I just beat Civ 5 on Deity

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number2301

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Apr 27, 2008
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SirBryghtside said:
I'm thinking of getting into this series, and with the Steam sales it doesn't seem like there's a better time to start. Which one would you recommend I get (3, 4 or 5)?
Civ V all day long.
 

Kanatatsu

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Nov 26, 2010
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Not G. Ivingname said:
Did you record it? That sounds like a REALLY interesting game.
I don't know how :(

All I could do is save one turn from the end for "proof".
 

Kanatatsu

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reonhato said:
unless the expansion massively overhauled the AI then honestly it really isnt that special. civ 5 has a very poor and predictable AI, it is probably much much harder to actually beat deity on a huge map with only a few opponents then a small with lots because they wont screw each other over and you cant really win through taking advantage of diplomacy.

also dont play with water, even though the expansion improved it apparently. the AI sucked so bad at naval you could wipe out entire civilizations with a couple of ships

if you can do a larger map with only a few opponents with very little water.... that would be impressive
The expansion totally overhauled it. Small maps with lots of water are very difficult now. The issue with small landmasses is that one good war between the AI can generate a dominant civ (as it did in this game where Greece conquered two civs by 1 AD).

My setup was as hard as I could make it, though I also like smaller maps because the game doesn't take a week to play out!
 

Kanatatsu

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Quick questions:
Happy to answer! :D

Which wonders did you manage to get?
In terms of unique wonders, just Stonehenge (a must, see below), Terracotta Army (AI doesn't show much interest in building this), Notre Dame (another must), Taj Mahal, Hagia Sophia and Big Ben. My Egyptian wonder building edge really only mattered to get Stonehenge first, which on Deity must happen or you will almost certainly lose.

At the end, other civs were building wonders way before I could. The Chinese had 10 wonders, all endgame ones (they had one amazing city).

Were you able to found a religion?
Yes, and I consider this essential to winning past Emperor level. I took all the building upgrades (mosques, cathedrals, etc.) I could, and the "30% combat bonus in your own territory" one, which is also essential.

How many techs did you steal?
5 in total. It takes a LONG time to steal a single tech on Deity and spies dies fast.

How many friends were you able to maintain?
Haha :D ... zero. I was barely able to keep neighbors from attacking me, and at one point was at war with 14 nations at once. No allied city states either (they either get blown out early or making friends with them is too costly, it also leads to AI attacks).

How did you defuse early wars with so many AIs breathing down your neck?
I cycled troops in and out of forward spots and had to let the AI come within city range a lot. I did lose troops, and sometimes thought the wars would be the end of me.

One very lengthy war with the Ottomans to my south was a turning point though. I beat back their initial assault and established good forward defensive positions, leading to something of a stalemate. Eventually they (and the Russians to my east) offered standard 10 turn peace treaties. I thought about it and turned them down, which was counterintuitive, but I was taking a gamble that they would become war fatigued and offer me stuff later if they continued not to win the war.

Sure enough the Russians offered a huge deal (oil furs, iron, gems, 1,500 gold) and eventually the Ottomans offered the best deal I have ever seen (oil, copper, and a staggering 24,000 gold, when I had about 800 in the bank).

That deal changed everything, as I was able to use all that oil to buy a killer old-war Bomber fleet (15 planes) and take over the Russians later. Immediately (after riots subsided) I was able to rehabilitate their capital city using gold. Then I took the two big Ottoman cities with the same plan, going from 2 great cities to 5 in two wars.

And I was STILL waaaay behind Greece (and behind two other nations). The nukes eventually solved that with Greece, though I had to start another war just to get my cruisers into position to send the nukes (which was awesome)!
 

Kanatatsu

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Nov 26, 2010
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rhizhim said:
Kanatatsu said:
congratulations!


[color= green]braging skill increased to 89 [/color]
[color= green]tactical skill increased to 70[/color]
[color= green]luck increased to 100[/color][/quote]

This is awesome, thank you!

I'm pleasantly surprised with the lack of "that's easy, no biggie" posts.

I have been playing Civ since I was 12 years old (Civ 1 was my first computer game, changed my life) and I know this level of Deity is ridiculous. Honestly ... I never thought I would beat it. I've tried at least 30 times (i.e., I've had a great civ with a "shot" at least 30 times and always ultimately get smashed).

I also tried to make my starting setup as hard as I could while not being forced to play a weeklong game with huge continents (which in my opinion would be easier, but less fun). Always played standard resources, no new random seed, no special rules of any kind (other than 22 competing civs). Never wanted to win and say "I could have made it harder".

And I don't know how to cheat or hack it, or even if that's possible--wouldn't want to if I could.
 

Kanatatsu

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Nov 26, 2010
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rhizhim said:
Kanatatsu said:
rhizhim said:
Kanatatsu said:
congratulations!


[color= green]braging skill increased to 89 [/color]
[color= green]tactical skill increased to 70[/color]
[color= green]luck increased to 100[/color][/quote]

This is awesome, thank you!

I'm pleasantly surprised with the lack of "that's easy, no biggie" posts.

I have been playing Civ since I was 12 years old (Civ 1 was my first computer game, changed my life) and I know this level of Deity is ridiculous. Honestly ... I never thought I would beat it. I've tried at least 30 times (i.e., I've had a great civ with a "shot" at least 30 times and always ultimately get smashed).

I also tried to make my starting setup as hard as I could while not being forced to play a weeklong game with huge continents (which in my opinion would be easier, but less fun). Always played standard resources, no new random seed, no special rules of any kind (other than 22 competing civs). Never wanted to win and say "I could have made it harder".

And I don't know how to cheat or hack it, or even if that's possible--wouldn't want to if I could.[/quote]
i tried it once with civ 4 until i ran into several 'stacks of doom' from the Egyptian Empire.(30 archers destroyed my 12 tanks) and i just gave up. thank god they fixed this issue with civ5.
[img]http://www.civfanatics.net/uploads4/SOTD_9.JPG


did you hear about this guy who has been playing a civ 2 round for almost 10 years?
that is some fucked up dedication to a game

'Civilization' developer Sid Meier surprised gamer's decade-long game results in dystopia
http://www.therepublic.com/view/story/bc4ad6af4b2f40eeba25f3a8f59ff264/US--Games-Civilization

10-Year-Long Game of ?Civilization? Predicts Grim Future for Humanity
http://mashable.com/2012/06/12/civ-2-reddit/

http://www.npr.org/blogs/thetwo-way/2012/06/12/154847806/world-is-hellish-nightmare-in-players-10-year-long-strategy-game

his pseudonym is Lycerius.
Those links are amazing, that's nuts!