I just got done reading the Extra Consideration about morality systems in games. Yahtzee brought up a point about GTA having a very difficult time characterizing the main character because he had to have been someone who could go ballistic at any given time.
So, since I'm interested in inventing stories and creating characters, what do you think, Escapists, are qualities that would create a very interesting main character? It can be from any sort of setting and with any sort of background.
So, since I'm interested in inventing stories and creating characters, what do you think, Escapists, are qualities that would create a very interesting main character? It can be from any sort of setting and with any sort of background.