How important is music in a game?

Recommended Videos

vxicepickxv

Slayer of Bothan Spies
Sep 28, 2008
3,126
0
0
Properly done music is the third most important element to a game. The only two more important are the gameplay(which includes how it's played), and the sound effects.

If you can find a PC game with independent audio controls for music and sound, listen to a section of a game with the music, and again without it. How much has changed for you?

As for individual scores, I'd have to say the most memorable are older NES and SNES games that were forced to do their best with limited memory. The music from a lot of older Squaresoft(that's how old the games are) games grab me. More recently, I would go with Final Fantasy Tactics, and the Persona series. Mass Effect, Neverwinter Nights, and the older Resident Evil games(I haven't played since 2) had managed to include music to the game to make it more than just background. I know Resident Evil actually had sections of the game without music at all. As mentioned before Left 4 dead and L4D2 had well used music.
 

WillieDaKid3

New member
Sep 2, 2012
26
0
0
It's not so much music, as it is sound design. Sound design is crucial for building atmosphere, atmosphere is crucial for building a sense of place and immersion. And I think we can all agree that immersion is very important in a good game - particularly a story driven one. Therefore I would say that, yes, music is very important.
 

lunavixen

New member
Jan 2, 2012
841
0
0
Music in game is really important as it can make or break a scene/game, using music appropriately or a lack of music appropriately can really add to a gaming experience and push a game in my eyes, from pretty good to excellent.
 

sammysoso

New member
Jul 6, 2012
177
0
0
Effective music is essential for your game to be good.

Not necessarily cool tunes to listen to on your iPod either, it's all about creating immersion.
 

MeChaNiZ3D

New member
Aug 30, 2011
3,104
0
0
It seems to me that when a game has excellent music, I notice and it enriches gameplay, when it has good music, it enriches gameplay, and when it has indifferent music, I don't notice. But rarely do games have actual shitty music, so I'm not sure if I'd notice if it was bad. It is essential for a stellar game, but I don't think it's essential for an indifferent or even good one.
 

MintberryCrunch

New member
Aug 20, 2011
197
0
0
Really depends on the game. For RPGs like The Elder Scrolls or Fallout, because you're doing a hell of a lot of walking around just checking out scenery, the music is incredibly important, thus why the music in those two games are so damn good. I think the Painkiller soundtrack is perfect for its' genre too, nothing better for killing undead hordes than some industrial metal.
 

Mauler

New member
Jul 11, 2012
113
0
0
Well i for one dont agree whith some of you because Bioware RPG's hawe great music, like action/RPG Mass effect had great music, and KOTOR had john williams themes. Also The best ambient ''music'' was in silent hill 2 where i almost wept to insanity buy song in butterfly room and last clash whith two piramidheads... THAT WAS AWESOME(and creepey)!
 

KICdude

New member
May 29, 2012
14
0
0
In the world of video games all music is there for, is for both sound effects and background music. Try playing containment break with a techno or country style music. this would liven up the experience and turn it from scary to weird. So music plays a vital role. pretty sure most everyone will agree. So if you don't notice music in game hum the Mario Theme song or Green Hill Zone.
 

wabbbit

New member
Jun 15, 2011
146
0
0
As a side note, there is a video on youtube somewhere which was part of somebodies university project, it had someone playing Medal of Honour with the default music playing, then playing with some happier music.
When the default music was playing, players were much more hesitant about darting around corners and played a little more cautious.
 

Sunrider

Add a beat to normality
Nov 16, 2009
1,064
0
0
In most multiplayer games, not important at all. I often listen to my own music when playing DOTA 2 and such.
In singleplayer? As important as any other element, including graphics.

 

BrotherRool

New member
Oct 31, 2008
3,834
0
0
In all honesty, it just has to be not bad. If the game is good and the games atmosphere is good, with a few exceptions, as long as the music isn't immersion breakingly awful we're probably even going to leave with a positive impression of it because of the game.

It can do some fantastic things, a game can be made around it's music (Bastion) but it's much rarer than a game being made around it's gameplay, or setting or visuals or even story. Music is a strong 4th in all that.

We happen to have some very good music (FFX) and that's nice. But we wouldn't miss it like we'd miss gameplay.


Also I would like to note, look just how many games in just 2 pages of thread people have recommended as having awesome music. Either we are exceptionally lucky in the game industry and have the next best thing after the next best thing, or music taste is so wide it's impossible to have a concerted effect around one particular game, or the music is actually just fairly good/average but that's good enough to satisfy this. It's just not that probable that so many games are the very best. If they're all the very best, then doesn't that itself mean the very best is by definition a bit average?
 

