How will the 3DS work?

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Not G. Ivingname

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Nov 18, 2009
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I know 3D works by taking a flat image and putting it with a image of the same thing at a slightly different angle, tricking our eyes into thinking something has depth when it doesn't. How in the world can the 3DS do that without the glasses to refocus the image? I know they did it, since I believe the staff of the Escapist, but I still don't understand how that is possible. So far, nobody else, not one of the biggest eletronic corperations, not Hollywood, nobody else has figured out how to do it with the Big Screen or the most advanced TVs on the planet. Yet, a game company, tiny in comparison, has figured out not only how to do it, but to do it with a tiny handheld that will run the person a mere couple of hundred, instead of a couple of thousand, without the glasses. Anybody have any idea how they did it?

Edit: Yes, I know Nintendo is the biggest game making companies out there, and I know all of the best selling gaming platforms are Nintendo. I am just saying it is small RELETVITE to Hollywood or the huge mega-corperations that are Sony and Microsoft. No matter how much we love it, you think that companies that can sink well over 200 million into a project can easily pay much more then Nintendo can.
 

Kud

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Not G. Ivingname said:
So far, nobody else, not one of the biggest eletronic corperations, not Hollywood, nobody else has figured out how to do it with the Big Screen or the most advanced TVs on the planet. Yet, a game company, tiny in comparison
Did you just call Nintendo small? Do you have any idea how much money Nintendo gets?! A lot.

Nintendo is freaking huge.

It is no surprise that a massive company that is constantly on the lookout for new innovations like Nintendo is able to make these kinds of things, although I have no idea how they would have done it.
 

Tharwen

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May 7, 2009
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Presumably, it will work a bit like those cards you can get with two images printed on different parts of the paper at slightly different angles so you can only see it from one angle. Still, I have no idea how that will work for more than one viewing angle.
 

Liberaliter

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Not G. Ivingname said:
I know 3D works by taking a flat image and putting it with a image of the same thing at a slightly different angle, tricking our eyes into thinking something has depth when it doesn't. How in the world can the 3DS do that without the glasses to refocus the image? I know they did it, since I believe the staff of the Escapist, but I still don't understand how that is possible. So far, nobody else, not one of the biggest eletronic corperations, not Hollywood, nobody else has figured out how to do it with the Big Screen or the most advanced TVs on the planet. Yet, a game company, tiny in comparison, has figured out not only how to do it, but to do it with a tiny handheld that will run the person a mere couple of hundred, instead of a couple of thousand, without the glasses. Anybody have any idea how they did it?
Wait... You do realise how big Nintendo is right?
 

Bodyless

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Dec 12, 2009
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I think it worked by tracking your eyes with the inbuilt camera and then showing the image.
 

zehydra

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I'll have you know that Sony (A game company)'s PS3's are what the US government now bases their supercomputers on. When the PS3 first came out, it was more advanced than anything our government had.
 

zachatree

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Oct 1, 2008
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It is impossible to get a grip of its 3D-ish functions in the stills. It looks like a snazzy DS with just better graphics. Seems a little bit gimmicky, but I'm still getting one haha.
 

jamesworkshop

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Not G. Ivingname said:
I know 3D works by taking a flat image and putting it with a image of the same thing at a slightly different angle, tricking our eyes into thinking something has depth when it doesn't. How in the world can the 3DS do that without the glasses to refocus the image? I know they did it, since I believe the staff of the Escapist, but I still don't understand how that is possible. So far, nobody else, not one of the biggest eletronic corperations, not Hollywood, nobody else has figured out how to do it with the Big Screen or the most advanced TVs on the planet. Yet, a game company, tiny in comparison, has figured out not only how to do it, but to do it with a tiny handheld that will run the person a mere couple of hundred, instead of a couple of thousand, without the glasses. Anybody have any idea how they did it?

