BakaSmurf said:
I don't remember ever coming across this information, was this revealed pre-Morrowind? 'Cause I've played neither Arena nor Daggerfall.
Going to click around and see if you're right about that, because I remember the Aedra being implicated in the disappearance of the Dwemer at one point, can't quite recall where though.
It was post-Morrowind actually, Bethesda did an interview called called The Skeleton Man's Interview with Denizens of Tamriel with the website Hall of Adventurers.
http://www.imperial-library.info/content/interviews-skeleton-man
"Ah. I will tell you the truth, because you will believe none of it. The Brass God is Anumidum, the Prime Gestalt. He is also called the divine skin. He was meant to be used many times by our kind to transcend the Gray Maybe.
The first to see him was the Shop Foremer, Kagrenac of Vvardenfell, the wisest of the tonal architects [Mechanists - MN] Do not think as others do that Kagrenac created the Anumidum for petty motivations, such as a refutation of the gods. Kagrenac was devoted to his people, and the Dwarves, despite what you may have read, were a pious lot-he would not have sacrificed so many of their golden souls to create Anumidum's metal body if it were all in the name of grand theater. Kagrenac had even built the tools needed to construct a Mantella, the Crux of Transcendence. But, by then, and for a long time coming, the Doom of the Dwarves marched upon the Mountain and they were removed from this world."
It was later confirmed to be true by Elder Scrolls series lore writer Micheal Kirkbride, also known as MK on the official Bethesda forums.
http://forums.bethsoft.com/topic/482103-made-up-word-round-up/page__p__6918676#entry6918676
"Kagrenac was devoted to his people, and the Dwarves, despite what you may have read, were a pious lot-he would not have sacrificed so many of their golden souls to create Anumidum's metal body if it were all in the name of grand theater. Kagrenac had even built the tools needed to construct a Mantella, the Crux of Transcendence."
Okay. So now everyone can stop posting about where the Dwarves went. I TOLD YOU EIGHTY YEARS AGO.
Filthy with it, I am.
The entierty of the Dwemer race had their souls meged into the body of their giant god-robot Numidum in an attempt to escape the mortal realm, they managed to achieve fusing themselves but Numidium didn't activate and ascend mortality.
Longstreet said:
So the factions dont know that you are in every faction out there, but EVERY. SINGLE. other npc (mainly guards because they wont shut up about it) do?
Logically speaking yes you should be able to join the thieves / assassins, both 'evil' factions. But not also the companions and mage guild. since these are, relatively, good.
The being able to influence other factions by the DBH/TG is a nice thought, buuuuuuut you cant do it.
Also, a heavy armored battle axe wielding nord, with all the lowest levels in magic, become headmage of the mage guild is a bit of a strech
Technically, zero NPCs out of a very select few guards who are in the Dark brotherhood also know you are in the Dark Brotherhood, there are "rumors" but rumors don't prove anything.
Also, technically, neither the Thieves guild or the DB are "Evil".
-The Thieves Guild was actually permitted to exist by The Emperors of Tamriel because they have a no killing law, and because they kill off other, more violent thief organizations.
-The Dark Brotherhood on the other hand is considered a necessary political balancer.
None of the guilds in the elder scrolls are written out to be "evil" just chaotic neutral.
Just because you cant do it in game doesnt mean you dont do it in lore
A game series where the main characters have the ability to pause time at a whim, bring themselves back to life from death, and rewrite the entirety of the games world at a whim is a bit of a stretch also. The entire Elder Scrolls series is based around you, the main character, being god who is able to do anything he wants. There is no stretching a games logic when the game has literally written loading save games, and the modding tools into its very lore.
Adam Jensen said:
They should leave Tamriel end explore Akavir! For the love of all you might hold sacred Bethesda, show us Akavir!
Bethesda said in the past they will never do Akavir, or any of the other landmasses besides Tamriel, because they are not important.
Tamriel is the only place on Nirn that matters, it is where Akatosh landed in his divine ship, it was where Lorkhan was unmade, and it is where the final Battle between the gods will happen.
All other life on Nirn has tried to invade Tamriel because they know tamriel is the only important place on the world.