i agree, its not whether or not the new game engine can iron you clothes (though i must say i do get a clean press when i run my 360 over anything made of cotton) its a matter if its funThewolfman said:Innovation in the story of a game, is one of the more important thing in a game. It's nice to play a game without a plotline that has been used a million times before. I.E. Botched super mutants or aliens from hell.
But what really matters is if a games fun. Pacman isnt exactly innovative but its fun. So innovation is important but if a game is highly innovative but sucks big monkey nuts then it still is a bad game.
halo for example, the first wass a big success yay woohoo, the second one was a big success due to the change in graphics and the direction the story was going so again yay woohoo, halo 3 was a big success because it looked and felt like halo 2. bad times. being classed as a good game because nothing really changed is like getting given a donut that looks perfectly fine but the filling is cyanide covered manure.
As the Wolf man said, pac man wasnt innotive it was fun, and i totally agree. it's the same with super mario and sonic. turning super mario from 8 bit to 64 bit (aka 2d to 3d) was one of the best innotive ideas ever. Turning sonic however into 3D has never seemed to work (flickies island anyone?) and his most recent outing just looked like someone got crash bandicoot, painted him blue and gave him some hair gel and deprived him of coffee.
So innovation is important if it helps e.g. story development but if the innovation is a certain chief of the master varietys armour just looks dirty and scratched then i'll just bite my thumb at it