FTL (and any other roguelike) is to get as far as you can, aiming a little further each time. Actually beating it is just gravy, kind of the game acknowledging just how much you've kicked its ass. Personally, I could go my entire life without reaching the final boss, and still have had a blast getting however far into the game I did before ultimately moving on. I know I have so far.
You should probably get more experience then.RatherDull said:In my experience taking out the drone controller doesn't stop like a million drones coming at you at once.Zenn3k said:Ion Bomb works wonders. Bomb his drone controller and phase 2 is cake-walk.RatherDull said:Even on easy difficulty I can't do it.
That second phase just rips me apart with those drones.
I do! I do! Ooh pick me!ShinyCharizard said:You can just download a save game that has all the ships unlocked already. That's what I did. It's kinda cheating but who gives a fuck.lacktheknack said:implying I can even even get to the last sector on easy
I don't know if I'm just approaching the game wrong, or if the stars simply haven't aligned. If nothing else, anyone wanna tell me how to get more than just a Kestrel and Engi ship? I'd like to try a new ship, if nothing else.
My win was basically this, I was on my friends account, playing the for the first time and lucked through to beating the end boss, but only just. No cloaking, no teleporters, only dronespam.Naeras said:If you want an easy playthrough though, try the Engi cruiser. If you get a second EMP weapon, a defense drone, an additional offensive drone and the drone recovery arm, you'll be able to take down anything the game throws at you with ease. Fire one EMP at the shields and another at another system you want taken out, then let the drones do the rest.