I just bought Dark Souls. Any tips?

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RedmistSM

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Jan 30, 2010
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Everyone already gave good advice, so I just want to second Talyn Wulf. Don't mind the dying too much. The areas are pretty small, so it's not that hard to run through them once you know the layout. If you get frustrated, take a break. If you don't feel the atmosphere, make a good playlist, since there's no music apart from the boss fights and there aren't half as many audio tells as visual cues.

Check a guide for areas you missed before taking on the final boss, there are some really cool optional ones that are hard to find.
And if you fall down to the bottom of the sewers, don't panic when you see huge eyes. If you get cursed, the guy at the bell tower can help.
 

lapan

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Jan 23, 2009
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Gurgleflob said:
Yes this is pretty much the the thread I made a while back only for Dark Souls, instead of Demons' Souls.

I found it for $15 today. Is there anything i should know about it that isn't told in-game?

A note: I do have Demons' Souls and know about it, so if there is something that the games both share, then i don't need to be told about it.
Talk with npcs a lot, they will give you hints where to go next in some of their dialogue.
The soldier at the bonfire of firelink shrine right after the tutorial in particular will give you useful tips for the first half of the game.


NeutralDrow said:
People will tell you classes are fairly meaningless after a certain point, and only affect the beginning of the game, but they're filthy, filthy liars. It is semi-possible to shift "class" playstyles, to the point where my own general fighting style evolved over time from speedy dual-wielding to primary ranged to fast, two-handed glass cannon...but all of those could be fit into the stats I'd built up (mainly Dexterity and Endurance). It's very easy to die, the death mechanic is horrible, and leveling up stats requires increasing amounts of souls. Translation: the game requires grinding and punishes you for grinding poorly, so there's going to be a limit to how much you'll level.
Defeating bosses gives you a great number of souls which sould last you for the first dozens of levels easily unless you die twice after defeatign one every single time. I have found to require little grinding save for upgrade materials until well at the end of the game. For most builds you wont need to level more than 3 stats: vit, end and your weapon stat

Some tips to avoid losing souls:

Wearing a ring of sacrifice while running to your bloodstain preserves it even if you die on your way.
If you have a lot of souls and enter territory you are not familiar with, spend them on stats or gear upgrades first

Mr Dizazta said:
Play offline to avoid griefers.
They may be annoying at the start, but i found it satisfying to later be able to defeat them or lure them to deadly falls. I guess it depends if he is interested in co-op or pvp at all.
 

King of Asgaard

Vae Victis, Woe to the Conquered
Oct 31, 2011
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Andy of Comix Inc said:
Just play it.

Really.

It's not "hard" so much as it doesn't tell you any information. The fun, however, comes from discovering for yourself. Exploration. Dying and finding out why. It may seem difficult, but it is in the difficulty that it teaches you how to better yourself. Just pay attention, persevere, and enjoy the world. Savour the experience.
Seconded.
The most fun you'll have with Dark Souls comes from figuring shit out yourself.
You're going to make mistakes. You're going to fuck up in big ways, I can almost guarantee it. Overcoming these fuck ups is where the game shines. Learning where and how you fucked up is the highlight of the experience, and finally killing the bastard boss that made your life hell is one of the best feelings gaming can give you. Swatting up on the game's ins and outs before you've started the game will diminish that feeling of accomplishment.
 

thethird0611

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Feb 19, 2011
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First off, once you get to firelink shrine, there is a path up the mountain near you, go up that way. If you end up at the skeletons, your at the wrong place.

Humanity is an interesting mechanic. You have soft and hard humanity. You can see your soft humanity up at the top left corner, and it increases -many- resistant stats like poison and curse resistance. Soft humanity also causes more rare items to drop, but the effects of that end at 10 soft humanity. Soft humanity also works like souls in death, if you die before you get back to it, poof.

The dragon on the bridge is not a good boss to fight when you first start off. You can take him with an upgraded weapon, but I wouldnt try. Also, the first time you try to cross the bridge to the castle, he is going to blow fire down over the whole bridge (he flys in and does it, then sits on the bridge), so try to activate that and run back. If you need an early game weapon, you can shoot his tail off with arrows, but it looses its usefulness quickly.

Thats all I got for now.

EDIT: Kinda sucks most people dont read the whole OP, especially over the part that you played Demon Souls :/ I tried to give some good advice that you wouldnt know.

