How is there no Outer Wilds thread here yet?

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Drathnoxis

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This is an absolute travesty and must be corrected!

*EDIT: To clear up any confusion about this. Outer Wilds was released on May 29, 2019 for the Xbox One and the Epic Games Store. It is a different game from Obsidian's upcoming RPG The Outer Worlds. It also bears little relation mechanically to No Man's Sky, despite my comparison below. It's not procedurally generated.

Outer Wilds is great! It's No Man's Sky meets Mario Galaxy on Groundhog's Day. Like remember in No Man's Sky how you can explore the entirety of a realistically proportioned planet that is so boring you've seen all it has to offer the second you land? Well Outer Wilds takes all the filler out so that you have all the excitement and wonder of space exploration with none of the tedious scale. You are a new astronaut setting out to explore the mysteries of your solar system and learn about an ancient precursor race that, luckily enough, communicated entirely by scribbling on walls. Every planet can be circumnavigated on foot in less than 10 minutes, that means that there's always something interesting to find wherever you go.



The game give you a huge amount of mobility thanks to a propulsion suit. You can accelerate in any direction as well as a limited vertical jet boost while in a planet's atmosphere. It just feels good to jump around on the lower gravity worlds, getting the timing down of when to apply thrusters so you don't break all your arms and legs when you land. There's something so satisfying about being able to jump off of a planet. The ship is pretty good too, but movement on foot is far more fun.


The central mysteries to the game are all very well implemented, and there's no artificial restrictions. The only thing that limits you is your own knowledge. You could beat the game within 20 minutes of starting it if you knew what to do. But to figure out what to do you need to piece together just what the heck the precursor race was doing before mysteriously dying off. It's all very intriguing and fits together perfectly in the end, and piecing it together without the game holding your hand and dragging you along is just such a satisfying experience. The aesthetics are gorgeous despite what these cruddy Google screenshots indicate. The tornadoes on the water planet make my stomach turn and there are so many great effects that the game uses.

It's not all great though. There are NPCs but there may as well not be. They don't do anything, say very little, and are on the whole disappointing. It also has kind of a slow first 15 minutes if you talk to all the boring villagers and do the little practice tasks scattered around.

Despite that, I still cannot recommend this game enough. The planets more than make up for the boring NPCs. This is the gold standard space exploration games need to live up to in the future. If you have any interest in space games you need to play this game. If you need more convincing take a look for yourself, here's Supergreatfriend demoing the game
Anyway, now that I'm done selling it has anybody else actually played this game? Thoughts? Don't forget to use
spoiler tags
.

The end run was so tense for me. I realized I would have to disable the time loop and wasn't sure if the game would delete my save if I died or not. I think it wouldn't have, but I still wanted to do it in one for the immersion of it. So I spent a little bit of time making sure I could make it past the stupid bloody fish in the Bramble and just preparing myself. Then, next run I went for it. Gave myself as much time as the game would allow and deactivated the Ash Twin Project. Then I realized I didn't actually know how to get out of the center of the planet. I reactivated artificial gravity and kind of just jumped around a bit. In doing so I managed to get stuck in front of the platform that revolves around. Just being pushed along helplessly. I can't boost up and am just out of reach of turning gravity back off. So here I am, stuck. Several minute pass and I'm thinking 'great, now I'm going to actually die, and in such a horrendously stupid way too.' I somehow manage to wiggle my way off the side of the platform just close enough to reach the gravity controls. I shut it off and try floating over to the teleport again. I'm almost out of fuel at this point, but I reach the teleport and is zaps me back to Ash Twin -- RIGHT AS EMBER TWIN IS GOING OVER THE TELEPORT!! I'm sucked off the planet hurtling toward Ember Twin with no fuel! I escape to the side and slow my fall enough to only mostly kill me. I eventually make it back to the ship with less than 30 seconds of oxygen left! The rest went off without a hitch, but good lord was that a close call! I can't believe I made it in time with all that nonsense!
 

Dalisclock

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I've heard it's pretty good and I picked it up on Sale at the EGS(which I know makes me terrible to some people). It's on my short list of games to play in the near future, probably after I finish Octopath Traveler.

I figured it was one of those games that wasn't really interesting to the few of us still on the escapist forums.

Also, I'd argue it's nothing like No Mans Sky due to the fact the planets are handcrafted instead of randomly generated. Not sure exactly what it would be like with the small scale planets but not NMS.
 

Drathnoxis

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Dalisclock said:
Also, I'd argue it's nothing like No Mans Sky due to the fact the planets are handcrafted instead of randomly generated. Not sure exactly what it would be like with the small scale planets but not NMS.
Fair point, fair point. But the unguided space exploration, hopping from planet to planet in your ship (which handles far better in OW) felt very similar to the spirit that No Man's Sky was trying to capture.
 

Silentpony_v1legacy

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Probably because its not out yet and given the current gaming market, 90% of what we've seen are lies. Those photos look every bit as good as No Mans Skys random stills did. And that should tell you something.
 

Nuuu

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Silentpony said:
Probably because its not out yet and given the current gaming market, 90% of what we've seen are lies. Those photos look every bit as good as No Mans Skys random stills did. And that should tell you something.
It is fully out though, but it seems to be an Epic Games Store exclusive right now. It's a really solid Ground-hog day sorta-puzzle adventure game and has a ton of heart and unique mechanics to it. You really won't find another game like this.

The Quantum Observer mechanics were really well done and made a solid progression barrier based solely on player knowledge.

Its only connection to "No Man's Sky" would be the fact that you fly in a space ship, similarities end there. Nothing is randomized, its a single-player game, and its focus is on figuring things out.
 

Worgen

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Whatever, just wash your hands.
It hasn't released yet. Till it comes to steam or gog, its not really out yet.
 

