I Am Alive Producer Dismisses "Bitching" PC Gamers

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Michael Hirst

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May 18, 2011
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There's always Steam? Like how millions of people use it and pay for games legit on it? So no you're not bothering ubisoft, okay then fuck you. I like getting games on PC because they tend to be a bit cheaper but I'm not paying £40 for I am Alive on console.
 

surg3n

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May 16, 2011
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What would PC gamers actually get though - a quickly thrown together PC port with no optimisations, then they'd ***** about that. It's not worth it for Ubisoft, it's not worth it for PC gamers, so really the whole argument is about why a publisher won't risk a loss by supporting the PC... is anyone actually surprised? - this has been on the cards for a long time.

Piss off PC gamers, big whoop - probably less than 8% of the user base compared to 360 and PS3 sales. People shouldn't rely on their PC so much for gaming, it's not as if 360's are expensive. There is absolutely no benefit in sticking to just PC gaming, a game has to be a success these days, or a guaranteed success before it's worthwhile porting to the PC. It is Ubisoft remember, this game is not a guaranteed success, even Ubisofts great games are not a guaranteed success.
 

Abedeus

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Sep 14, 2008
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Wow. I feel bad for pre-ordering Assassin's Creed IV now...

Fuck you Ubisoft, next game you release, I won't buy, no matter how much fun it might be.

Even BG&E2.
 

Hawgh

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Dec 24, 2007
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I used to get angry when games I was interested in didn't have a PC version.

Nowadays I just snicker a bit when console games are invariably leaked three days prior to their publication.
 

Metalrocks

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Jan 15, 2009
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Abedeus said:
Wow. I feel bad for pre-ordering Assassin's Creed IV now...

Fuck you Ubisoft, next game you release, I won't buy, no matter how much fun it might be.

Even BG&E2.
who knows. maybe he is such a dick that he will cancel the pc version of AC revelation shortly before release. looking forward to this game though but reading this makes me think now if i should get any game at all form them, even revelations.
already have to say bye bye to ME3 because of this stupid origin crap. unless they really change it, which i highly doubt since EA is too greedy and wants to know what people have on their pcs.
 

DracoSuave

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Jan 26, 2009
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Acrisius said:
DracoSuave said:
Acrisius said:
If you bothered to check, you'd also see that the Humble Bundle people have raised over 2.5 million to charity, and that The Witcher series are hugely successful. The sequel has sold, if memory servers me right, 2 million copies. The producer is planning to release many more games by 2015. Yeah, pirated to hell. Stop eating the bullshit you're being served.
Just because one game, series, or company can invest the time and energy to make a PC release successful despite its challenges doesn't mean ALL companies desire to.

Fact is, the money argument isn't a matter of 'Look, it can make this amount of sales!' Because that's not actually a good enough reason.

Let's say it the return on the investment of man-hours is guaranteed double. For every 5 dollars of costs you put in, you profit 10 in return. That sounds like a great deal!

Now let's say you've got $350K of labor to use on a project; at first glance the one that gets you $700k in sales is a no-brainer! However... you've also got another project that promises $1050k in sales for that same labor. If you don't assign that $350K to the $1050K project... you're actually losing $350K. It's no different if you simply burned $350K after working on the $1M project.

Now what if you don't only have one project like that... but you have three. Or four. That $700k project will never come to fruition, because it's not worth doing.

It's similiar to your carry limit in Skyrim--it doesn't matter what the cost of the item... you're always better off carrying 10 shoes worth 10 gold each that weigh 1 unit, than carrying a single piece of armor that gets you 100 gold, but weighs 40 units.
Cute story, where is the part where it connects to reality?
You should probably read more than one paragraph in the article if you think all it talks about is 'piracy kills sales!' He actually introduces other points.
 

DracoSuave

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Jan 26, 2009
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Acrisius said:
DracoSuave said:
Blargh McBlargh said:
Lol, piracy.

A lot less people would pirate games if publishers would knock off the tedious DRM.
Faith-based argument is based on faith, and not reason.
You mean like the argument that piracy = lost sales?
You've confused 'logic' with 'faith.'

Faith is stating something that has no connection with evidence, for example 'Piracy would not occur without DRM' which actually counters the evidence, as games without DRM actually do get pirated!

Contrast that with the statement 'Piracy=lost sales' which goes like this: People given the option to buy a cheaper product are rational to buy a cheaper product. Piracy is the cheapest form of that product, ergo, it will always be competitive with the main product.

People who steal things don't usually pay for them.
 

Assassin Xaero

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Jul 23, 2008
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You know who else decided not to release games on PC? Epic. You know what to games were leaked and pirated a month or so before their release on 360? Gears of War 2 and 3. Gotta love the hypocrisy of the industry.
 
