Lots of mileage varying going on around here.Zhukov said:.
Also, I personally wouldn't consider "revulsion or strong disapproval" to be on par with "gut-wrenching horror" or "utter mortification". Your mileage may vary I suppose.
Lots of mileage varying going on around here.Zhukov said:.
Also, I personally wouldn't consider "revulsion or strong disapproval" to be on par with "gut-wrenching horror" or "utter mortification". Your mileage may vary I suppose.
I'm referring to Zelda both as a series and a genre. Okami is the best Zelda genre. Majora's Mask is (arguably) the best Zelda series. I can not make this any simpler for you. If you disagree, fine, but don't blame me for not explaining my position. I didn't reference Metroidvania for no reason.Ezekiel said:You're still not making any sense. I don't even understand that first sentence. It's more of a Zelda game than Okami. It has all the things required of a Zelda game. It also has better side quests than any Zelda game.Signa said:When you aren't following the formula, then it gets compared to games within its own series. MM may be the best Link protagonist game (Not sure if I agree because having only 4 dungeons is bullshit. MAJOR point loss right there), but because it falls outside of the formula, it's not a "Zelda" game. Would be it better to you if I came up with another term for the formula? We have "Metroidvania" for a similar type of game.Ezekiel said:How is that a valid point? If something is different but better... it's better! Why do you think so many people are unhappy now with The Force Awakens? It's too derivative and safe. Change is good. Still, it is VERY MUCH a Zelda game. It's more of a Zelda game than Okami, so I don't know what you're babbling about, calling Okami the best Zelda while saying Majora's Mask isn't really a Zelda game. Your logic, no sense.Signa said:Hey! I didn't say MM was a bad game, just that it didn't follow the formula, so it doesn't get a spot in the Greater Than / Less Than comparison I have to make with at least 5 completely different games.Ezekiel said:Totally. Sad people like the OP call it not a Zelda game, but "Groundhog Day: The Game." The fans want the same formula and tone over and over. This is why we can't have nice things.leet_x1337 said:I can't speak for much of Ocarina, but Majora's Mask is dark in its underlying philosophy.Ezekiel said:A few seconds of footage darker/eerier than Ocarina and MM... Yeah, sure.
"You can help these people, but as soon as you go back, they'll go back to being sad, and there's nothing you can do."
"Every time you go back in time, you've left the world to die, because you couldn't save it."
"This person can't be helped. The only way you can 'heal' them is to offer them a peaceful death."
Yeah, as dark as protagonist murder is, when the entire world is built around darkness, that's another matter.
Then just call it a freakin' Metroidvania (which Zelda still isn't really, BTW) and leave it at that. If you're going to use a term that's accepted as a genre, then don't stuff in your own terminology on top of it, or else people will just get confused. Case in point.Signa said:I'm referring to Zelda both as a series and a genre. Okami is the best Zelda genre. Majora's Mask is (arguably) the best Zelda series. I can not make this any simpler for you. If you disagree, fine, but don't blame me for not explaining my position. I didn't reference Metroidvania for no reason.
...I'm thinking about it, and I don't see it at all. Just because one company did that doesn't mean another automatically has to.SweetShark said:I will laugh my ass off if Capcom decide to have the last half of the game as DLC.
I am saying because if you think about it it make sense.
So call it something it widely isn't accepted as, and then face the wrath of everyone saying that Zelda isn't metriodvania. Great logic.leet_x1337 said:Then just call it a freakin' Metroidvania (which Zelda still isn't really, BTW)Signa said:I'm referring to Zelda both as a series and a genre. Okami is the best Zelda genre. Majora's Mask is (arguably) the best Zelda series. I can not make this any simpler for you. If you disagree, fine, but don't blame me for not explaining my position. I didn't reference Metroidvania for no reason.
You know that's his thing, right? Going to topics of games people like and saying they're shit.Silvanus said:Lots of mileage varying going on around here.Zhukov said:.
Also, I personally wouldn't consider "revulsion or strong disapproval" to be on par with "gut-wrenching horror" or "utter mortification". Your mileage may vary I suppose.
Not even close? I disagree. I felt Wind Waker had a great story, memorable characters, a good soundtrack, and very well designed dungeons. The only time I felt it was "padded as hell" was during the triforce quest.Catfood220 said:No. Not even close to the best Zelda. I want to go on the record that I was never one of these people who hated the game because of the graphics, I thought it looked really good. I wouldn't even say that I hated it. It just wasn't very good.Yoshi178 said:Wind Waker is clearly the best Zelda.
Ok, reasons why. Lets start with the first one, the game was padded as hell. And we all know the reason for that, 2 dungeons were removed from the game because Nintendo rushed it out. This means that there was a huge amount of world and not a great deal to do in it. Seriously, I must have uncovered every square of that map and most of the time, there would be just one island with some grass and nothing else. Every now and then you get lucky and there would be a pirate outpost for you to fight. But other than that, islands with grass. And lets not get into the whole getting the Triforce maps, having Tingle decrypt the maps for money and then finding the Triforce pieces. So much grind.
And that wouldn't of been so bad if the sailing had been fun. It wasn't. I have a friend who would set the boat sailing in a direction and switch to the TV and watch that for 10 minutes or so and then switch back to the game. There was only one town in the whole game, which was tiny and I think the auction house was the only thing of much interest and when you have bought all the good stuff there, that stopped being interesting.
There is the whole thing about Princess Zelda and the fact that she starts the game as a tough as nails pirate and the moment she is revealed to be Zelda is promptly kidnapped. And then there is the final fight with Gannon where the game decides that firing the light arrows is too big a task for you and takes them off of you. No game, its not too big a task, I've done it in other, better, Zelda titles and handled it fine thanks. Mind you, that wasn't as insulting as Twilight Princess's distract Gannon with fishing rod for a few free hits, rinse and repeat until dead thing.
This is just off the top of my head, I only beat it once and every other time I lot complete interest after a few hours, unlike other Zelda titles. So there are probably things I've missed out.
I like how a discussion about Okami has turned into a discussion about the best Zelda.