EDIT: Also make sure you have the DLC.... it is AWESOME.
 

verdant monkai

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Don't be fooled by the people trying to convince you light armour is the way to go it is certainly not. Heavy armour is where its at also no magic (unless pyromancy buffs), magic is no substitute for a zweihander which you can get in the graveyard next to firelink shrine. I ended up using this golem armour when I beat the end boss and was subjected to the ending, its not a very good one as you cant upgrade it but you become a tank.


Basically do you want to.....

A: Wear light armour and have to roll around like sonic the hedgehog constantly being killed in two hits?
B: Stand in front of the boss like a badass only rolling to reposition yourself? To kill Seath the scale less I stood in front of him taking everything he could throw at me only healing once.
 

Gmans uncle

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GET THE DRAKE SWORD
I can not stress that enough, it's super easy to wield, it's very easy to obtain (if you know what you're doing), and I find it absolutely invaluable for fighting early bosses.
 

Texas Joker 52

All hail the Pun Meister!
Jun 25, 2011
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Well to point out a few that I haven't seen covered here, is this: Get yourself a bow, and some arrows. It doesn't matter what class you have, get yourself a bow, not a crossbow, but a bow. A good start is the Short Bow, and a shit-ton of Wooden Arrows from the first undead merchant you come to.

Why? As mentioned earlier, group fights become fairly common later on, and you'll occasionally run into them early on as well. When you get a bow, you can always draw them in for one-on-one fights. Your survival odds will, generally, stay as high as possible that way, though not all enemies will be much easier one-on-one, and some can't be drawn to you at all, depending on where they are.

This will also make some optional boss fights absolutely trivial, by killing large enemies from afar with bug bites. Its slow, and some will say its cheap, but the fact of the matter is, you need every advantage you can get. Sometimes your enemies will fight just as dirty as you can, if not more so.

On another note, do not be afraid to grind for levels, or farm for resources of any kind. Farming for humanity, moss clumps, and titanite is perfectly acceptable, and sometimes needed. Make the Boy Scouts motto your own: Always be prepared. Sometimes this means keeping weapons upgraded for specific situations, or dabbling in Miracles for other options to heal, and trust me, Healing Miracles can be a lifesaver when you need to heal a little more, but want to save your Estus Flasks for when the shit really hits the fan, and it will.

A shield is also a must, at the very least for beginners, but remember: Not all shields will block all damage. Now, when it comes to fire, lightning, or magical damage, no shield can block those forms of attack in their entirety. At most, they can block 80% of those types. However, there are some that can block 100% physical damage, which is the most common, and what you'll be on the receiving end of most of the time, so make sure your shield blocks all physical damage. Not only that, but make sure to look at stability: The higher the stability, the less stamina taken up when an attack is blocked, and less buildup of potential status effects, like bleed, poison and toxic.

Also, keep in mind that while small to medium shields can parry, great shields cannot. They trade better stability and better resistance to damage for higher weight, and a shield bash attack which is, frankly, kind of lackluster. When in doubt, go with a medium shield. Middle of the road is generally best in this case.

Lastly, keep the most important consumable items in the little quick select menu (Down on your d-pad for Xbox, not sure for PC), at all times. Opening up the actual menu, pauses nothing. You are open to attack, and next to helpless. Sure, you can still move, but with the menu in the way, being unable to really see makes moving around almost a moot point.

[EDIT]: Oh, and to address the post above mine, yes, while the Drake Sword is a very good early weapon, in a lot of ways you end up sabotaging yourself for later on, by depending on a weapon that is costly to upgrade, scales with no stats whatsoever, and ends up being very shitty very fast as the enemies get stronger. No sir, it is far better to find a weapon type that you are comfortable with early on, and scale that as best you can. Get used to it, make it your friend, and you will be rewarded.

I myself raided the graveyard by the Firelink Shrine for the Winged Spear practically first thing, and never regretted it.
 

lapan

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Gmans uncle said:
GET THE DRAKE SWORD
I can not stress that enough, it's super easy to wield, it's very easy to obtain (if you know what you're doing), and I find it absolutely invaluable for fighting early bosses.
Alternatively just use the first blacksmith to upgrade your weapon. It will do similar damage but last you longer
 

IronMit

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Jul 24, 2012
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Half the experience is not using walkthroughs..people say this for all games but I emphasise it for Dark souls;

There is no hub...the entire world is connected. Listen carefully and read all item descriptions ..especially keys and rings.

