So my friends and I play board games fairly often, but there seems to be a real divide between the attitudes of the players when it comes to games, and it really seems to be damaging the experience.
I like to play the game for fun, and I am not super strict when it comes to rules. If someone makes a mistake, so long as it is still their turn I will gladly let them take it back so long as it is fairly easy to do (ie moving one piece), especially if we are new at the game or the person just did not understand the rules before they made the move. Another example is games where you are supposed to receive a random faction (ie twilight imperium), I think it is perfectly acceptable for people to choose their factions so people are happy with who they end up with.
On the other hand there seem to be some people who are super anal retentive about rules, and any kind of deviation or take backs makes them get uspset and throw a fit, even in co-op games. For example, we were playing eldritch horror for the first time, and I didn't know that you could not rest on a space with a monster, so I said "I will move and then rest", they reminded me that I cannot do that so I said "oh, ok, well instead I will rest and then move". Of course predictably this caused a tantrum since apparently I was "taking back" even though I had not even touched my piece yet. For the rest of the night the guy who got upset was sulking and wouldn't even talk to me, so it seems that these boardgames are causing much more trouble than they are worth.
There seems to conflict fairly often about this and it seems to be damaging the gaming experience, so what is the best solution / common ground to this issue?
I like to play the game for fun, and I am not super strict when it comes to rules. If someone makes a mistake, so long as it is still their turn I will gladly let them take it back so long as it is fairly easy to do (ie moving one piece), especially if we are new at the game or the person just did not understand the rules before they made the move. Another example is games where you are supposed to receive a random faction (ie twilight imperium), I think it is perfectly acceptable for people to choose their factions so people are happy with who they end up with.
On the other hand there seem to be some people who are super anal retentive about rules, and any kind of deviation or take backs makes them get uspset and throw a fit, even in co-op games. For example, we were playing eldritch horror for the first time, and I didn't know that you could not rest on a space with a monster, so I said "I will move and then rest", they reminded me that I cannot do that so I said "oh, ok, well instead I will rest and then move". Of course predictably this caused a tantrum since apparently I was "taking back" even though I had not even touched my piece yet. For the rest of the night the guy who got upset was sulking and wouldn't even talk to me, so it seems that these boardgames are causing much more trouble than they are worth.
There seems to conflict fairly often about this and it seems to be damaging the gaming experience, so what is the best solution / common ground to this issue?