Here's what I don't get:
Digital copies of games are cheaper than hard copies because the costs of disks, packaging, and shipping are removed. PlayStation has downloadable games.
Where do we, as consumers, see savings if Xbox One will still sell hard copies of games? How do the restrictions on trading, sharing, etc. and the associated fees translate to savings for gamers?
Digital copies of games are cheaper than hard copies because the costs of disks, packaging, and shipping are removed. PlayStation has downloadable games.
Where do we, as consumers, see savings if Xbox One will still sell hard copies of games? How do the restrictions on trading, sharing, etc. and the associated fees translate to savings for gamers?