Get the master key..but remember which doors it opens early...thus you know this is a shortcut and you may want to go the main way less you miss out on some essential items. Also if you access an area early with a master key ...it's going to be hard!

New mechanics-
Poise. Your poise value of your armour against how hard hitting a weapon is effects if it stunlocks you or not.
There is no item burden so you can carry everyting
There is another equip burden value- 25% and under, between 25-50, over 50. These effect movement and rolling speed.


you will work out bonfires and kindling by yourself, it will take 5mins max even if you are slow.
 

DanielBrown

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Dec 3, 2010
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Dragonhead cheat. Look it up if you should find the game too hard and just want to finish it.
Otherwise; play offline, be patient and take it slow. Keep your shield up around corners. Learning and overcoming is what's fun with the series, so don't rely too much on tips.

I used the dragonhead cheat after a while though, so I suck. I don't possess any patience. D:
 

Ickorus

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Mar 9, 2009
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- Choose the Master Key on your first playthrough
- Use fire pots on the first boss in the proper game
- Don't keep your shield up, lower it to regain stamina faster and only block when you need to.
- Jump in the well at Firelink Shrine.
- Backstab Black Knights for easy kills.
- Don't go into the graveyard first.
- Save boss & Fire Keeper Souls; boss souls make weapons, Fire Keeper Souls reinforce Estus Flasks.
- Hitting certain walls will open shortcuts.

7 out of 8 points are legitimate advice.
 

King of Asgaard

Vae Victis, Woe to the Conquered
Oct 31, 2011
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SpunkeyMonkey said:
King of Asgaard said:
Andy of Comix Inc said:
Just play it.

Really.

It's not "hard" so much as it doesn't tell you any information. The fun, however, comes from discovering for yourself. Exploration. Dying and finding out why. It may seem difficult, but it is in the difficulty that it teaches you how to better yourself. Just pay attention, persevere, and enjoy the world. Savour the experience.
Seconded.
The most fun you'll have with Dark Souls comes from figuring shit out yourself.
You're going to make mistakes. You're going to fuck up in big ways, I can almost guarantee it. Overcoming these fuck ups is where the game shines. Learning where and how you fucked up is the highlight of the experience, and finally killing the bastard boss that made your life hell is one of the best feelings gaming can give you. Swatting up on the game's ins and outs before you've started the game will diminish that feeling of accomplishment.
It really depends how many hours you have to invest in the game. If you've time to get 10-15 hours into the game and then have to restart again because of one little slip-up accidentally stabbing someone you didn't mean too then fair enough, but for me that was just dead time and a learning curve which basically told me to use an FAQ to avoid such incidents.

Their in lies the flaw with Dark Souls for me - it's not actually that hard, it can just over-punish players in a none-fun way. Playing the first 10-15 hours through again really wasn't that enjoyable.
Except, beyond killing every NPC, there's no real way to get to a point where the situation is unsalvageable.
If you piss off an NPC, go to Oswald of Carim and ask for absolution.
If you kill a blacksmith, find another. If needs be, find and use a weapon which upgrades with Twinkling or Demon titanite so that you can upgrade it no matter what. Pyromancy can be obtained from three different sources, all of whom can upgrade the glove to a +15, which is more than enough to finish the game. Sorcery has 2 sources, but all you need is a good catalyst, which you can get for free, and a good Intelligence stat to make sorcery effective. Faith is trickier, but some of the best miracles come for free by joining certain covenants and, once again, having enough Faith to fire them off with enough potency.

My point here is that there is always an alternative, no matter how badly you fuck up.
Also, starting the game from the beginning, if you so choose, will inevitably be easier than the first playthrough, as you've gathered experience, so you'll make fewer mistakes and get much further than before.
 

IronMit

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Jul 24, 2012
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Gurgleflob said:
I do have Demons' Souls and know about it, so if there is something that the games both share, then i don't need to be told about it.
Why people are telling the OP about the value of using a shield or rolling is beyond me. He has played demons souls!!

