In the end i guess if you want to like this game, fine. Given that you never really played that much of the originals, you seem to be basing it off of your only experiences. And you know what, that's fine, you've been reasonably respectable about it.
The issue has mainly been that, from the getgo, the development of this game and the PR surrounding it has been an utter mess in every capacity. And the way Dante was handled has been no exception.
The original Dante had some sense of style, wit and was a bit at odds with his setting: He came from a world were the setting was, if you look at it, is damned bleak with Demons coming out of the woodworks and waiting to make the living world hell. Dante was at odds with this: He had a cheerful cockiness that made him interesting to watch and fun to play as. Was he a jerk at times? Yes, but he wasn't an irredeemable unrepetant asshole and had some convictions that he stuck too throughout the games and did go through some mild character development. I won't deny he wasn't exactly written with the depth of an "A song of Ice and Fire" character, but he wasn't a blank slate either.
When you played as and observed Dante, there was this kind of welcome feeling: He was like an extreme sports junky you had as a drinking buddy, who treated the gameplay experience as this: "This worlds horrors are coming out of the woodwork and we gotta stop 'em...Let's go have some fun!"
This new Dante, by comparison, seems very insecure and EVERY. DAMNED. THING he says is cringeworthy. "Donte da Demon Killa!" isn't confident, he doesn't come across as witty just a juvenile tryhard that is trying to act as though he's confident but is in truth just coming across as a poser. He also doesn't bring with him the same "Dark Setting, Jovial character" as the original. He seems more...annoyed at everything, as though he doesn't want to be in this game and seems to be less "Let's go have some fun tearing these guys up!" and more "Enemies? Urgh....let's just get this shit over with. Looking cool is hard..being annoyed is cool right?" His backstory just seems to make him seem more like a fanfic character then anything else.
Vergil too, got a pretty bad deal. I have to give ninja theory some credit here though: They managed to make one of the most intriguing and ambiguous badass characters of the Devil May Cry series...and make him totally boring. I admit Vergil isn't exactly terrible, but...he just seems to bland and boring to how he used to be. I think it's the voice. He lacks the physical presense and commanding aura the original had, and he really just seems more like an office worker trying to emulate his boss after he gets stuck in a new job..and it shows. He flip-flops around a bit, such as in the scene when he complains about Dante risking everything to save Kat....and after Dante says one thing, he just goes "I guess...we can do it your way..". Which leads me to my last problem: He doesn't appear to have a backbone, something Vergil originally had IN SPADES.
So between characters being eviscerated and rewritten as if something out of a 13 year olds fanfiction, a story that seems to abandon the original themes of the series (Humanity and how it's ability to feel emotions and have a true soul, is what makes them superior to demons. And how Dante is strong because of his humanity, not in spite of it), the straight up disrespect and terrible PR this game has had (Tameem is no longer allowed to open his mouth for the rest of this project as far as I'm concerned) and...just generally terrible decisions:
TehCookie said:
The short of it is, we're pissed about how poorly this game has been handled and how the creators have been acting. Dante is just one small part. But, if you like it you like it..but do understand there is more to this issue then just "New Dante".
Phew, that went on far longer then i would have liked....