I considered that, but look it's so darn reliable. I was actually thinking of a way to prove this so I figured, well Torchlight 2 and Dishonoured I haven't heard much of? But they're both name dropped in this thread. And people name drop every single FF game and Halo and all Bioware games and all the Elder Scrolls games and the Fallout games and although it hasn't been mentioned in this thread Uncharted pops up all the time. God Of War. Metal Gear Solid. Silent Hill. Deus Ex. All the big franchises. They're all fantastic (maybe CoD is an exception here?)Smiley Face said:That necessitates take a view of 'best' as a very small percentage of a total, rather than exceeding a very high standard of quality - which, technically, is the more accurate way of using best, but isn't necessarily what people mean in this context. Even so, it might be - I mean, there's a lot of games out there, and while a fair few names have been bandied about here, they're still a very small percentage of games, and probably fit within the top bracket of games with high musical quality.BrotherRool said:It's just not that probable that so many games are the very best. If they're all the very best, then doesn't that itself mean the very best is by definition a bit average?
But yeah, so much good stuff - a lot's been brought up, a fair bit of which is on my iPod. Nowadays, if a game catches my eye, one of the first things I do is check the composer.
And there's so little that's widely acknowledged as bad.
The difference between say the Elder Scrolls games and Bastion/FFX is that there are people who hate almost all video game music who praise Bastion and I know lots pianists who absolutely adore To Zanarkand and they don't even really know what game it came from. But generally it's all so consistent it can't really be the best in it's genre, maybe the game gives us a good impression and the fact that a lot of us don't normally listen to this type of music otherwise means we can't judge well. Or maybe you really can just pay for good music