Zipa

batlh bIHeghjaj.
Dec 19, 2010
1,489
0
0
A lot of games have really shitty music so I turn it off, plus im watching TV quite a lot on my second monitor so I tend to turn it off for that to. Some games though like the Mass effect series I leave it on because its awesome.
 

Smiley Face

New member
Jan 17, 2012
704
0
0
Mauler said:
Well i for one dont agree whith some of you because Bioware RPG's hawe great music, like action/RPG Mass effect had great music, and KOTOR had john williams themes.
Not to mention Jeremy Soule's stuff. If you listen to the soundtracks of KotOR and Morrowind back to back, you can really tell it was done by the same composer and orchestra at about the same time (Like, speaking of John Williams, when you listen to the Phantom Menace and Harry Potter back-to-back). Fantastic stuff.

elvor0 said:
Shoggoth2588 said:
I agree but I think music in games isn't utilized very well for the most part. 4 times out of 5 I don't even notice game music honestly like in the Halo games, Alice Madness Returns, Bioware RPGs...I didn't know if there was music in those or not for most of my play time honestly. Then again there's also games like Silent Hill Downpour and, Last Story which give me some hope for in-game tunes.
Madness! Halo has a fantastic soundtrack, one of the greats I'd say, I'm not even a massive Halo fan, but the soundtrack has more than earned it's place in my music library. The main theme to Halo is stellar, as is Steve Vai's Mjonir Mix of it.
I honestly don't know how you can say you didn't notice a soundtrack in Halo. If you don't like it fair enough,(insanity!) but it was always pretty prevalent. But I will give you a lot of the time the music in games is fairly...generic and homogonous, but every once in a while you get a game with a soundtrack that goes above and beyond the call of duty.

Regarding Halo's music being awesome, I second that. Might be one of the first uses of music in a video game that really caught my attention.

BrotherRool said:
It's just not that probable that so many games are the very best. If they're all the very best, then doesn't that itself mean the very best is by definition a bit average?
That necessitates take a view of 'best' as a very small percentage of a total, rather than exceeding a very high standard of quality - which, technically, is the more accurate way of using best, but isn't necessarily what people mean in this context. Even so, it might be - I mean, there's a lot of games out there, and while a fair few names have been bandied about here, they're still a very small percentage of games, and probably fit within the top bracket of games with high musical quality.


But yeah, so much good stuff - a lot's been brought up, a fair bit of which is on my iPod. Nowadays, if a game catches my eye, one of the first things I do is check the composer.
 

Nekron_X

New member
Jan 30, 2011
98
0
0
i find it to be important depending on the game. games like the AC series i don't find it as important, simply because you are, for the most part, in major cities that are full of people and their constant talking and moving around, though it's good for some dramatic scenes or chases, like when looking for the keys in revelations and brotherhood, i don't really notice it that much. on the other hand in a game like Neir, where there's not much talking aside from the party members and those conversations last 30 seconds at most, the music can be soothing, depressing, or dramatic depending on what's going on and i absolutely love it. the boss fight song is nice and dramatic, and the sad/bittersweet songs always get to me.
boss battle music:

a sad song:

and some peaceful travel music:

i love Neirs' soundtrack...
 

themind

New member
Jan 22, 2012
82
0
0
It depends a lot on the type of game. A really stellar horror game is done well with virtually no music, and the art of making silence important in a game has been all but lost.

Having said that, some games have a soundtrack that makes you want to play it, like Dynasty Warriors for PS2.

And having said that, a bad music score or shitty menu music can eviscerate a quality gaming experience. Nothing worse than playing an okay game, but the music is so awful you want to puncture your ear drums.
 

badpun

New member
Apr 4, 2010
202
0
0
It's not essential for some games, others its can make or break it. Most fps and such aren't that affected if the musical score was average plain fare yet a game like Journey the music was basically an integral part to the game.
 

Easton Dark

New member
Jan 2, 2011
2,366
0
0
Plenty of games benefit from it, others don't need it.

I couldn't imagine playing Elder Scrolls or Fallout 3+ without the music.

Mount and Blade is the same whether you have sound or not. And I mean sound, not just music.
 

Flamezdudes

New member
Aug 27, 2009
3,696
0
0
It is incredibly important. Hell, Final Fantasy gets Orchestra's doing their music, one of which i'm seeing in two weeks. The music for the FF is so memorable i'd say it's one of the main highlights of the entire series.

Music helps to set tone, atmosphere and to make the player feel certain emotions.