With games that have been in in "development hell" or sequels released 1 year after the original game there seems to be some unspoken law of how long a game can be in development before costumers worry.
What is the length more appropriate to be in development from your point of view?
For me a good 5 years, more or less, would be considered a good time in development. Possibly one year for VO if it has any. Another year or two to get the background/aesthetics correct. While the last few years working on making sure the animation is smooth.
Any "sequel" in my own opinion, that is not from the past, that takes 1 year to create is considered an expansion to the original title. So to me a game like Madden, DA2 or L4D2 is a scam to charge for full price.
What is the length more appropriate to be in development from your point of view?
For me a good 5 years, more or less, would be considered a good time in development. Possibly one year for VO if it has any. Another year or two to get the background/aesthetics correct. While the last few years working on making sure the animation is smooth.
Any "sequel" in my own opinion, that is not from the past, that takes 1 year to create is considered an expansion to the original title. So to me a game like Madden, DA2 or L4D2 is a scam to charge for full price.