Edit: Yes, I know Nintendo is the biggest game making companies out there, and I know all of the best selling gaming platforms are Nintendo. I am just saying it is small RELETVITE to Hollywood or the huge mega-corperations that are Sony and Microsoft. No matter how much we love it, you think that companies that can sink well over 200 million into a project can easily pay much more then Nintendo can.


1. Nintendo didn't invent the screen

2. its terrible for tv's because of the poor viewing angles, the Ds has only one viewer who can manipulat the screen angle directly, you can't do that with family viewing

3. it doesn't need glasses because the screen outputs two seperate images, glasses work by blocking flashing images from entering each eye thus 120Hz equals 60hz for each eye

Its not really that hard to understand
 

Not G. Ivingname

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jamesworkshop said:
Not G. Ivingname said:
I know 3D works by taking a flat image and putting it with a image of the same thing at a slightly different angle, tricking our eyes into thinking something has depth when it doesn't. How in the world can the 3DS do that without the glasses to refocus the image? I know they did it, since I believe the staff of the Escapist, but I still don't understand how that is possible. So far, nobody else, not one of the biggest eletronic corperations, not Hollywood, nobody else has figured out how to do it with the Big Screen or the most advanced TVs on the planet. Yet, a game company, tiny in comparison, has figured out not only how to do it, but to do it with a tiny handheld that will run the person a mere couple of hundred, instead of a couple of thousand, without the glasses. Anybody have any idea how they did it?

Edit: Yes, I know Nintendo is the biggest game making companies out there, and I know all of the best selling gaming platforms are Nintendo. I am just saying it is small RELETVITE to Hollywood or the huge mega-corperations that are Sony and Microsoft. No matter how much we love it, you think that companies that can sink well over 200 million into a project can easily pay much more then Nintendo can.


1. Nintendo didn't invent the screen

2. its terrible for tv's because of the poor viewing angles, the Ds has only one viewer who can manipulat the screen angle directly, you can't do that with family viewing

3. it doesn't need glasses because the screen outputs two seperate images, glasses work by blocking flashing images from entering each eye thus 120Hz equals 60hz for each eye

Its not really that hard to understand
Oh... now it makes sense... can't do it for a TV or a theater since it would work for only one person...

Thanks for the info.
 

Walkchalk

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Nov 9, 2009
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Not G. Ivingname said:
I know 3D works by taking a flat image and putting it with a image of the same thing at a slightly different angle, tricking our eyes into thinking something has depth when it doesn't. How in the world can the 3DS do that without the glasses to refocus the image? I know they did it, since I believe the staff of the Escapist, but I still don't understand how that is possible. So far, nobody else, not one of the biggest eletronic corperations, not Hollywood, nobody else has figured out how to do it with the Big Screen or the most advanced TVs on the planet. Yet, a game company, tiny in comparison, has figured out not only how to do it, but to do it with a tiny handheld that will run the person a mere couple of hundred, instead of a couple of thousand, without the glasses. Anybody have any idea how they did it?

Edit: Yes, I know Nintendo is the biggest game making companies out there, and I know all of the best selling gaming platforms are Nintendo. I am just saying it is small RELETVITE to Hollywood or the huge mega-corperations that are Sony and Microsoft. No matter how much we love it, you think that companies that can sink well over 200 million into a project can easily pay much more then Nintendo can.


1. Nintendo didn't invent the screen

2. its terrible for tv's because of the poor viewing angles, the Ds has only one viewer who can manipulat the screen angle directly, you can't do that with family viewing

3. it doesn't need glasses because the screen outputs two seperate images, glasses work by blocking flashing images from entering each eye thus 120Hz equals 60hz for each eye

Its not really that hard to understand[/quote] Holy crap man, you just blew my mind. Makes perfect sense now.
 

ShakesZX

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Nov 28, 2009
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I can just imagine the headaches and headlines now...

Also, I don't really understand what the whole interest in 3D is all about. I know it's a cool technology, but you still have to have a solid backing to the technology to make it worthwhile. I mean, even if you're looking at a 3D pile of crap, you're still looking at a pile of crap.

And don't even get me started on the yet-to-be-announced price.