I know 3D works by taking a flat image and putting it with a image of the same thing at a slightly different angle, tricking our eyes into thinking something has depth when it doesn't. How in the world can the 3DS do that without the glasses to refocus the image? I know they did it, since I believe the staff of the Escapist, but I still don't understand how that is possible. So far, nobody else, not one of the biggest eletronic corperations, not Hollywood, nobody else has figured out how to do it with the Big Screen or the most advanced TVs on the planet. Yet, a game company, tiny in comparison, has figured out not only how to do it, but to do it with a tiny handheld that will run the person a mere couple of hundred, instead of a couple of thousand, without the glasses. Anybody have any idea how they did it?
Edit: Yes, I know Nintendo is the biggest game making companies out there, and I know all of the best selling gaming platforms are Nintendo. I am just saying it is small RELETVITE to Hollywood or the huge mega-corperations that are Sony and Microsoft. No matter how much we love it, you think that companies that can sink well over 200 million into a project can easily pay much more then Nintendo can.
Edit: Yes, I know Nintendo is the biggest game making companies out there, and I know all of the best selling gaming platforms are Nintendo. I am just saying it is small RELETVITE to Hollywood or the huge mega-corperations that are Sony and Microsoft. No matter how much we love it, you think that companies that can sink well over 200 million into a project can easily pay much more then Nintendo can.