I can't do this...

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Pokenator

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May 5, 2010
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I'm terribly moral in games, I can never take the evil path and always try and save as many NPCs as possible, even if it means replaying the same part for an hour.
 

Manji187

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Jan 29, 2009
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Hmm...only one moment I can think of right now....the ending of MGS3 Snake Eater. It really depends on the game. For instance, I couldn't care less about, say, Aeris in FF7 or the Little Sisters in Bioshock. Most games s*ck at subtlety in explaining why exactly you should care for a character. Either they assume you care from the start (most JRPG's) or they're so conspicuous about making you care that you'd rather see the character die in a horrible way. Yes, I'm talking about a particular holy virgin dressed in pink.

Maybe it just takes me more time to get immersed...and easily thrown out of it. Let's just say I'm very demanding when it comes to such matters as immersion (and narrative and character development).
 

Tekkawarrior

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Aug 17, 2009
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It only bothers me when the enemy is not an AI, Usually in multiplayer games i face a scenario where i build up a good relation with someone on my team, but when the teams are scrabbled, i actually feel bad if i kill that same person, who is now on the opposite team.

When it comes to AI, I'll kill anything in my way.
 

Vrex360

Badass Alien
Mar 2, 2009
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While I was tempted to do so, I couldn't bring myself to pursuing a new LI in Mass Effect 2 and so I stuck with Ashley. I know it's not real so I shouldn't care so much but as soon as I read that Email she sends after Horizon I knew I wanted to see how that plot turned out so while I was tempted I simply couldn't.

Also I tried being evil on Oblivion but just couldn't do that either nor could I in Bioshock or any other game with a moral choice system it seems.
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
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Insanum said:
Have you had any moments where your own morality has stopped you from progressing?
Yup.
I was re-playing Mass Effect (SPOILERS!), and I was in Saren's complex on Virmire when I ran into his secretary. Now, in this play through, I was trying to go all renegade. It took several options of renegade to finally shoot her, after she pleaded and pleaded for her life, and how she wasn't truly involved. I shot her.
After that, I hated who my character had become. He wasn't just a renegade, he was heartless.
I never played that character again. I quit, and started a new guy.

Incidently, I can quite easily grasp the difference between Real Life & games, But i do tend to get quite into my characters in games.
I totally do that too! It really adds to the gaming experience, I find.
 

Ldude893

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Apr 2, 2010
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Chamale said:
I played Fallout 3 as an evil character, to see what it's like. I nuked Megaton, robbed old ladies at gunpoint, kicked puppies, and so on, but I didn't feel like a real villain. So I decided to be as viciously evil as possible.

I read up on the behaviour of serial killers, and I tried to emulate one by stalking my victims for days before a killing. I revelled in panic and despair, tearing people apart as they came screaming for help as they were chased by the Ghouls I unleashed on them.

After a few hours of the worst video-game villainy I've ever committed, I got the shakes while torturing a tied-up captive to death. After that I orphaned a few more children, but my heart wasn't in it. I renounced evil and went back to my chaotic neutral character, to find that murder feels a lot less terrible when there's a motive other than "let's be really, really villainous".


Oh yeah, and Portal. When Glados says
"This isn't brave, you know. It's murder." I hesitated. When she said, "The difference between us is, I can feel pain. You don't even care, do you?" At that point, I refused to kill her. I sat down and let the neurotoxin kill me.

Do you know what happens when you die? I do.
I never actually chose to die in the Portal boss fight. What happens anyway?
 

DazBurger

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May 22, 2009
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I am a LARPer, i am used to kick children in the stomach when they are lying down from a gunshot wound...
 

Rafe

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Apr 18, 2009
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I've never had a clash of morality on a game really but oddly enough, I was playing Thief 3 last night where I was in a mansion owned by the recent widow of her beloved husband, the Captain. She has gone distraught with grief and believes her husband is still alive. As you pass through the mansion you overhear conversations of nobles and guards that are planing on taking her out or stealing what she had left. You find notes from her late husband telling her not to trust anyone and he leaves her a huge secret stash of money to be able to escape with and live on...

And then I stole it, not really needing it but it is the aim of the game. Well anyway it really hit me and I felt really bad after, I don't know if it's a startling realization on how I may actually behave in that situation but it did hit me. Strange as I enjoy executing and robbing anyone I see usually.
 

Singletap

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Feb 25, 2010
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I think at first, at the right age, people may use there morals but then gamers tend to not care after a while and they play the way they want to.
 

WelshDanny

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May 10, 2010
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Dragon Age. My target for 'romance' throughout the entire game has been Leliana but she hasn't been near to showing interest, so when Morrigan offered herself I went with that. Now Leliana is taking an interest in my character and Morrigan is making me choose! I want to choose Lelina but I'll feel like a complete bastard!

I wouldn't two time in real life. (Not that I've ever had the opportunity either!)
 

KhaosElement

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May 14, 2009
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Am I the only one who had the exact OPPOSITE reaction to that stupid MW2 level? I'd been shooting and being shot at for a while and it was nice to just watch some freaking corpses hit the ground for a while.

