Acrisius said:
If you bothered to check, you'd also see that the Humble Bundle people have raised over 2.5 million to charity, and that The Witcher series are hugely successful. The sequel has sold, if memory servers me right, 2 million copies. The producer is planning to release many more games by 2015. Yeah, pirated to hell. Stop eating the bullshit you're being served.
Just because one game, series, or company can invest the time and energy to make a PC release successful despite its challenges doesn't mean ALL companies desire to.
Fact is, the money argument isn't a matter of 'Look, it can make this amount of sales!' Because that's not actually a good enough reason.
Let's say it the return on the investment of man-hours is guaranteed double. For every 5 dollars of costs you put in, you profit 10 in return. That sounds like a great deal!
Now let's say you've got $350K of labor to use on a project; at first glance the one that gets you $700k in sales is a no-brainer! However... you've also got another project that promises $1050k in sales for that same labor. If you don't assign that $350K to the $1050K project... you're actually losing $350K. It's no different if you simply burned $350K after working on the $1M project.
Now what if you don't only have one project like that... but you have three. Or four. That $700k project will never come to fruition, because it's not worth doing.
It's similiar to your carry limit in Skyrim--it doesn't matter what the cost of the item... you're always better off carrying 10 shoes worth 10 gold each that weigh 1 unit, than carrying a single piece of armor that gets you 100 gold, but weighs 40 units.