I loved how DOW2 worked, it let you focus on fire and maneuver tactics with your troops and cut out everything else on the map that didn't help you kill the enemyWicky_42 said:I can understand the sentiment whole-heartedly - I eagerly awaited DoW to see what this next evolution of RTS gameplay would bring. Turns out, it just means the enemy harasses your control points rather than harassing your bases and mining outposts/units.Cody211282 said:I rather like control points, I makes you have to go out and hold an area rather then just huddle up in your base and gather resources, also I hate the fact that I'm basically a General/Prospector
I guess I'm really just missing the old way of doing things, and havn't liked any of the recent releases that would have otherwise scratched that itch for me :/
The key is to make the enemy look silly so his forces will crumble!Darktau said:Control points are ok, if not overused, and used correctly (Eg main single player campaigns, control points? why do I have to capture this flag in the middle of nowhere?)
True, that. I just wished I didn't suck ta the multiplayer so much - or that my internet would connect to multiplayer for the duration of a full game... or that I could actually pick what game I wanted to join, thus avoiding 250 ping games...Cody211282 said:I loved how DOW2 worked, it let you focus on fire and maneuver tactics with your troops and cut out everything else on the map that didn't help you kill the enemyWicky_42 said:I can understand the sentiment whole-heartedly - I eagerly awaited DoW to see what this next evolution of RTS gameplay would bring. Turns out, it just means the enemy harasses your control points rather than harassing your bases and mining outposts/units.Cody211282 said:I rather like control points, I makes you have to go out and hold an area rather then just huddle up in your base and gather resources, also I hate the fact that I'm basically a General/Prospector
I guess I'm really just missing the old way of doing things, and havn't liked any of the recent releases that would have otherwise scratched that itch for me :/
I haven't tried to many online games yet, still working my way though single playerWicky_42 said:True, that. I just wished I didn't suck ta the multiplayer so much - or that my internet would connect to multiplayer for the duration of a full game... or that I could actually pick what game I wanted to join, thus avoiding 250 ping games...Cody211282 said:I loved how DOW2 worked, it let you focus on fire and maneuver tactics with your troops and cut out everything else on the map that didn't help you kill the enemyWicky_42 said:I can understand the sentiment whole-heartedly - I eagerly awaited DoW to see what this next evolution of RTS gameplay would bring. Turns out, it just means the enemy harasses your control points rather than harassing your bases and mining outposts/units.Cody211282 said:I rather like control points, I makes you have to go out and hold an area rather then just huddle up in your base and gather resources, also I hate the fact that I'm basically a General/Prospector
I guess I'm really just missing the old way of doing things, and havn't liked any of the recent releases that would have otherwise scratched that itch for me :/
Yep, CnC4 will not have base building but rather base 'crawler' units which can temporarily deploy and produce units. There will be no harvesting tiberium, but rather it will simply be found on the map and used to purchase unit upgrades and level them up. As for the campaign, it will be played (with a constant internet connection) with other players online.Wicky_42 said:Wuh buh who?! Seriously?! I mean, I was ignoring it anyway, since I didn't want anything to do with the mess that I saw CnC3 as being, but seriously? are they taking all that used to make RTS game great, going even further than DoW2?!tsb247 said:I too despise control point gameplay. I nearly vomited all over my keyboard when I saw that CnC 4 will have ZERO base building, ZERO harvesting, and ZERO single player campaign.
I don't understand whose brilliant idea it was to strip the CnC franchise of everything that made it great!
Gah... Need a new genre for these sort of games, really - esp. if people persist in making more of them.
I like 'em too. It forces me to go out and take the offensive. I'm a very defensive player.Cody211282 said:I rather like control points, I makes you have to go out and hold an area rather then just huddle up in your base and gather resources, also I hate the fact that I'm basically a General/Prospector
That was my biggest problem with warcraft/starcraft type games, I never wanted to leave the base without the max amount of units I could haveMortons4ck said:I like 'em too. It forces me to go out and take the offensive. I'm a very defensive player.Cody211282 said:I rather like control points, I makes you have to go out and hold an area rather then just huddle up in your base and gather resources, also I hate the fact that I'm basically a General/Prospector
While it sounds like bad ideas, I am intrigued. Aside from being a totally online game, there's really nothing that turns me off to it. Although I would prefer a traditional strategy game, I will play this one as well. Though I will read reviews before I pick it up.tsb247 said:Yep, CnC4 will not have base building but rather base 'crawler' units which can temporarily deploy and produce units. There will be no harvesting tiberium, but rather it will simply be found on the map and used to purchase unit upgrades and level them up. As for the campaign, it will be played (with a constant internet connection) with other players online.Wicky_42 said:Wuh buh who?! Seriously?! I mean, I was ignoring it anyway, since I didn't want anything to do with the mess that I saw CnC3 as being, but seriously? are they taking all that used to make RTS game great, going even further than DoW2?!tsb247 said:I too despise control point gameplay. I nearly vomited all over my keyboard when I saw that CnC 4 will have ZERO base building, ZERO harvesting, and ZERO single player campaign.
I don't understand whose brilliant idea it was to strip the CnC franchise of everything that made it great!
Gah... Need a new genre for these sort of games, really - esp. if people persist in making more of them.
It sounds like a TON of bad ideas all around!