How good is Red Dead Redemption?

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Shoggoth2588

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Aug 31, 2009
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Based on what you've said about the GTA series, I really don't think you'll be satisfied with Red Dead Redemption. I haven't had a lot of fun with GTA games since about VC and can't even said I've liked one since San Andreas but what GTA has over RDR is the setting. The Old West is an interesting setting sure but, RDR lacked the catharsis of running over pedestrians, bowling, etc. It's fun hog-tying people for the first few minutes but I had more fun dicking around in GTAIV.

I grabbed RDR Complete a while back for the PS3 for a lot more than you're about to pay and came out feeling really disappointing. You may like RDR but I really think it just doesn't have the same charm as the GTA games.
 

ShinyCharizard

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Oct 24, 2012
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Personally. I hated it.

It is all just so damn boring, the missions are all the same, the controls suck, it drags on way too long, buggy as hell.

And the loading times........... Longest I've ever experienced.

Also have fun destroying your thumb, having to tap A constantly to get your horse to move. Fucking terrible design decision.
 

King Billi

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Jul 11, 2012
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ShinyCharizard said:
Also have fun destroying your thumb, having to tap A constantly to get your horse to move. Fucking terrible design decision.
You know your horse has cruise control? When you're going as fast as you would like you can just hold the button to maintain your current speed.

Anyway on topic I think Red Dead Redemption was an excellent game. One of the few Rockstar games I do really like actually. The faults other people have mentioned are certainly there and they're mostly issues common in most other Rockstar games, in any case the positives far outweigh the negatives and the setting alone is one of the best realised of any game.
 

Grampy_bone

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Mar 12, 2008
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I jokingly referred to it as "Red Dead Talking On The Way To Places."

Like all recent rockstar games, its very wordy and it uses travel time as a way to get lots of dialogue in. As many people said it takes awhile for the plot to come together. But damn if it isn't the best Western game ever made. I'm a big fan of the genre so this game was like crack to me. I can understand if someone doesn't like westerns though they would find it boring.

I really Really REALLY liked the ending, as in the super secret hidden True Ending you have to find by accident or FAQ.
 

Blow_Pop

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Jan 21, 2009
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I haven't finished it yet nor really gotten far or played it lately so take my advice as you will.

I DESPISE Rockstar games. They bore me. I'm enjoying the hell out of RDR. I hate having to figure out how to shoot in games but I'm enjoying it in Red Dead.

I also have the GOTY edition. I bought it because I found it on a holiday sale for like $10 or so and found that to be ridiculously low especially for Gamestop as it usually runs in the neighbourhood of $20 still for GOTY. Haven't touched the DLC or multiplayer yet. From videos I've seen of it, it looks like it has the potential to be a shit ton of fun. And coming from someone who HATES multiplayer games that's saying a lot.

From the sounds of it you sound like you are either going to love it or hate it. I have to say for that price though, that's a damn good price for it. I think it's worth at least that. So I'd say you should probably get it and try it out for yourself.

Also, I love the hell out of the side quests and have spent more time playing those than the story line....
 

Elfgore

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Dec 6, 2010
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Buy it. I've played and beaten it three times and have spent hours roaming about, just doing whatever. The story is really good and the characters are likeable. It really feels like you are in a western movie or something. Undead Nightmare isn't half bad either. The game can be described as GTA with horses.
 

SKBPinkie

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Oct 6, 2013
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Dan Houser comes off as one of the most jaded, cynical,(possibly depressed) dude I can think of.

Seriously, he just seems to hate everything in existence. His style of humor is way, way too "real" for me. Half the time, I'm more angry / saddened by the stuff he makes his characters do. Very rarely do I actually laugh at what's going on. Then again - ultra depressing garbage is what seems to be what's "in" nowadays, so whatever.

That being said, I'd still say that RDR is pretty fun. The controls are garbage, and the slow mo thing is pretty overpowered, but I do like traveling from city to city, coming across strangers on the way, viewing the absolutely beautiful vistas, etc. Helping people / shooting them is fun as well (although, it doesn't make sense for Marston to be anything other than a saint, considering how the story goes).

Compared to GTA IV and V, it's far less cynical. In the GTA games, there's a constant reminder every 100 meters that you're viewing a deeply cynical person's version of LA, what with stupid people / shop names / car names that remind you that the writer is desperately trying to tell you that the "world is fucked" in the least subtle manner possible. I'm seriously surprised this kind of writing comes from a dude based in the UK.

The GTA games' contempt for everything was kinda interesting at first, but now it's just tiring. In no way do I consider it fun to play those games anymore.
 

oversoon

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Oct 12, 2013
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If you don't like Dan Houser's writing I think you'll find RDR to be a mostly positive, but slightly mixed bag. It does share similarities with his other work, but Red Dead Redemption is just far stronger in a literary sense than anything else Rockstar has done. It is so NOT Grand Theft Auto with horses. I like Dan Houser's writing a lot, and I don't know how much that influences me, but Red Dead Redemption was one of the best games of the generation in my book.
 