Dec 16, 2009
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even if worst case scenario is they brake even with the port (and lets be honest, if its good, people will buy) isn't it worth it over alienating a potential customer base?
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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I've never heard of this game. I think I can live without it. I have an xbox 360 but I certainly won't be buying it after I get called a pirate and bitchy...
 

kurokenshi

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Sep 2, 2009
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Mr Ink 5000 said:
even if worst case scenario is they brake even with the port (and lets be honest, if its good, people will buy) isn't it worth it over alienating a potential customer base?
Alienating your customer base is the "In thing" lately.

OT: I don't understand these people. Do they not realize how bad an impression this kind of statement leaves? If they do port to PC it won't sell well period, they'll blame piracy and claim innocence for it failing. End of the day I'll have no sympathy for Ubisoft.

Out of interest has Ubisoft also signed up for the Stop Online Pricay Act?
 

Fasckira

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Oct 22, 2009
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Uh, Ill be honest, I say "Fair play" to this guy. Hes not fed out some stupid lie about it being in the works or something, hes just stepped out and said exactly what they're thinking. Seeing that kind of honesty is pretty refreshing in this day and age.

Am I bothered its not on the PC? Sure. Its not like its the next GotY though and if I want to play it then Ill pick it up on console.
 
Jun 11, 2008
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DracoSuave said:
Acrisius said:
If you bothered to check, you'd also see that the Humble Bundle people have raised over 2.5 million to charity, and that The Witcher series are hugely successful. The sequel has sold, if memory servers me right, 2 million copies. The producer is planning to release many more games by 2015. Yeah, pirated to hell. Stop eating the bullshit you're being served.
Just because one game, series, or company can invest the time and energy to make a PC release successful despite its challenges doesn't mean ALL companies desire to.

Fact is, the money argument isn't a matter of 'Look, it can make this amount of sales!' Because that's not actually a good enough reason.

Let's say it the return on the investment of man-hours is guaranteed double. For every 5 dollars of costs you put in, you profit 10 in return. That sounds like a great deal!

Now let's say you've got $350K of labor to use on a project; at first glance the one that gets you $700k in sales is a no-brainer! However... you've also got another project that promises $1050k in sales for that same labor. If you don't assign that $350K to the $1050K project... you're actually losing $350K. It's no different if you simply burned $350K after working on the $1M project.

Now what if you don't only have one project like that... but you have three. Or four. That $700k project will never come to fruition, because it's not worth doing.

It's similiar to your carry limit in Skyrim--it doesn't matter what the cost of the item... you're always better off carrying 10 shoes worth 10 gold each that weigh 1 unit, than carrying a single piece of armor that gets you 100 gold, but weighs 40 units.
The only problem I have with this argument is that ports can be quickly done and are usually by lower end people that would not usually be required on bigger projects. They could easily make a quick return on this game with a semi decent port if they really wanted to make money off it and it wouldn't affect other projects unless they are ludicrously understaffed/overworked.
 

Thoric485

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Aug 17, 2008
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This is unprofessional on so many levels and certainly not a way to talk to your customers in an industry that marked growth during the recession, when other businesses were dropping left and right.

And there's only two reasons for a major release to tank on PC - bad game or bad publishing service, most often both. You can't blame the customers for refusing to buy your subpar product. Valve, CD Projekt, Paradox Interactive, Piranha Bytes, The Creative Assembly, Tripwire, goddamn Blizzard have been doing just fine on the PC market. Still, as DA2 and Crysis 2's sales have shown us - you can't get by just on an expensive marketing campaign here, that's probably what's scaring off mister Mettra.

Honestly, all Ubisoft have been producing the last five years has been Assassin's Creed, overhyped, tacky crap like From Dust and RUSE, laughable revivals of good old franchises like PoP, Splinter Cell and Settlers, and tons upon tons of assorted shovelware, with DLC scattered all over the place and the worst DRM system on the market.

I can do without all that.
 

Royas

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Apr 25, 2008
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Blah blah blah low sales blah blah blah piracy blah blah blah we're dicks who don't give a damn about the demographic that actually made us successful blah blah.

In a way it's kind of refreshing to have Ubisoft stop with the double talk. They've been accused of wanting out of the PC market for a while, it's nice that they are finally announcing it. I'm hoping that this will mean they will stay out of it forever now, and not release any future games on the PC. They are not needed and frankly given the way they treat us, not wanted any longer.

I've not bought an Ubisoft game since they implemented that asinine online always DRM. I'm pleased to see that my decision was the right one. Ubisoft can go to hell.
 

LazyAza

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May 28, 2008
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Wow, amazes me their are developers out their who still don't understand that the more drm you put in a game and the less support you give it on PC the more it gets pirated. Like everyone says, if they released I Am Alive for a reasonable price on steam, properly supported with no insane drm, it would sell.
 

Sir Prize

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Dec 29, 2009
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Even as a console gamer, this offends me.

Sure the guy has some good points, but he's buried them under bs and pointless insults.