Hammeroj said:
sobaka770 said:
I apologize for not quoting the exact posts that irked me. I think it's easy to spot them above.
The post that I linked to is not written by me. The fact that you haven't read the post fully though completely nullifies all your negative feedback. I did not link it so that you could bash on the first 2 sentences and ignore the dozen paragraphs that follow. Please either read the post fully and then disagree or don't post at all.
I didn't imply that you wrote it.
The first paragraph and a half (a little more than 2 sentences, be fair), is more than enough to gauge the general attitude of the person writing it. I'm not interested in actually debating all the completely-and-utterly-pro-Blizzard points, because I'm fresh off of a Diablo 3 thread. Just wanted you to be conscious of the way your post comes off on two different levels.
I don't get the part about two different levels.
I find it funny that people actually only want to discuss either pro- or anti- company threads depending on their perceptions (in general). Is it so hard to take a step back and take a more objective view, or at least read and ANALYZE stuff?
Let's see what the OP said:
a) No stat points or skill allocations. Not enough slots.
- The post I linked argues why the skill points were removed but in a nutshell it is because there was only one good way to allocate them to have a good build. After playing D2 just recently I can't say I disagree.
- D3 doesn't have the same philosophy behind skills. In early levels tested in beta the system is limiting, considering it's mostly a tutorial level we're playing through. Later on the idea is to replace point allocation by using runes to modify the existing spells. Nobody knows how it works exactly yet, but normally it has to get better/more varied.
- Diablo 2 had only 2 slots for abilities and 4 for potions. D3 has 6 slots for abilities for level 24. Personally I think D3 does it better. Once again, the idea is to be able to chose skills before battle, in a way so that builds can be swapped on the fly. The Beta doesn't last so long as to show that philosophy.
b) Lag.
- Yes there's lag. They have to work on it. Once again it is a beta, not a demo.
Overall, I think that some personal perceptions of the OP may be valid. Nevertheless, what he plays is a BETA and it is not representative of the final product. There's too much hype surrounding the game.
Many people want to participate in beta forgetting what beta-testing does mean. If there's lag, or performance issues they have to be reported. If the gameplay is limiting it is because the systems are being tested.
This is why I don't really understand people who judge a game, or simply wish it to fail if they only have played or have seen videos of beta test on Youtube. This is childish behaviour.
Imagine running the intro sequence of Skyrim calling it a Beta test. Wouldn't that be BORING? Certainly not representative of the final product? That's what you get approximately in D3 beta. Lower your expectations accordingly.