squid5580 said:
1. Make a kick ass game with no drms, codes or any real protection. plug and play
2. put out demo of said kick ass game before launch day
3. include some physical object that cannot be pirated with every new copy (figurine, art book, some sort of swag). No DLC or anything like that
4. Profit
Quoting this for absolute, ultimate truth.
The main problem in my eyes is too many shitty games, not enough demos.
I can list on one hand the number of franchises I'm still interested and invested in at this console generation. N64, PS1 and PS2 days? Too many to ever possibly list.
Demon's Souls (and any spiritual sequels,) Assassin's Creed and Half-Life/Portal (if Half-Life 2 could be called "current gen" which it isn't really, so you could almost count that as one less.)
There's stuff that showed real promise to me such as Guitar Hero and Mass Effect, but Guitar Hero got ran into the ground out of sheer, unrelenting fucking greed and Mass Effect got turned into chest high walls 2: the GODDAMN SEQUEL in aid of making the 13 year olds want to buy it. Stop insulting my intelligence, you fucks. I was enjoying the conversation system with our without your fucking chest high walls.
Even Assassin's Creed (which had a nice break in between the first two installments which said to me: WE ARE WORKING HARD AT MAKING THE SEQUEL GENUINELY BETTER, and it was,) has resorted to the A SEQUEL A YEAR tactic. Brotherhood was rushed, sloppy and buggy, if not still hugely entertaining in that ever so compelling flying squirrel in a past life kind of way. So yeah, I bought it, which does nothing in my favour (not voting with my wallet, etc) but once you get invested in a series' characters, setting, mechanics, at what point does skipping a big chunk of the story just for your own petty sense of revolution become a good idea?
But still, imagine all the games I *WOULD* play if they weren't all uniformly BROWN and about chest high walls. The amount of games that have done chest high walls well are few and far between and Gears of War was not one of them. (Incidentally Rainbow Six: Vegas is the one chest high wall game that manages to get me unequivocally moist.)
And as far as the try before you buy thing goes, I think Torrents are becoming a necessary evil as far as gaming goes. We get fuck all demos, even of the supposedly triple a games. So, if you want to see if you're going to get your money's worth (when you usually aren't in this day and age) you have to torrent the game and play for a few hours.
I may have only done this twice, but mainstream gaming's made me too goddamn jaded to continue the process. Why would I do it now? To see if Spore didn't suck a fat one? Of course it did, it's Will fucking Wright. (Don't take this too seriously, I am wearing my self-aware cynical irony hat this afternoon.)
But thanks to Torrents, I got saved from the unrelenting mediocrity of Brothers in Arms: Road to Gay Pornography and mournful trumpet wails and Quake 4.
I just think Devs all know they've got something to hide now. No creativity, no new ideas, no new mechanics, no nothing. Just pure regurgitation.
I am primarily an FPS and platform gamer. Assassin's Creed scratches the platform itch and Bioshock (the first one, not that disgusting cashgrab Bioshock 2 which I refuse to touch even with a mile long bit of stick,) proved that there was still incredible new atmospheres and stories to explore within any genre, not just the FPS one.
I had an idea for a first person surrealist'em-up set in an abandoned city whose morals and ethics came about from a fundamental belief and worship of numerology, sacred geometry and ordered chaos. The idea was that the game was mostly about exploration and environmental storytelling with sections where it fundamentally tries to fuck with your senses and perception in various ways that I hadn't quite figured out yet.
It's not HARD to come up with a new idea.
Until better games start being made more often (and until 3d collect-a-thon platforming triumphantly returns I'm looking at you Banjo Kazooie) the system that's in full swing now will perpetuate and quite possibly (meaning: definitely) get worse.