Did a quick search of the first 3 pages, my bad if this has been mentioned before ^^;
Just saw this on twitter. I dont think ValVe have much to worry about if the only difference is the ability to connect through facebook *eye-roll*
Link
Thoughts?
Just saw this on twitter. I dont think ValVe have much to worry about if the only difference is the ability to connect through facebook *eye-roll*
How Impulse hopes to challenge Steam, open PC market with Facebook Connect, Twitter
Stardock Corporation revealed to GamePro today that their forthcoming developer resource and distribution service Impulse: Reactor uses Facebook Connect -- which represents a significant challenge to competitor distribution service, Steam.
Right now, Valve Software's Steam is the most popular PC gaming platform out there for developers because it offers multiplayer support, digital rights management options, and a relatively cheap and convenient way for devs to get their games to market on PC. The only drawback is that Steam is pretty much the only game in town, so Valve can require developers to do things like bundle the Steam client in all their games.
"If no one challenges Steam, what's going to happen [in the future] is you'll have to bundle all your games with Steam Achievements or something," Stardock CEO Brad Wardell told GamePro. "The PC will become a closed platform -- like the Xbox 360. And eventually, big-budget PC games will go away."
Impulse: Reactor plans to offer the same services to developers as Steam and already provides a competitive user service, Impulse. It's also stepping up the competition by not requiring users to register an Impulse account to play Reactor-distributed games. The software instead uses Facebook connect to identify users and allow them to import friends lists directly from the social network instead of starting all over on Impulse.
"It's hard not to root for them," Wardell said, praising Valve's excellent reputation and indie cred. "But you could replace Valve with Microsoft and it'd still be the same problem... a monopoly."
Impulse: Reactor debuts with the Stardock-developed turn-based strategy role-playing game, Elemental: War of Magic this August. Find out more about the service here.
Stardock Corporation revealed to GamePro today that their forthcoming developer resource and distribution service Impulse: Reactor uses Facebook Connect -- which represents a significant challenge to competitor distribution service, Steam.
Right now, Valve Software's Steam is the most popular PC gaming platform out there for developers because it offers multiplayer support, digital rights management options, and a relatively cheap and convenient way for devs to get their games to market on PC. The only drawback is that Steam is pretty much the only game in town, so Valve can require developers to do things like bundle the Steam client in all their games.
"If no one challenges Steam, what's going to happen [in the future] is you'll have to bundle all your games with Steam Achievements or something," Stardock CEO Brad Wardell told GamePro. "The PC will become a closed platform -- like the Xbox 360. And eventually, big-budget PC games will go away."
Impulse: Reactor plans to offer the same services to developers as Steam and already provides a competitive user service, Impulse. It's also stepping up the competition by not requiring users to register an Impulse account to play Reactor-distributed games. The software instead uses Facebook connect to identify users and allow them to import friends lists directly from the social network instead of starting all over on Impulse.
"It's hard not to root for them," Wardell said, praising Valve's excellent reputation and indie cred. "But you could replace Valve with Microsoft and it'd still be the same problem... a monopoly."
Impulse: Reactor debuts with the Stardock-developed turn-based strategy role-playing game, Elemental: War of Magic this August. Find out more about the service here.
http://www.gamepro.com/article/news/215288/how-impulse-hopes-to-challenge-steam-open-pc-market-with-facebook-connect-twitter/?utm_source=twitterfeed&utm_medium=twitter&utm_campaign=Feed%3A+GameProNews+%28GamePro.com+Daily+News%29&utm_content=Twitter
Thoughts?