The whole point of gaming - for me anyway - is to get away from real life for a while. So some guard is complaining about life sucking. Well, now that he's headless and disemboweled his life isn't so much "bad" as "over" and the problem is solved. On to the next one.
 

Zersy

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Nov 11, 2008
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In Army of Two 2 (strange arrangemnt of values) when you kill the informant for more money, before choosing I talked to my brother who was playing splitscreen with me on Co-op saying "Should we kill him ? " since if we killed him we'd get a bonus but if we let him live it would be nice of us since he has a cool accent and helped us out.

My Bro just pressed shoot and killed him before I could decide..... (The bonus wasn't even that big)
 

Kurokami

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Feb 23, 2009
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Insanum said:
Morning All,

Just a quick question for you: Ever had a moment where you couldnt do a simple task in a game due to a moment of morality?

Ive just been reading an article from 2006 (it popped up as related news to an Extra Punctuation Article) about Thief[/I]. In it, it stated that if you listen to the guards, they start complaining that the people above them have all the favours, Yet they havent eaten in days.

Now if i was playing that game, I wouldnt be able to kill that guard. If I was forced to kill him to progress, It would trouble me. A similar thing happened with the airport scene in MW2 (The First Time) - I only shot one Civi, and a few cops who were shooting me back - Now i know these "People" are not real, But if you stopped to think, If it were[/I] the protaganist in that game (which is supposedly the point to videogames).

Have you had any moments where your own morality has stopped you from progressing?

Incidently, I can quite easily grasp the difference between Real Life & games, But i do tend to get quite into my characters in games.
After my first playthrough of Dark Messiah with Xana (evil chick), I tried to do it with Leanna, however I couldn't bring myself to [spoilers] kill Xana, say what you want about her being evil but she A. brought you back to life, B. Is incredibly loyal and C. Is fucking awesome, why should I destroy her??[/endofspoilers]. Now I don't mind killing those in my way, its killing optionally that sometimes gets to me in games. I'm not an amazingly moral person in the sense, but even then I see human life as more valuable, if nothing else to be thrown away if needed. I also have certain principles I can't avoid in games.
 

swolf

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May 3, 2010
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The toughest was the CODMW2 mission "No Russian", that was...odd...also, it kinda bugged me a little when I started to attacking in Shadow of the Collossus. I dunno why really, it just seemed weird to attack and kill these creatures who had done nothing to me and otherwise seemed to have little to no interest in causing me any harm.
 

MindBullets

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Apr 5, 2008
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Another "No Russian" here.

Both CoD4 and MW2 draw me in so much. This was apparent when I played that level. I actually shot at, but deliberately missed, the civilians so as to not actively harm anyone, but not to blow my cover.

Contrast with GTA4, where I would happily shoot some random's face off with an auto-shotgun.
 

wgreer25

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Jun 9, 2008
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Insanum said:
Morning All,

Incidently, I can quite easily grasp the difference between Real Life & games, But i do tend to get quite into my characters in games.
The quick answer for me is no. I have never come across a moral choice were I thought "I just can't do that"... because I do completely realize that it is a game and usually in games I use them as a form of escapism, so I might do things in games (realizing it is a game) that I wouldn't do in real life.

However, I am not going to discount youf comment of knowing the difference between real life and games... and here is why. I have seen every violent movie out there, played every violent game. I know it is fake, I can separate reality from fiction and watch disturbing things without a care in the world. However (and this is just a wierd quirk of mine), I cannot watch someone hurt a cat, even though it is fake, even in a humorous context. I cannot see it. I have stopped movies, changed channels, and left the room if I even feel someone may harm a cat. So in that circumstance, I could not do that in a video game. The reason for this is that I have (in one form or another) owned cats for 33 years. The cat I have now I have had for 14 years and she has moved with me through 12 different locations (work moved me a bunch) and has many times been my only companion in a new city.

So my general answer is no, I havn't had a situation where morally I couldn't do something in a game, but I haven't come across a situation where I would have to harm a cat in a game, but if it came up, I couldn't do it.
 

Lullabye

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Oct 23, 2008
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Remember when you had to press X 3 times in a row, each time Cloud lifts his sword a little higher?
I couldn't do it. I thought I was going to kill Aerith! I actually liked her!(mainly because she was an awesome healer, but the story got to me too.)
I pushed once, thinking 'what's Cloud doing?'
After I pushed the second time, it dawned on me and I put the controller down. At some point9i.e a couple of hours later, after crying a bit...) I came back having worked up enough courage to slay my fellow teammate. But then, lo and behold, Cloud doesn't kill her! Alas, my relief was very, very, very short lived. Fuck you Sephiroth, just, fuck you.
 

wgreer25

Good news everyone!
Jun 9, 2008
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swolf said:
The toughest was the CODMW2 mission "No Russian", that was...odd...also, it kinda bugged me a little when I started to attacking in Shadow of the Collossus. I dunno why really, it just seemed weird to attack and kill these creatures who had done nothing to me and otherwise seemed to have little to no interest in causing me any harm.
I kinda agree with you on Shadow of the Colossus. Mostly due to the atmosphere created after you kill one. The music is somber, watching the creature's bodies slump lifelessly as you administer the final blow... the game was designed to make you question what you were doing, which made me love that game even more.