RedBackDragon

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Apr 22, 2013
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Red Dead Redemption is awesome as a singleplayer game, but forget online completely - once rockstar brought out a rifle that shoots tnt as paid dlc... well yeah it just went to heck after that.
 

Astoria

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Oct 25, 2010
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I really liked it but having said that it doesn't make my top 10. I'd give it a solid 7.5 though. It just got a little repetitive to me with the ride here kill guys then ride here kill more guys. Still enjoyable though and worth the money for sure.
 

Casual Shinji

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Jul 18, 2009
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It's basically GTA4, but without cars, buildings, or anything else fun to crash into or blow up. And with a main character who's supposed to be this badass outdoorsman, but spends the majority of the game making empty threats and following the instructions of necrophiliacs and raping warlords. And just wait till you get to Mexico... You think riding to a place to kill a bunch of people sucks? You ain't seen nothing yet.

Just buy Undead Nightmare, that's actually kinda fun.
 

IndomitableSam

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Sep 6, 2011
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My extent of experience with Rockstar games is GTA3 and a bit of Vice City... and I was so bad at them I never did the missions, I just went around sandboxing and killing lots of people. Not my type of game at all. I'm pretty much and RPG fan and play a lot of Sim games, too. That's about it. RPGs, Harvest Moon, Civ, FFXIV:ARR, Banished, Simcities, State of Decay... basically what I play. Some Fallout.

I love RDR. Absolutely love it. It's amazing. Some parts can drag as people have said, but it's still great. I loved the easy aiming as I can't aim with a controller to save my life. (I've actually re-bought games on the PC because I can't play them on a console I'm so bad.) That said, I still never can save people from hangings.

I've really been debating replaying it lately. I think I'll take some time off work in April and fire it up then, actually. I've been wanting to replay it lately.

I really recommend it.
 

Eclectic Dreck

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Sep 3, 2008
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There are plenty of people who say it drags but I'm of a different opinion. You see, I've never actually managed to beat a Grand Theft Auto as they become the very epitome of tedium. RDR was different and yet in most ways exactly the same. I'm not quite certain what it is that made it the sort of game I'd sit through until the end though.

Perhaps it was the cast. Rockstar has used the idea of a protagonist who has tried to leave a life of crime behind him but it always rings hollow. In RDR, all the acts of violence forced upon you are technically in pursuit of the goal of taking down your old partners and those that stand in your way are outlaws and villains themselves. San Andreas' CJ might have claimed to be "out of the game" but given the slightest opportunity he threw himself unambiguously into a life of crime again. And then there are the people you meet along the way who are a pastiche of all the great characters of the old western movies. There is a hooker with a heart of gold, a scheister doctor selling what he thinks is snake oil (though, considering it is what gives you bullet time I'd argue he actually did stumble across a miraculous elixir), a philosopher bandit, a retired gunfighter - the list goes on and on. GTA often lifted characters from other works as well but rarely were they sympathetic characters. Most of the time they were simple sociopaths and psychopaths who are utterly irredeemable. This is an important distinction - being asked for help by a character you actually like makes the resulting mission seem much less like a chore. And, when the game regularly asks you to put one of these people down, it stings all the more - how can you truly be on a quest for redemption when you're asked to kill plenty of men more noble than you? The cast, pilfered though they are, are truly integral to the story helping both enhanced by the setting and helping to make the time and place more, well, believable.

Speaking of setting, RDR certainly deserves recognition for their feat. GTA games take place inside of cities that, though analogous to real and famous cities, always felt fairly generic to me. RDR captures the feeling (for lack of a better word) of much of the American southwest perfectly. The area around Armadillo always reminded me of my hometown of Amarillo - a city barely starting at the turn of the century nesteld in the middle of the high plains. Further west and south you have the rolling hills and scrub of a region known, quite obviously, as hill country. Crossing the Rio Grande into mexico gives you box canyons and full proper desert - both common in the region. Traveling far enough east sees the plains give way to proper green grass and trees and even snow. The game, though incredibly compact, manages to evoke an area stretching from just beyond El Paso to St. Lous and it does it all at the perfect scale for a video game. From end to end is a long enough ride to be taxing without overstaying it's welcome. And the game so perfectly captures weather. In one mission you are tasked with helping a widow round up cattle in front of an approaching thunderstorm and as someone who has lived through many storms on the high plains, never before have I seen it so believably rendered. The rapid descent into darkness, the sudden and torrential rain, the nearly terrifying flashes of light and crashes of sound all of these help build the very real sense of danger both to player as well as the herd. Since many were not raised in a place where cattle are common I'll simply say that while they are fairly weather resistant, unless they are well controlled thunderstorms tend to scare the herd causing them to run wild without much regard to where they are going. Keeping the herd contained and calm is, to put it simply, incredibly important in such a situation.