Item descriptions are more important at telling you where to go. So are conversations, some NPC's don't repeat themselves so listen
Poise is new and important. weapons and armour inflict and hold up against differing stunlock values.
there's an extra item burden break point - 25%
chop tails of bosses for special weapons
luck is replaced by the amount of humanity you have stored and being human form gives you an item discovery boost also
Master key is the best starter gift. keep in mind what it opens..early access places will be harder and you may skip other valuable items
Pyromancy is a new ability type like sorcery and faith/cleric. Except pyromancy does not require any stats..just upgraded pyromancy glove. oh and attunement slots


You will realise there is no grass to replenish health...but estus flasks that reset at 5 at every bonfire. Become human and 'kindle' bonfires will double this to 10. That will require the consumption of 2 humanities.

Enemies are more varied with their attacks, so more emphasises in learning their move sets before attempting high risk parry's.
 

Mr.Squishy

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Apr 14, 2009
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Prepare to die.
Seeing as how I want to avoid a warning for low content, I'll include another piece of advice.
A rule of thumb for parrying and backstabbing is that enemies roughly twice your size or more can't be parried/backstabbed, and the same goes for anything on four legs.
 

MeChaNiZ3D

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Aug 30, 2011
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BILLIONS MY FRIEND. BILLIONS UPON BILLIONS OF TIPS.

Master Key is the only starting item worth picking.

Your first character will not be optimised. It will take multiple playthroughs to be able to get everything efficiently.

For your first character, PvE I assume, get 10 faith to use the Heal miracle.

Do not level up Resistance at all. Just don't.

Attunement enables slots for sorceries, miracles and pyromancies, and you will get a slot every 2 levels until 16.

Stats are generally not worth raising above 40 unless you have a specific weapon in mind.

The Way of White covenant (can join by talking to Petrus, the cleric at Firelink Shrine) will make you less likely to be invaded.

Do not try to get through the Graveyard first.

Your shield will have a percentage rating. When starting, only use 100% block shields, or as high a number as you can. Some classes, like the Warrior, start with a 100% block shield.

You light roll at 50%. Your equip capacity increases with endurance.

Get good at parrying and backstabbing. You are invulnerable whilst doing either. The only way to improve is to practice.

The first boss of the proper game's area has a good plunging attack spot in it. Find it and use it.

Upgrade your weapons at blacksmiths. There is a considerable difference between regular and +5.

Get a bow, and learn to pull enemies. This means shooting them from a distance so they will 'aggro' and approach you, but only one by one, since the others are out of range. It does not matter if you do not meet the required stats for the bow. It is also good for getting the Drake Sword, which is very powerful early-game.

Try to cut tails off bosses. Some contain weapons.

Read item descriptions carefully, and remember that nothing is in the game without purpose, there are no coincidences in naming or lore.

Buy/find keys regardless of your Master Key. It does not open everything.

Be careful when talking to NPCs. If they ask you a question and you don't notice, there could be repercussions.

Try to be in human form. It is a drain on humanity, but you don't want to miss out on NPC invaders in certain areas. They have some nice loot.

Firekeeper Souls reinforce Estus Flasks.

Boss Souls are used for boss weapons.

Soft humanity (top left) comes from helping others as a white phantom, invading and killing others, or may come with souls from regular enemies in areas where you haven't killed the boss. You lose this with your souls when you die. Hard humanity is an item that when consumed, heals you and provides 1 soft humanity. Soft humanity increases item drop rate and curse resistance, can be consumed at a bonfire to revert to human, and if human, can be used to 'kindle' the bonfire, meaning that the bonfire will provide 5 additional Estus Flasks when you rest at it.

I could go on all day, but I don't want to ruin the game.

EDIT: Also, do not upgrade weapons to Raw, it is useless. Crystal weapons become unrepairable, and will break forever when used to the last of their durability. Additionally, Fire and Lightning weapons lose all scaling when upgraded, so additional stats will be wasted. Magic weapons scale with Intelligence, and Holy/Occult weapons scale with faith, although the Str/Dex scaling for these will be diminished. If you intend to use buffs (which are Int and Faith-based), they can only be applied to Normal, Raw and Crystal weapons, of which I recommend Normal.
 

Gitty101

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Jan 22, 2010
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Take it slow. Identify your play style early on and aim to try and capitalize on those earlier investments in skill points. Learn to parry early on and explore absolutely everywhere for secrets and items. If things are going tits up, try and get as close as you can to the last bonfire you rested at. Also, make it a habit to kindle bonfires when possible, as you'll be rewarded with more estus flasks (health potions).

Above all though, accept failure and learn from it. Frustration will only lead to more failure.

Good luck.