Possible spoilers.
AC1, I kind of enjoyed, kind of grued at. AC2 was just fantastic. Magnificently structured in pacing, character development, story and the gameplay tweaks over AC1 were amazing. Brotherhood felt like a 2.5 to me. Really rather pointless for the most part, though it had a few high points. Revelations, though very similar to Brotherhood had much more a punch. Revelations showed the Altair from the Codex and Bloodlines how I'd hoped he might be. The "weird pointless stuff about future people" in Revelations was in AC2, you just had to collect all the video parts to see it. Of the three stories, I care Ezio > Altair > Desmond. That games of such high polish (though very cluttered feature creep) can be produced annually is a damned achievement of the industry. The artwork, aesthetic and atmosphere of Ezio's environment is my favorite aspect.
I can't stand the multiplayer, my only quarrel with it though is that it makes my gamerscore look bad. It's not for me, so I don't touch it.
AC1, I kind of enjoyed, kind of grued at. AC2 was just fantastic. Magnificently structured in pacing, character development, story and the gameplay tweaks over AC1 were amazing. Brotherhood felt like a 2.5 to me. Really rather pointless for the most part, though it had a few high points. Revelations, though very similar to Brotherhood had much more a punch. Revelations showed the Altair from the Codex and Bloodlines how I'd hoped he might be. The "weird pointless stuff about future people" in Revelations was in AC2, you just had to collect all the video parts to see it. Of the three stories, I care Ezio > Altair > Desmond. That games of such high polish (though very cluttered feature creep) can be produced annually is a damned achievement of the industry. The artwork, aesthetic and atmosphere of Ezio's environment is my favorite aspect.
I can't stand the multiplayer, my only quarrel with it though is that it makes my gamerscore look bad. It's not for me, so I don't touch it.