Hydrophobia Dev To Be Liquidated

Recommended Videos

Filiecs

New member
May 24, 2011
359
0
0
It was a decent game, they should sell their water engine before they go bankrupt though. It could easily be put to good use in other games.
 

Flailing Escapist

New member
Apr 13, 2011
1,602
0
0
That game was a step away from being a horror game (hence the title Hydrophobia).

Really wish Bioshock or Silent Hill:Downpour -which might I haven't played Downpour yet- had that kind of water mechanism. Pretty damn original, I want to see more of that.
 

Zio_IV

Not a Premium Member
Sep 17, 2011
178
0
0
Good lord, I hope this brand of humor doesn't leak into other topics.

I'm not sure my heart could withstand the punishment.
 

Fasckira

Dice Tart
Oct 22, 2009
1,678
0
0
The best thing this game has achieved is allowing Grey to fill an article with as many water puns as possible. :D
 

The Human Torch

New member
Sep 12, 2010
750
0
0
This game has been released almost 2 years ago. Didn't they do anything profitable in that time? What I don't get is that these companies bet all their money on one (sea)horse, and when it bombs, just go down with the ship. Ever heard of divide and conquer?

The rate at which indie developers are churning out small (but enjoyable) titles, to keep them afloat is much more efficient than what the Hydrophobia devs have been doing.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,612
0
0
CM156 said:
DVS BSTrD said:
Didn't even have to check to know who the author of that title was.
Nothing to do now but sit back and wave goodbye.
Despite the way she behaved I can't help but feel sorry for Deborah Jones. Poor lady obviously has now idea what it's like to be wet.
Water you talking about?

hazabaza1 said:
And nothing of value was lost.
God that game was shit.
Really was that bad, eh? I'd herd it was the spawn of Satan from a friend of a friend, but other than that, I didn't hear anything about it.
It's main problem was mainly that it was on the bad side of average. Not bad enough to be entertaining, but not good enough to be... good. Kind of like DNF, but without the hype, and less attempts at dick jokes.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
5,499
0
0
How ironic... But in honesty, Hydrophobia was ambitious and the engine was interesting enough. Problematic though was the game itself: I played through it entirely, and only near the end of the game do you truly get to play with the water physics. Had they given you the powers earlier in game I think it may have been MUCH better.
 

SextusMaximus

Nightingale Assassin
May 20, 2009
3,508
0
0
So excited for the engine in this, bought it, terrible, terrible game. Learn to animate water in 3DS Max, you'll genuinely have more fun and learn a better skill then, "uuhhh, so I do this? and then that? How was I supposed to figure that out?"
 

loudestmute

New member
Oct 21, 2008
229
0
0
Well, this does explain why the PSN version dropped the price to a floor-thudding $2.99. At that price point, if the game turns out to be shit I won't feel quite as disheartened and vitriolic as I would if I ponied up $15-60. About an hour in, and it's feeling like the game convinced itself it's Bioshock Lite with the philosophical undercurrent guiding you through a steadily flooding citadel. Delusions of grandeur, sure, but it's adorable in a pathetic sort of way. Like a shelter dog, or Alone in the Dark.

As for Dark Energy, it's sad to see a developer die off when they're still wet behind the ears, forced to liquidate their assets to keep from being flooded with debt and...erm...y'know what? Fuck this. I hate puns anyways.

And fuck my theater professor for making me watch the school production of Urinetown.
 

yourbeliefs

Bored at Work
Jan 30, 2009
781
0
0
Sucks for anyone to lose their job, but at the same time I am only so sympathetic to them because they put all their eggs in a basket that was full of holes. Being forced to release 6 major patches before a game is considered "playable" is not good planning. There probably were some other mitigating circumstances that forced the release of what appears to have been an unfinished product, but especially considering people got to play a demo first, you better get it right on your first impression or else people are just not going to pay up.
 

Scarim Coral

Jumped the ship
Legacy
Oct 29, 2010
18,157
2
3
Country
UK
Wait the game was out already? I remember how they had offer a vacancy for some job position in their company years ago. Either way I'm not too bother, it was a small company so I knew the game wouldn't be good.
 

Sylveria

New member
Nov 15, 2009
1,285
0
0
Good riddance, we have enough smug developers on the indie scene producing garbage. Anyone who responds to valid criticism with "You're doing it wrong!" deserves to disappear.
 

JasonKaotic

New member
Mar 18, 2009
1,444
0
0
Wow, another company drifting into administration. How are they going to water this down?
[small]God, that was awful.[/small]
 
Dec 14, 2009
15,526
0
0
Look at all these puns, they're terrible, obviously you're doing something wrong, you aren't telling the jokes properly.

Maybe tell them on an easier difficulty setting?