LOL, it's funny how his English suddenly got so much worse.Saucycardog said:To curb some of the flame in here,this is an article that Andy will not post:
http://kotaku.com/5862513/i-am-alive-creator-insists-hes-not-opposed-to-a-pc-port-and-didnt-mean-to-piss-off-pc-gamers
I seriously doubt they care one bit about their reputation on PC. Otherwise, this statement might have been more respectful.Jedihunter4 said:Yer but my point was if the profit margins are stick thin, why are they going to bother when all they are going to get is a bad rap from a very very vocal an negative group of consumers. If they thought on the other hand they we going to get a good consumer reputation or at least some appreciation for their work they might be a little more inclined to make the effort, even if there is not allot of profit in it considering the time taken to do the work.Hogbinladen said:Uh huh.Jedihunter4 said:An if they did just port it over trying to keep costs down they will get about 10,000 or so messages like this on forums etc
" they just ported it over and added nothing"
"it does not take advantage of the better graphic"
"its too glitchy cause its designed for console an is buggy"
"it does not work with my graphics card"
"there's not enough pc support"
"im not getting the dlc the consoles are able to get, at the same time they are"
"FFS angry the game's design was not aimed at PC"
People will ***** about almost anything. That includes PC gamers and that includes bad console ports. It literally has no bearing on a game's success just because people are complaining about it, even if it's unjustified.
So according to this guy there are 50.000 PC gamers, each of which has on average, 80 minecraft accounts, 100 WoT accounts, 1200 Runescape accounts(50 of which are running premium) and 200 WoW subscriptions. And they all have 3 instances of Skyrim running on their PC right now [http://store.steampowered.com/stats/].Andy Chalk said:"It's hard because there's so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it," he continued. "Perhaps it will only take 12 guys three months to port the game to PC, it's not a massive cost but it's still a cost. If only 50,000 people buy the game then it's not worth it."
Bad strawman is bad. Next time you rebut an argument, don't invent things and claim that's what they said. You come off as crazy.Asehujiko said:So according to this guy there are 50.000 PC gamers, each of which has on average, 80 minecraft accounts, 100 WoT accounts, 1200 Runescape accounts(50 of which are running premium) and 200 WoW subscriptions. And they all have 3 instances of Skyrim running on their PC right now [http://store.steampowered.com/stats/].Andy Chalk said:"It's hard because there's so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it," he continued. "Perhaps it will only take 12 guys three months to port the game to PC, it's not a massive cost but it's still a cost. If only 50,000 people buy the game then it's not worth it."
How the fuck could they be possibly not receive any return of investment when selling to these guys?
Oh, right, because their PC games also include magical maps that lead to their island hideout, which enables pirates to pull up some threedeckers next to it and giving them a couple of broadsides before disembarking and raiding their treasury.
Sounds legit.
Haha! Your comment made my day. =Dph0b0s123 said:I would laugh even more when console owners get sh1t next gen consoles as they will no longer have a PC hardware market to nick their hardware from....Twilight_guy said:I wish every company had the attitude of "don't like DRM? fine, we won't publish on PC"
The total death of PC gaming would be the most hilarious day ever where publishers just get fed up with pirates and boycott the PC. Oh it would be glorious.