Mechanically, the game works better as well. Gone are the fancy car tricks replaced with a much simpler and slower horse. But the change in pace allows for more far more excitment. Couple that with the very usable auto aim system and the game manages to make you feel like a legendary gunfighter of the old west. The result is, as others have said, a game that is incredibly easy but one of the great problems I've always had with GTA is it's capricious interpretation of a difficulty curve. So while you'll beat most challenges the first time around, you're spared the common aggrivation in GTA of having to play the same mission again and again simply because you couldn't wrangle some finicky vehicle or the NPC traffic wouldn't cooperate or whatever other random frustration the game decided to toss your way.

Finally, and importantly, the game manages to be consistent about things. Take John Marston - you are forced into the plot by the US Government who is holding your family ransom in order to force you to hunt down your old gang. John never seems to forget this and so though prostitutes are common fixtures of the towns, John refuses to parktake. When he meets a woman who is every inch his equal, the romance that goes nowhere is entirely unrequited and it is painful. John is flattered and, you get the feeling at least a bit interested but not enough to so much as steal a kiss and you know that at least some part of him wants to just give up on his quest and settle down with her and build a new life of peace in the New Austin territory. The people he hunts down are John's old friends, something the game doesn't let you forget. Sure, the first guy is a simple brute and villain but as the game wore on and boot hill filled with old friends and allies it got harder and harder to pull the trigger. All of this builds towards the notion of redemption - John wasn't a good guy before the game and with each betrayal of fellowship you're forced to wonder, much like John himself, if redemption was even possible for a man like him.

The game also ends supremely well. You fight a man who is no more evil than you, a man who is just as willing to seek redemption as you, a man perhaps more worthy of being saved than you and once the last shot rings out and the almost palpable smell of gunsmoke and soil clears the air you ride home. It is a long ride through all of the settings the game can provide from the dark and snowy mountaintop where the finalshowdown took place across the plains to your small farm. Finally, after one last campaign of violence, after sacrificing every friend you ever made, you are reunited with your wife and child and are granted peace. But, as should be obvious by that point in the game, John Marston is not a man destined to live in peace and there remains one last act of savage violence, one last sacrifice and, years later, one last tragedy to chalk up to John. By the true end you have to wonder if it was possible for John to be redeemed, if all his sacrifice was worth it, if instead he should have simply chosen to live and die an outlaw rather than trying to be a man of peace and, eventually, a hero. Endings are something so few games do well and Red Dead Redemption gives us an example of a game that ends perfectly.

Red Dead Redemption is, without question, the finest video game western ever made. It captures the feeling of the southwest and couples it expertly with the subtle sadness that it seems must always accompany the end of an era destined to live on as legend. It weaves a story with a tapestry of characters perfectly suited for their place and time even though many of them, like the era itself, are clearly on their way out. It does all of this with a set of mechanics that allow you to play the game as it should be played with a gunfighter of such skill that hapless mooks are exactly that - all of it is in keeping with the idea of a legendary outlaw and gunfighter looking for a way to leave a life of violence behind him. The game is often paced well with many segments standing perfectly fine as their own three act tale and, like so few games before or since, has the courage (and the talent behind it) to pull off an ending that the game truly deserved. In terms of a self contained game, it was easily my favorite game of the generation and it is absolutely worth trying. Especially for 7.50.
 

Marik2

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Nov 10, 2009
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RDR was a really fun game for me and it has a good cast and a nice story. The gameplay is kinda average and most of the side stuff is collecting dumb stuff, but the landscape is great.
 
Aug 1, 2010
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If you demand combat that's innovative and open ended, you probably won't like it. This is because the shooting, while nicely done, is by no means the point of the game. As a result, it's fairly standard.

That being said, I would still unreservedly recommend the game on the merits of immersion, characters and story.

It really is a standout of video game writing and it's better than most western films.

Since you've already gone for RDR, I would also say pick up Undead Nightmare at some point. Complete the vanilla game first, but UN is one of the primary arguments for good DLC. It's funny, creepy and even depressing at times. I'm looking at you, you baby-eating hairball. I wouldn't say it's too repetitive either. The graveyard burning is a bit samey at times, but the whole setting is just too entertaining for me to ever be bored by it.
 

MrBaskerville

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Mar 15, 2011
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I thought it was boring and suffered from all the usual problems that Rockstar games seems to suffer from. Poor writing, annoying clicheed characters ripped from classic movies and missions that are so rigid and linear that you aren't allowed to think. Just follow the mission market, stray from the path and you will be punished...
 

ShinyCharizard

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Oct 24, 2012
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King Billi said:
ShinyCharizard said:
Also have fun destroying your thumb, having to tap A constantly to get your horse to move. Fucking terrible design decision.
You know your horse has cruise control? When you're going as fast as you would like you can just hold the button to maintain your current speed.
Haha I did not know that (or didn't remember). Now I feel stupid.