Hawki

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Drathnoxis said:
This is an absolute travesty and must be corrected!
Thread is created.

Travesty is corrected.

Close tread. :p
 

Neurotic Void Melody

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Looks really good, but it ain't on any platform I own yet. So am just dancing the 'avoid-the-spoilers-for-unspecified-time-slice' dance for now.
 

meiam

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CritialGaming said:
I keep getting this game confused with Obsidian's upcoming RPG Outter WORLDS and I hate it.
There's probably going to be the same kind of threads when that comes out:

-How come no one's talks about Obsidian new RPG????
-Well its only really releasing in 6 months!

Considering obsidian reputation, waiting a few months is probably not the worse idea for the bug to be cleared up a bit, my PoE game was ruined by a quest that couldn't proceed anymore and that was a couple of month after release.
 

Dalisclock

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Silentpony said:
Probably because its not out yet and given the current gaming market, 90% of what we've seen are lies. Those photos look every bit as good as No Mans Skys random stills did. And that should tell you something.
It's been out for a month or so at this point and most of the reviews(user and critcal) have been pretty good. It is fairly indie though so probably doesn't get nearly as much press.

I've heard it compared to Majoras Mask a lot for the overally groundhog day loop idea.
 

Drathnoxis

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trunkage said:
Relating some to No Man Sky makes me want to skip it
Don't. I only used No Man's Sky as an example because I couldn't think of any other free roaming space exploration game. There's no procedural generation.

Also, since playing it I've been wondering how much better No Man's Sky would have been if the planets were tiny and the randomization was turned way up. Seems like a really good idea to me.
 

Dalisclock

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Drathnoxis said:
Worgen said:
It hasn't released yet. Till it comes to steam or gog, its not really out yet.
So no console exclusives are ever 'out'?
I was gonna ask the same question.

I'll probably never play BOTW(beyond the first 30 minutes on my Brother in Laws switch) because I don't see myself buying a switch anytime soon, but I wouldn't presume to say its not out.
 

Fieldy409_v1legacy

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I have never ever heard of this so thanks Drath. I've always been a big exploration fan its why I loved things like the Elder Scrolls and was so bitterly dissapointed with No Mans Sky.

When I saw this thread I thought you had mispelled Outer Worlds btw lol.
 

JUMBO PALACE

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Oh, I heard about this on the PCGamer UK podcast just recently. I had no idea this game existed but those who have played it seem to be pretty excited about it. I was disappointed to see it's an Epic store exclusive. I'm thinking about picking it up on my xbox so I can play it on the couch with my girlfriend who is nuts for space stuff.

The one criticism I have seen is that the minimal direction (which is largely a good thing) can leave you feeling directionless or lost at times. Can anyone weigh in on that?
 

Dalisclock

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JUMBO PALACE said:
Oh, I heard about this on the PCGamer UK podcast just recently. I had no idea this game existed but those who have played it seem to be pretty excited about it. I was disappointed to see it's an Epic store exclusive. I'm thinking about picking it up on my xbox so I can play it on the couch with my girlfriend who is nuts for space stuff.

The one criticism I have seen is that the minimal direction (which is largely a good thing) can leave you feeling directionless or lost at times. Can anyone weigh in on that?
I just started playing it this weekend. The opening basically lets you go through a series of tutorials before you get in your spaceship for the first time(without any time pressure) which do a fairly good job of illustrating the basic concepts and tools of the game while getting a feel for the home planet you start out on. After that you can pretty much skip right to the space exploration stuff on every loop afterwards. The fact that every planet in the system is both easy to find and quick to get to allows you to pretty much decide where you want to go and just go there, but once you gain access to your ship, the sandbox is open.
 

Drathnoxis

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I still think people should play this game...
Dalisclock said:
I just started playing it this weekend. The opening basically lets you go through a series of tutorials before you get in your spaceship for the first time(without any time pressure) which do a fairly good job of illustrating the basic concepts and tools of the game while getting a feel for the home planet you start out on. After that you can pretty much skip right to the space exploration stuff on every loop afterwards. The fact that every planet in the system is both easy to find and quick to get to allows you to pretty much decide where you want to go and just go there, but once you gain access to your ship, the sandbox is open.
As, I think, the only other person on the Escapist to have played the game, I'm curious if you've finished it and your thoughts.
 

Dalisclock

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Drathnoxis said:
I still think people should play this game...
Dalisclock said:
I just started playing it this weekend. The opening basically lets you go through a series of tutorials before you get in your spaceship for the first time(without any time pressure) which do a fairly good job of illustrating the basic concepts and tools of the game while getting a feel for the home planet you start out on. After that you can pretty much skip right to the space exploration stuff on every loop afterwards. The fact that every planet in the system is both easy to find and quick to get to allows you to pretty much decide where you want to go and just go there, but once you gain access to your ship, the sandbox is open.
As, I think, the only other person on the Escapist to have played the game, I'm curious if you've finished it and your thoughts.
I haven't yet, sadly. I started it and gotten distracted by others games(such as Stellaris, which has it's claws into me). I visited a bit of Timber Heath, the two sand planets and then the collapsing planet before I stopped. I'm curious to go to Dark Bramble but also kind of afraid to go there as well(I shot a probe into the bramble on Timber Heath and...that was weird).

I do like it, it's just I've been very easily distracted by different games as of late and real life keeps demanding me do stuff that's cut my gaming time down a bunch. It's just unfortunate I keep getting into games that are LONG(I was playing Octopath Traveler when I started Outer Wilds and I haven't finished that either) and the fucking autumn rush has already started as well. Kotaku keeps posting articles about it as well, which keeps reminding me I need to get back to it.

I promise I'll have things to say about it when I'm done.