Not that OP, but still pretty ridiculous. Germany is OP because their ability gives them an extra district for every city, which effectively allows you to start working towards your preferred victory type before anyone else, and they can go ham on City States (I know that doesn't sound that good, but City States can be a major pain in arse in Civ VI if you aren't the Suzerain).Catnip1024 said:How OP are we talking here? We're not talking Civ: Revolution Aztec's OP, are we? As in, if they get ahead early game it actually becomes impossible to beat any one of their units, OP? Because I've got my eye on this for the sales, but that would be a deal-breaker...Rangaman said:There's other problems as well. The AI is pretty broken and I'm told the multiplayer is similarly fucked. And Balance is still a major issue. Germany, Sumeria and Scythia are ridiculously OP.
Sumeria can, and will, rush you with War Carts. They also get Tribal Village rewards for pillaging Encampments, they don't receive Warmonger penalties if the person they are declaring war on is already at war with an ally of Sumeria and they pay half as much to levy City State military.
Scythia will also rush you. If they build either the Saka Horse Archer (their UU) or the Light Cavalry they get an additional copy. They also get a combat bonus against wounded units and can heal up to 50HP upon defeating a unit.
They aren't invincible for the entire game, but they are pretty ridiculous as Civs go.